From 4232148b83358b4eb994e7cf7788684f1c4115a5 Mon Sep 17 00:00:00 2001 From: Giovanni Spera Date: Tue, 7 Jul 2020 20:56:44 +0200 Subject: [PATCH] Stopping auto-walk after death: Fixes #607 --- voxygen/src/session.rs | 1 + 1 file changed, 1 insertion(+) diff --git a/voxygen/src/session.rs b/voxygen/src/session.rs index ea83cf918c..3dfaa7973b 100644 --- a/voxygen/src/session.rs +++ b/voxygen/src/session.rs @@ -326,6 +326,7 @@ impl PlayState for SessionState { Event::InputUpdate(GameInput::Respawn, state) if state != self.key_state.respawn => { + stop_auto_walk(&mut auto_walk, &mut self.key_state, &mut self.hud); self.key_state.respawn = state; if state { self.client.borrow_mut().respawn();