diff --git a/CHANGELOG.md b/CHANGELOG.md index aecaf98d91..08b67cc0e8 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -45,8 +45,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Added a silhouette for players when they are occluded - Added transparency to the player when zooming in - Made armor and hotbar slots actually function -- Added dragging and right-click to use functionality to inventory, armor, & hotbar slotskillbars -- Added capes, lanterns, and more armor items +- Added dragging and right-click to use functionality to inventory, armor & hotbar slots +- Added capes, lanterns, tabards, rings, helmets & necklaces as equippable armor ### Changed diff --git a/assets/voxygen/i18n/de_DE.ron b/assets/voxygen/i18n/de_DE.ron index cb941d59cb..5c9e7b21d8 100644 --- a/assets/voxygen/i18n/de_DE.ron +++ b/assets/voxygen/i18n/de_DE.ron @@ -213,7 +213,7 @@ Viel Spaß in der Welt von Veloren, Abenteurer!"#, "hud.bag.legs": "Beine", "hud.bag.feet": "Füße", "hud.bag.mainhand": "Haupthand", - "hud.bag.offhand": "Nebenhand ", + "hud.bag.offhand": "Nebenhand", // Map and Questlog "hud.map.map_title": "Karte", diff --git a/voxygen/src/hud/hotbar.rs b/voxygen/src/hud/hotbar.rs index 5eb1a3ae53..e9958f5d66 100644 --- a/voxygen/src/hud/hotbar.rs +++ b/voxygen/src/hud/hotbar.rs @@ -31,7 +31,7 @@ impl State { } } - /// Returns true is the button was just pressed + /// Returns true if the button was just pressed pub fn process_input(&mut self, slot: Slot, state: bool) -> bool { let slot = slot as usize; let just_pressed = !self.inputs[slot] && state;