From 10189aad74ca1c56ba6a5e72a9b02b38af3f97c8 Mon Sep 17 00:00:00 2001 From: Jason Lee Date: Thu, 12 Nov 2020 23:45:14 -0500 Subject: [PATCH] Make Axe Spin More Realistic --- common/src/states/spin_melee.rs | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/common/src/states/spin_melee.rs b/common/src/states/spin_melee.rs index 17c458b289..451328d3cb 100644 --- a/common/src/states/spin_melee.rs +++ b/common/src/states/spin_melee.rs @@ -62,8 +62,13 @@ impl CharacterBehavior for Data { let mut update = StateUpdate::from(data); if self.static_data.is_helicopter { - update.vel.0 = Vec3::new(0.0, 0.0, update.vel.0.z + GRAVITY * data.dt.0) - + data.inputs.move_dir * 5.0; + let delta_vel_z = if update.vel.0.z > 0.0 && update.vel.0.z <= 1.0 { + GRAVITY * data.dt.0 + } else { + 0.0 + }; + update.vel.0 = + Vec3::new(0.0, 0.0, update.vel.0.z + delta_vel_z) + data.inputs.move_dir * 5.0; } // Allows for other states to interrupt this state