From 5bff8995221a2127b3278decebfe27558e25df83 Mon Sep 17 00:00:00 2001 From: timokoesters Date: Fri, 25 Oct 2019 13:14:36 +0200 Subject: [PATCH] fix: character now spawns with a weapon again --- server/src/sys/message.rs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/server/src/sys/message.rs b/server/src/sys/message.rs index f35279c087..e4cdde00b2 100644 --- a/server/src/sys/message.rs +++ b/server/src/sys/message.rs @@ -1,7 +1,6 @@ use super::SysTimer; use crate::{auth_provider::AuthProvider, client::Client, CLIENT_TIMEOUT}; use common::{ - assets, comp::{Admin, Body, CanBuild, Controller, Ori, Player, Pos, Vel}, event::{EventBus, ServerEvent}, msg::{validate_chat_msg, ChatMsgValidationError, MAX_BYTES_CHAT_MSG}, @@ -169,8 +168,7 @@ impl<'a> System<'a> for Sys { entity, name, body, - main: main - .and_then(|specifier| assets::load_cloned(&specifier).ok()), + main, }); } ClientState::Character => client.error_state(RequestStateError::Already),