diff --git a/voxygen/src/audio/sfx/event_mapper/combat/tests.rs b/voxygen/src/audio/sfx/event_mapper/combat/tests.rs index 86363d6bd1..ba71f492a9 100644 --- a/voxygen/src/audio/sfx/event_mapper/combat/tests.rs +++ b/voxygen/src/audio/sfx/event_mapper/combat/tests.rs @@ -114,7 +114,10 @@ fn matches_ability_stage() { let result = CombatEventMapper::map_event( &CharacterState::ComboMelee(states::combo_melee::Data { - stage_data: vec![combo_melee::Stage { + stage: 1, + num_stages: 1, + combo: 0, + stage_data: vec![states::combo_melee::Stage { stage: 1, base_damage: 100, max_damage: 120, @@ -130,6 +133,9 @@ fn matches_ability_stage() { initial_energy_gain: 0, max_energy_gain: 100, energy_increase: 20, + timer: Duration::default(), + stage_section: states::utils::StageSection::Swing, + next_stage: false, speed_increase: 0.05, max_speed_increase: 1.8, is_interruptible: true, @@ -166,7 +172,10 @@ fn ignores_different_ability_stage() { let result = CombatEventMapper::map_event( &CharacterState::ComboMelee(states::combo_melee::Data { - stage_data: vec![combo_melee::Stage { + stage: 1, + num_stages: 1, + combo: 0, + stage_data: vec![states::combo_melee::Stage { stage: 1, base_damage: 100, max_damage: 120, @@ -182,6 +191,9 @@ fn ignores_different_ability_stage() { initial_energy_gain: 0, max_energy_gain: 100, energy_increase: 20, + timer: Duration::default(), + stage_section: states::utils::StageSection::Swing, + next_stage: false, speed_increase: 0.05, max_speed_increase: 1.8, is_interruptible: true, @@ -197,7 +209,7 @@ fn ignores_different_ability_stage() { assert_ne!( result, SfxEvent::Attack( - CharacterAbilityType::ComboMelee(states::utils::StageSection::Swing, 1), + CharacterAbilityType::ComboMelee(states::utils::StageSection::Swing, 2), ToolCategory::Sword ) ); diff --git a/voxygen/src/hud/hotbar.rs b/voxygen/src/hud/hotbar.rs index 4817f8e2e7..4ddd1fea38 100644 --- a/voxygen/src/hud/hotbar.rs +++ b/voxygen/src/hud/hotbar.rs @@ -81,7 +81,9 @@ impl State { kind != "Sceptre" && kind != "SceptreVelorite" } else if let ToolKind::Debug(kind) = &kind.kind { kind == "Boost" - } else {matches!(&kind.kind, ToolKind::Sword(_))} + } else { + matches!(&kind.kind, ToolKind::Sword(_)) + } } else { false }