From 06728c1865c706d9bbf24fd2ae987dd514a387ac Mon Sep 17 00:00:00 2001 From: Sam Date: Tue, 23 Apr 2024 21:54:32 -0400 Subject: [PATCH] Static aura now uses Object::DeleteAfter instead of Projectile --- server/src/events/entity_creation.rs | 18 +++++++----------- 1 file changed, 7 insertions(+), 11 deletions(-) diff --git a/server/src/events/entity_creation.rs b/server/src/events/entity_creation.rs index 26cda7d444..dfd4f157a4 100644 --- a/server/src/events/entity_creation.rs +++ b/server/src/events/entity_creation.rs @@ -8,8 +8,8 @@ use common::{ aura::{Aura, AuraKind, AuraTarget}, buff::{BuffCategory, BuffData, BuffKind, BuffSource}, ship::figuredata::VOXEL_COLLIDER_MANIFEST, - Alignment, BehaviorCapability, ItemDrops, LightEmitter, Ori, Pos, Projectile, - TradingBehavior, Vel, WaypointArea, + Alignment, BehaviorCapability, ItemDrops, LightEmitter, Ori, Pos, TradingBehavior, Vel, + WaypointArea, }, event::{ CreateAuraEntityEvent, CreateItemDropEvent, CreateNpcEvent, CreateObjectEvent, @@ -492,6 +492,7 @@ pub fn handle_create_object( } pub fn handle_create_aura_entity(server: &mut Server, ev: CreateAuraEntityEvent) { + let time = *server.state.ecs().read_resource::