diff --git a/assets/common/abilities/custom/cardinal/summondagonites.ron b/assets/common/abilities/custom/cardinal/summondagonites.ron index be27b5f88f..0ee53972b0 100644 --- a/assets/common/abilities/custom/cardinal/summondagonites.ron +++ b/assets/common/abilities/custom/cardinal/summondagonites.ron @@ -2,7 +2,7 @@ BasicSummon( buildup_duration: 0.2, cast_duration: 0.3, recover_duration: 0.3, - summon_amount: 1, + summon_amount: 2, summon_distance: (4, 4), summon_info: ( body: Arthropod(( diff --git a/assets/common/abilities/custom/cyclops/reinforce.ron b/assets/common/abilities/custom/cyclops/reinforce.ron index 110363697e..ae0a710608 100644 --- a/assets/common/abilities/custom/cyclops/reinforce.ron +++ b/assets/common/abilities/custom/cyclops/reinforce.ron @@ -3,7 +3,7 @@ SelfBuff( cast_duration: 0.8, recover_duration: 0.3, buff_kind: ProtectingWard, - buff_strength: 2.0, - buff_duration: Some(300.0), + buff_strength: 0.7, + buff_duration: Some(25.0), energy_cost: 0, ) \ No newline at end of file diff --git a/assets/common/abilities/custom/dagon/steamheal.ron b/assets/common/abilities/custom/dagon/steamheal.ron index ab485cae77..efdec29b4f 100644 --- a/assets/common/abilities/custom/dagon/steamheal.ron +++ b/assets/common/abilities/custom/dagon/steamheal.ron @@ -6,7 +6,7 @@ BasicAura( auras: [ ( kind: Regeneration, - strength: 10.0, + strength: 18.0, duration: Some(5), category: Magical, ), diff --git a/assets/common/abilities/custom/dullahan/knife_rain.ron b/assets/common/abilities/custom/dullahan/knife_rain.ron index 8ecba1eb09..e1400df253 100644 --- a/assets/common/abilities/custom/dullahan/knife_rain.ron +++ b/assets/common/abilities/custom/dullahan/knife_rain.ron @@ -11,7 +11,7 @@ BasicRanged( ), projectile_body: Object(SpectralSwordSmall), projectile_speed: 20.0, - num_projectiles: 36, + num_projectiles: 12, projectile_spread: 0.4, move_efficiency: 0.3, ) \ No newline at end of file diff --git a/server/agent/src/attack.rs b/server/agent/src/attack.rs index 3dc61d5633..55e7ba3b07 100644 --- a/server/agent/src/attack.rs +++ b/server/agent/src/attack.rs @@ -4287,8 +4287,12 @@ impl<'a> AgentData<'a> { controller.push_basic_input(InputKind::Ability(1)); } } else if attack_data.dist_sqrd > (4.0 * attack_data.min_attack_dist).powi(2) { - // if enemy is far, heal - controller.push_basic_input(InputKind::Ability(2)); + // if enemy is far, heal and shoot bombs + if agent.action_state.timers[ActionStateTimers::TimerDagon as usize] > 2.0 { + controller.push_basic_input(InputKind::Primary); + } else { + controller.push_basic_input(InputKind::Ability(2)); + } agent.action_state.timers[ActionStateTimers::TimerDagon as usize] += read_data.dt.0; } else if entities_have_line_of_sight( self.pos,