From 2bab3cdced2a95ae77613fea95a90abf9af846a7 Mon Sep 17 00:00:00 2001 From: Snowram Date: Fri, 26 Feb 2021 02:37:59 +0100 Subject: [PATCH] Fixes weapons model and icon offsets --- assets/voxygen/item_image_manifest.ron | 52 ++--- .../voxel/humanoid_main_weapon_manifest.ron | 194 +++++++++--------- 2 files changed, 123 insertions(+), 123 deletions(-) diff --git a/assets/voxygen/item_image_manifest.ron b/assets/voxygen/item_image_manifest.ron index b87ba8e7cf..cc393bd835 100644 --- a/assets/voxygen/item_image_manifest.ron +++ b/assets/voxygen/item_image_manifest.ron @@ -443,47 +443,47 @@ // Axes Tool("common.items.weapons.axe.starter_axe"): VoxTrans( "voxel.weapon.axe.2haxe_rusty", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.orc_axe-0"): VoxTrans( "voxel.weapon.axe.2haxe_orc-0", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.13, ), Tool("common.items.weapons.axe.worn_iron_axe-0"): VoxTrans( "voxel.weapon.axe.2haxe_worn_iron-0", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.worn_iron_axe-1"): VoxTrans( "voxel.weapon.axe.2haxe_worn_iron-1", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, 0.5, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.worn_iron_axe-2"): VoxTrans( "voxel.weapon.axe.2haxe_worn_iron-2", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, 0.8, 0.0), (-135.0, 90.0, 0.0), 1.15, ), Tool("common.items.weapons.axe.worn_iron_axe-3"): VoxTrans( "voxel.weapon.axe.2haxe_worn_iron-3", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, 0.5, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.worn_iron_axe-4"): VoxTrans( "voxel.weapon.axe.2haxe_worn_iron-4", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2, ), Tool("common.items.weapons.axe.bronze_axe-0"): VoxTrans( "voxel.weapon.axe.2haxe_bronze-0", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.bronze_axe-1"): VoxTrans( "voxel.weapon.axe.2haxe_bronze-1", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2, ), Tool("common.items.weapons.axe.bronze_axe-2"): VoxTrans( "voxel.weapon.axe.2haxe_bronze-2", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1., ), Tool("common.items.weapons.axe.iron_axe-0"): VoxTrans( "voxel.weapon.axe.2haxe_iron-0", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.05, ), Tool("common.items.weapons.axe.iron_axe-1"): VoxTrans( "voxel.weapon.axe.2haxe_iron-1", @@ -491,19 +491,19 @@ ), Tool("common.items.weapons.axe.iron_axe-2"): VoxTrans( "voxel.weapon.axe.2haxe_iron-2", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.iron_axe-3"): VoxTrans( "voxel.weapon.axe.2haxe_iron-3", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.iron_axe-4"): VoxTrans( "voxel.weapon.axe.2haxe_iron-4", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.05, ), Tool("common.items.weapons.axe.iron_axe-5"): VoxTrans( "voxel.weapon.axe.2haxe_iron-5", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -0.5, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.iron_axe-6"): VoxTrans( "voxel.weapon.axe.2haxe_iron-6", @@ -511,11 +511,11 @@ ), Tool("common.items.weapons.axe.iron_axe-7"): VoxTrans( "voxel.weapon.axe.2haxe_iron-7", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.iron_axe-8"): VoxTrans( "voxel.weapon.axe.2haxe_iron-8", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.13, ), Tool("common.items.weapons.axe.iron_axe-9"): VoxTrans( "voxel.weapon.axe.2haxe_iron-9", @@ -523,7 +523,7 @@ ), Tool("common.items.weapons.axe.steel_axe-0"): VoxTrans( "voxel.weapon.axe.2haxe_steel-0", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.steel_axe-1"): VoxTrans( "voxel.weapon.axe.2haxe_steel-1", @@ -543,31 +543,31 @@ ), Tool("common.items.weapons.axe.steel_axe-5"): VoxTrans( "voxel.weapon.axe.2haxe_steel-5", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.steel_axe-6"): VoxTrans( "voxel.weapon.axe.2haxe_steel-6", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2, ), Tool("common.items.weapons.axe.bloodsteel_axe-0"): VoxTrans( "voxel.weapon.axe.2haxe_bloodsteel-0", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.15, ), Tool("common.items.weapons.axe.bloodsteel_axe-1"): VoxTrans( "voxel.weapon.axe.2haxe_bloodsteel-1", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.bloodsteel_axe-2"): VoxTrans( "voxel.weapon.axe.2haxe_bloodsteel-2", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.cobalt_axe-0"): VoxTrans( "voxel.weapon.axe.2haxe_cobalt-0", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.cobalt_axe-1"): VoxTrans( "voxel.weapon.axe.2haxe_cobalt-1", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1, ), Tool("common.items.weapons.axe.malachite_axe-0"): VoxTrans( "voxel.weapon.axe.2haxe_malachite-0", @@ -575,7 +575,7 @@ ), Tool("common.items.weapons.axe.parashu"): VoxTrans( "voxel.weapon.axe.parashu", - (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2, + (1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1, ), // 1h Axes Tool("common.items.weapons.axe_1h.bloodsteel-0"): VoxTrans( diff --git a/assets/voxygen/voxel/humanoid_main_weapon_manifest.ron b/assets/voxygen/voxel/humanoid_main_weapon_manifest.ron index c9f7d728a7..45f11c6aac 100644 --- a/assets/voxygen/voxel/humanoid_main_weapon_manifest.ron +++ b/assets/voxygen/voxel/humanoid_main_weapon_manifest.ron @@ -1,166 +1,166 @@ ({ //Swords "common.items.weapons.sword.bloodsteel-0": ( - vox_spec: ("weapon.sword.bloodsteel-0", (-2.0, -4.5, -4.5)), + vox_spec: ("weapon.sword.bloodsteel-0", (-1.5, -4.5, -4.0)), color: None ), "common.items.weapons.sword.bloodsteel-1": ( - vox_spec: ("weapon.sword.bloodsteel-1", (-2.0, -4.5, -5.5)), + vox_spec: ("weapon.sword.bloodsteel-1", (-2.5, -3.0, -5.5)), color: None ), "common.items.weapons.sword.bloodsteel-2": ( - vox_spec: ("weapon.sword.bloodsteel-2", (-1.5, -3.5, -5.5)), + vox_spec: ("weapon.sword.bloodsteel-2", (-1.5, -3.5, -4.0)), color: None ), "common.items.weapons.sword.bronze-0": ( - vox_spec: ("weapon.sword.bronze-0", (-2.0, -3.5, -4.5)), + vox_spec: ("weapon.sword.bronze-0", (-1.5, -3.0, -4.0)), color: None ), "common.items.weapons.sword.bronze-1": ( - vox_spec: ("weapon.sword.bronze-1", (-2.0, -3.5, -5.5)), + vox_spec: ("weapon.sword.bronze-1", (-1.5, -3.0, -4.0)), color: None ), "common.items.weapons.sword.bronze-2": ( - vox_spec: ("weapon.sword.bronze-2", (-1.5, -4.5, -4.5)), + vox_spec: ("weapon.sword.bronze-2", (-1.5, -3.0, -4.0)), color: None ), "common.items.weapons.sword.caladbolg": ( - vox_spec: ("weapon.sword.caladbolg", (-1.5, -6.5, -5.5)), + vox_spec: ("weapon.sword.caladbolg", (-1.5, -5.5, -4.0)), color: None ), "common.items.weapons.sword.cobalt-0": ( - vox_spec: ("weapon.sword.cobalt-0", (-1.5, -5.5, -5.0)), + vox_spec: ("weapon.sword.cobalt-0", (-1.5, -5.0, -4.0)), color: None ), "common.items.weapons.sword.cobalt-1": ( - vox_spec: ("weapon.sword.cobalt-1", (-1.5, -6.5, -6.0)), + vox_spec: ("weapon.sword.cobalt-1", (-1.5, -6.0, -5.0)), color: None ), "common.items.weapons.sword.cobalt-2": ( - vox_spec: ("weapon.sword.cobalt-2", (-1.5, -5.5, -4.5)), + vox_spec: ("weapon.sword.cobalt-2", (-1.5, -5.0, -4.0)), color: None ), "common.items.weapons.sword.cobalt-3": ( - vox_spec: ("weapon.sword.cobalt-3", (-1.5, -4.5, -4.5)), + vox_spec: ("weapon.sword.cobalt-3", (-1.5, -4.0, -4.0)), color: None ), "common.items.weapons.sword.cultist": ( - vox_spec: ("weapon.sword.cultist", (-2.0, -4.5, -7.0)), + vox_spec: ("weapon.sword.cultist", (-1.5, -4.0, -6.0)), color: None ), "common.items.weapons.sword.frost-0": ( - vox_spec: ("weapon.sword.frost-0", (-1.5, -6.5, -6.5)), + vox_spec: ("weapon.sword.frost-0", (-1.5, -5.5, -5.0)), color: None ), "common.items.weapons.sword.frost-1": ( - vox_spec: ("weapon.sword.frost-1", (-1.5, -6.0, -6.0)), + vox_spec: ("weapon.sword.frost-1", (-1.5, -5.5, -5.0)), color: None ), "common.items.weapons.sword.iron-0": ( - vox_spec: ("weapon.sword.iron-0", (-2.0, -4.5, -5.0)), + vox_spec: ("weapon.sword.iron-0", (-1.5, -3.5, -4.0)), color: None ), "common.items.weapons.sword.iron-1": ( - vox_spec: ("weapon.sword.iron-1", (-1.5, -5.5, -6.5)), + vox_spec: ("weapon.sword.iron-1", (-1.5, -5.0, -5.0)), color: None ), "common.items.weapons.sword.iron-2": ( - vox_spec: ("weapon.sword.iron-2", (-1.5, -5.5, -5.5)), + vox_spec: ("weapon.sword.iron-2", (-1.5, -5.0, -4.0)), color: None ), "common.items.weapons.sword.iron-3": ( - vox_spec: ("weapon.sword.iron-3", (-1.5, -5.5, -5.5)), + vox_spec: ("weapon.sword.iron-3", (-1.5, -4.0, -4.0)), color: None ), "common.items.weapons.sword.iron-4": ( - vox_spec: ("weapon.sword.iron-4", (-1.5, -4.5, -5.5)), + vox_spec: ("weapon.sword.iron-4", (-1.5, -4.0, -4.0)), color: None ), "common.items.weapons.sword.iron-5": ( - vox_spec: ("weapon.sword.iron-5", (-1.5, -5.5, -4.5)), + vox_spec: ("weapon.sword.iron-5", (-1.5, -4.0, -4.0)), color: None ), "common.items.weapons.sword.iron-6": ( - vox_spec: ("weapon.sword.iron-6", (-1.5, -5.5, -6.0)), + vox_spec: ("weapon.sword.iron-6", (-1.5, -5.0, -5.0)), color: None ), "common.items.weapons.sword.iron-7": ( - vox_spec: ("weapon.sword.iron-7", (-2.5, -6.5, -6.5)), + vox_spec: ("weapon.sword.iron-7", (-2.0, -6.0, -5.0)), color: None ), "common.items.weapons.sword.iron-8": ( - vox_spec: ("weapon.sword.iron-8", (-2.5, -5.5, -4.5)), + vox_spec: ("weapon.sword.iron-8", (-2.0, -5.0, -4.0)), color: None ), "common.items.weapons.sword.iron-9": ( - vox_spec: ("weapon.sword.iron-9", (-1.5, -3.5, -4.5)), + vox_spec: ("weapon.sword.iron-9", (-1.5, -2.5, -4.0)), color: None ), "common.items.weapons.sword.iron-10": ( - vox_spec: ("weapon.sword.iron-10", (-1.5, -4.5, -5.5)), + vox_spec: ("weapon.sword.iron-10", (-1.5, -4.0, -4.0)), color: None ), "common.items.weapons.sword.starter": ( - vox_spec: ("weapon.sword.starter", (-1.5, -4.5, -6.5)), + vox_spec: ("weapon.sword.starter", (-1.5, -4.0, -4.0)), color: None ), "common.items.weapons.sword.steel-0": ( - vox_spec: ("weapon.sword.steel-0", (-1.5, -5.5, -5.5)), + vox_spec: ("weapon.sword.steel-0", (-1.5, -5.0, -5.0)), color: None ), "common.items.weapons.sword.steel-1": ( - vox_spec: ("weapon.sword.steel-1", (-1.5, -5.5, -5.5)), + vox_spec: ("weapon.sword.steel-1", (-1.5, -4.0, -5.0)), color: None ), "common.items.weapons.sword.steel-2": ( - vox_spec: ("weapon.sword.steel-2", (-1.5, -6.5, -4.5)), + vox_spec: ("weapon.sword.steel-2", (-1.5, -6.0, -4.0)), color: None ), "common.items.weapons.sword.steel-3": ( - vox_spec: ("weapon.sword.steel-3", (-1.5, -5.5, -5.5)), + vox_spec: ("weapon.sword.steel-3", (-1.5, -4.0, -4.0)), color: None ), "common.items.weapons.sword.steel-4": ( - vox_spec: ("weapon.sword.steel-4", (-1.5, -5.5, -5.5)), + vox_spec: ("weapon.sword.steel-4", (-1.5, -5.0, -4.0)), color: None ), "common.items.weapons.sword.steel-5": ( - vox_spec: ("weapon.sword.steel-5", (-1.5, -3.5, -5.5)), + vox_spec: ("weapon.sword.steel-5", (-1.5, -2.5, -5.0)), color: None ), "common.items.weapons.sword.steel-6": ( - vox_spec: ("weapon.sword.steel-6", (-1.5, -5.5, -4.5)), + vox_spec: ("weapon.sword.steel-6", (-1.5, -5.0, -4.0)), color: None ), "common.items.weapons.sword.steel-7": ( - vox_spec: ("weapon.sword.steel-7", (-1.5, -5.5, -5.5)), + vox_spec: ("weapon.sword.steel-7", (-1.5, -5.0, -4.0)), color: None ), "common.items.weapons.sword.steel-8": ( - vox_spec: ("weapon.sword.steel-8", (-1.5, -6.0, -6.0)), + vox_spec: ("weapon.sword.steel-8", (-1.5, -5.0, -5.0)), color: None ), "common.items.weapons.sword.stone-0": ( - vox_spec: ("weapon.sword.stone-0", (-2.0, -5.5, -5.0)), + vox_spec: ("weapon.sword.stone-0", (-2.5, -4.0, -5.0)), color: None ), "common.items.weapons.sword.stone-1": ( - vox_spec: ("weapon.sword.stone-1", (-1.5, -4.5, -5.5)), + vox_spec: ("weapon.sword.stone-1", (-1.5, -4.0, -5.0)), color: None ), "common.items.weapons.sword.stone-2": ( - vox_spec: ("weapon.sword.stone-2", (-1.0, -5.5, -4.5)), + vox_spec: ("weapon.sword.stone-2", (-1.5, -4.0, -4.0)), color: None ), "common.items.weapons.sword.wood-0": ( - vox_spec: ("weapon.sword.wood-0", (-1.0, -4.5, -4.5)), + vox_spec: ("weapon.sword.wood-0", (-1.5, -3.5, -4.0)), color: None ), "common.items.weapons.sword.wood-1": ( - vox_spec: ("weapon.sword.wood-1", (-1.5, -6.0, -5.5)), + vox_spec: ("weapon.sword.wood-1", (-1.5, -5.0, -5.0)), color: None ), "common.items.weapons.sword.wood-2": ( - vox_spec: ("weapon.sword.wood-2", (-1.5, -7.5, -3.5)), + vox_spec: ("weapon.sword.wood-2", (-1.5, -6.5, -3.0)), color: None ), // 1h Swords @@ -254,7 +254,7 @@ ), // Axes "common.items.weapons.axe.starter_axe": ( - vox_spec: ("weapon.axe.2haxe_rusty", (-1.5, -5.0, -4.0)), + vox_spec: ("weapon.axe.2haxe_rusty", (-1.5, -7.0, -4.0)), color: None ), "common.items.weapons.axe.orc_axe-0": ( @@ -262,7 +262,7 @@ color: None ), "common.items.weapons.axe.worn_iron_axe-0": ( - vox_spec: ("weapon.axe.2haxe_worn_iron-0", (-1.5, -3.0, -4.0)), + vox_spec: ("weapon.axe.2haxe_worn_iron-0", (-1.5, -5.0, -4.0)), color: None ), "common.items.weapons.axe.worn_iron_axe-1": ( @@ -278,59 +278,59 @@ color: None ), "common.items.weapons.axe.worn_iron_axe-4": ( - vox_spec: ("weapon.axe.2haxe_worn_iron-4", (-1.5, -4.0, -5.5)), + vox_spec: ("weapon.axe.2haxe_worn_iron-4", (-1.5, -6.0, -5.5)), color: None ), "common.items.weapons.axe.bronze_axe-0": ( - vox_spec: ("weapon.axe.2haxe_bronze-0", (-1.5, -4.0, -4.5)), + vox_spec: ("weapon.axe.2haxe_bronze-0", (-1.5, -7.0, -4.5)), color: None ), "common.items.weapons.axe.bronze_axe-1": ( - vox_spec: ("weapon.axe.2haxe_bronze-1", (-1.5, -3.0, -5.5)), + vox_spec: ("weapon.axe.2haxe_bronze-1", (-1.5, -5.0, -4.0)), color: None ), "common.items.weapons.axe.bronze_axe-2": ( - vox_spec: ("weapon.axe.2haxe_bronze-2", (-1.5, -7.0, -4.0)), + vox_spec: ("weapon.axe.2haxe_bronze-2", (-1.5, -8.0, -4.0)), color: None ), "common.items.weapons.axe.iron_axe-0": ( - vox_spec: ("weapon.axe.2haxe_iron-0", (-1.5, -5.0, -5.5)), + vox_spec: ("weapon.axe.2haxe_iron-0", (-1.5, -7.0, -5.5)), color: None ), "common.items.weapons.axe.iron_axe-1": ( - vox_spec: ("weapon.axe.2haxe_iron-1", (-1.5, -5.0, -5.5)), + vox_spec: ("weapon.axe.2haxe_iron-1", (-1.5, -7.0, -5.5)), color: None ), "common.items.weapons.axe.iron_axe-2": ( - vox_spec: ("weapon.axe.2haxe_iron-2", (-1.5, -5.0, -5.5)), + vox_spec: ("weapon.axe.2haxe_iron-2", (-1.5, -7.0, -5.5)), color: None ), "common.items.weapons.axe.iron_axe-3": ( - vox_spec: ("weapon.axe.2haxe_iron-3", (-1.5, -6.0, -6.5)), + vox_spec: ("weapon.axe.2haxe_iron-3", (-1.5, -8.0, -6.5)), color: None ), "common.items.weapons.axe.iron_axe-4": ( - vox_spec: ("weapon.axe.2haxe_iron-4", (-1.5, -6.0, -5.5)), + vox_spec: ("weapon.axe.2haxe_iron-4", (-1.5, -7.0, -5.5)), color: None ), "common.items.weapons.axe.iron_axe-5": ( - vox_spec: ("weapon.axe.2haxe_iron-5", (-1.5, -6.0, -5.0)), + vox_spec: ("weapon.axe.2haxe_iron-5", (-1.5, -7.0, -5.0)), color: None ), "common.items.weapons.axe.iron_axe-6": ( - vox_spec: ("weapon.axe.2haxe_iron-6", (-1.5, -5.0, -6.0)), + vox_spec: ("weapon.axe.2haxe_iron-6", (-1.5, -7.0, -6.0)), color: None ), "common.items.weapons.axe.iron_axe-7": ( - vox_spec: ("weapon.axe.2haxe_iron-7", (-1.5, -5.0, -5.0)), + vox_spec: ("weapon.axe.2haxe_iron-7", (-1.5, -7.0, -5.0)), color: None ), "common.items.weapons.axe.iron_axe-8": ( - vox_spec: ("weapon.axe.2haxe_iron-8", (-1.5, -5.0, -5.0)), + vox_spec: ("weapon.axe.2haxe_iron-8", (-1.5, -7.0, -5.0)), color: None ), "common.items.weapons.axe.iron_axe-9": ( - vox_spec: ("weapon.axe.2haxe_iron-9", (-1.5, -4.0, -5.0)), + vox_spec: ("weapon.axe.2haxe_iron-9", (-1.5, -6.0, -5.0)), color: None ), "common.items.weapons.axe.steel_axe-0": ( @@ -338,27 +338,27 @@ color: None ), "common.items.weapons.axe.steel_axe-1": ( - vox_spec: ("weapon.axe.2haxe_steel-1", (-1.5, -7.0, -5.5)), + vox_spec: ("weapon.axe.2haxe_steel-1", (-1.5, -8.0, -5.5)), color: None ), "common.items.weapons.axe.steel_axe-2": ( - vox_spec: ("weapon.axe.2haxe_steel-2", (-1.5, -3.5, -3.5)), + vox_spec: ("weapon.axe.2haxe_steel-2", (-1.5, -9.0, -3.5)), color: None ), "common.items.weapons.axe.steel_axe-3": ( - vox_spec: ("weapon.axe.2haxe_steel-3", (-1.5, -4.0, -6.0)), + vox_spec: ("weapon.axe.2haxe_steel-3", (-1.5, -5.5, -6.0)), color: None ), "common.items.weapons.axe.steel_axe-4": ( - vox_spec: ("weapon.axe.2haxe_steel-4", (-1.5, -4.0, -5.5)), + vox_spec: ("weapon.axe.2haxe_steel-4", (-1.5, -6.0, -5.5)), color: None ), "common.items.weapons.axe.steel_axe-5": ( - vox_spec: ("weapon.axe.2haxe_steel-5", (-1.5, -5.5, -5.5)), + vox_spec: ("weapon.axe.2haxe_steel-5", (-1.5, -8.0, -5.5)), color: None ), "common.items.weapons.axe.steel_axe-6": ( - vox_spec: ("weapon.axe.2haxe_steel-6", (-1.5, -4.0, -4.0)), + vox_spec: ("weapon.axe.2haxe_steel-6", (-1.5, -6.0, -4.0)), color: None ), "common.items.weapons.axe.bloodsteel_axe-0": ( @@ -366,7 +366,7 @@ color: None ), "common.items.weapons.axe.bloodsteel_axe-1": ( - vox_spec: ("weapon.axe.2haxe_bloodsteel-1", (-1.5, -5.5, -5.0)), + vox_spec: ("weapon.axe.2haxe_bloodsteel-1", (-1.5, -7.0, -5.0)), color: None ), "common.items.weapons.axe.bloodsteel_axe-2": ( @@ -374,15 +374,15 @@ color: None ), "common.items.weapons.axe.cobalt_axe-0": ( - vox_spec: ("weapon.axe.2haxe_cobalt-0", (-1.5, -5.0, -5.5)), + vox_spec: ("weapon.axe.2haxe_cobalt-0", (-1.5, -7.0, -5.5)), color: None ), "common.items.weapons.axe.cobalt_axe-1": ( - vox_spec: ("weapon.axe.2haxe_cobalt-1", (-1.5, -5.0, -5.5)), + vox_spec: ("weapon.axe.2haxe_cobalt-1", (-1.5, -8.0, -5.5)), color: None ), "common.items.weapons.axe.malachite_axe-0": ( - vox_spec: ("weapon.axe.2haxe_malachite-0", (-1.5, -8.0, -5.0)), + vox_spec: ("weapon.axe.2haxe_malachite-0", (-1.5, -7.0, -5.0)), color: None ), "common.items.weapons.axe.parashu": ( @@ -696,59 +696,59 @@ ), // Bows "common.items.weapons.bow.bone-0": ( - vox_spec: ("weapon.bow.bone-0", (0.0, -6.0, -12.5)), + vox_spec: ("weapon.bow.bone-0", (-0.5, -5.5, -12.5)), color: None ), "common.items.weapons.bow.bone-1": ( - vox_spec: ("weapon.bow.bone-1", (-0.5, -6.0, -14.5)), + vox_spec: ("weapon.bow.bone-1", (-1.5, -4.5, -15.5)), color: None ), "common.items.weapons.bow.bone-2": ( - vox_spec: ("weapon.bow.bone-2", (0.0, -6.0, -12.5)), + vox_spec: ("weapon.bow.bone-2", (-1.5, -5.5, -13.0)), color: None ), "common.items.weapons.bow.bone-3": ( - vox_spec: ("weapon.bow.bone-3", (0.0, -6.0, -12.5)), + vox_spec: ("weapon.bow.bone-3", (-1.5, -5.0, -12.5)), color: None ), "common.items.weapons.bow.eldwood-0": ( - vox_spec: ("weapon.bow.eldwood-0", (0.0, -4.0, -12.5)), + vox_spec: ("weapon.bow.eldwood-0", (-1.5, -4.0, -12.5)), color: None ), "common.items.weapons.bow.eldwood-1": ( - vox_spec: ("weapon.bow.eldwood-1", (0.0, -4.0, -12.5)), + vox_spec: ("weapon.bow.eldwood-1", (-1.5, -5.5, -12.5)), color: None ), "common.items.weapons.bow.eldwood-2": ( - vox_spec: ("weapon.bow.eldwood-2", (-0.5, -6.0, -12.5)), + vox_spec: ("weapon.bow.eldwood-2", (-1.5, -4.5, -12.5)), color: None ), "common.items.weapons.bow.frostwood-0": ( - vox_spec: ("weapon.bow.frostwood-0", (0.0, -6.0, -13.5)), + vox_spec: ("weapon.bow.frostwood-0", (-1.5, -6.0, -13.5)), color: None ), "common.items.weapons.bow.frostwood-1": ( - vox_spec: ("weapon.bow.frostwood-1", (0.0, -6.0, -12.5)), + vox_spec: ("weapon.bow.frostwood-1", (-1.5, -5.0, -12.5)), color: None ), "common.items.weapons.bow.frostwood-2": ( - vox_spec: ("weapon.bow.frostwood-2", (-0.5, -6.0, -12.5)), + vox_spec: ("weapon.bow.frostwood-2", (-1.5, -4.5, -12.5)), color: None ), "common.items.weapons.bow.hardwood-0": ( - vox_spec: ("weapon.bow.hardwood-0", (-0.5, -3.0, -12.5)), + vox_spec: ("weapon.bow.hardwood-0", (-1.5, -4.0, -12.0)), color: None ), "common.items.weapons.bow.hardwood-1": ( - vox_spec: ("weapon.bow.hardwood-1", (-0.5, -5.0, -12.5)), + vox_spec: ("weapon.bow.hardwood-1", (-1.5, -4.5, -12.5)), color: None ), "common.items.weapons.bow.hardwood-2": ( - vox_spec: ("weapon.bow.hardwood-2", (-0.5, -6.0, -12.5)), + vox_spec: ("weapon.bow.hardwood-2", (-1.5, -6.0, -12.5)), color: None ), "common.items.weapons.bow.hardwood-3": ( - vox_spec: ("weapon.bow.hardwood-3", (-0.5, -4.0, -11.5)), + vox_spec: ("weapon.bow.hardwood-3", (-0.5, -4.0, -11.0)), color: None ), "common.items.weapons.bow.hardwood-4": ( @@ -756,67 +756,67 @@ color: None ), "common.items.weapons.bow.hardwood-5": ( - vox_spec: ("weapon.bow.hardwood-5", (-0.5, -3.5, -13.0)), + vox_spec: ("weapon.bow.hardwood-5", (-1.5, -5.0, -13.5)), color: None ), "common.items.weapons.bow.metal-0": ( - vox_spec: ("weapon.bow.metal-0", (-0.5, -5.0, -12.5)), + vox_spec: ("weapon.bow.metal-0", (-0.5, -6.0, -13.5)), color: None ), "common.items.weapons.bow.metal-1": ( - vox_spec: ("weapon.bow.metal-1", (-0.5, -4.5, -12.5)), + vox_spec: ("weapon.bow.metal-1", (-1.5, -5.0, -13.5)), color: None ), "common.items.weapons.bow.metal-2": ( - vox_spec: ("weapon.bow.metal-2", (-0.5, -4.5, -11.5)), + vox_spec: ("weapon.bow.metal-2", (-1.5, -4.0, -11.5)), color: None ), "common.items.weapons.bow.metal-3": ( - vox_spec: ("weapon.bow.metal-3", (-0.5, -4.5, -14.5)), + vox_spec: ("weapon.bow.metal-3", (-1.5, -5.5, -15.0)), color: None ), "common.items.weapons.bow.metal-4": ( - vox_spec: ("weapon.bow.metal-4", (-0.5, -4.5, -14.5)), + vox_spec: ("weapon.bow.metal-4", (-1.5, -4.0, -15.0)), color: None ), "common.items.weapons.bow.rawwood-0": ( - vox_spec: ("weapon.bow.rawwood-0", (-0.5, -5.0, -12.5)), + vox_spec: ("weapon.bow.rawwood-0", (-1.5, -4.0, -12.5)), color: None ), "common.items.weapons.bow.rawwood-1": ( - vox_spec: ("weapon.bow.rawwood-1", (-0.5, -5.5, -12.5)), + vox_spec: ("weapon.bow.rawwood-1", (-1.5, -4.0, -12.5)), color: None ), "common.items.weapons.bow.sagitta": ( - vox_spec: ("weapon.bow.sagitta", (-0.5, -7.5, -12.5)), + vox_spec: ("weapon.bow.sagitta", (-1.5, -7.0, -12.5)), color: None ), "common.items.weapons.bow.starter": ( - vox_spec: ("weapon.bow.starter", (0.5, -3.0, -8.5)), + vox_spec: ("weapon.bow.starter", (-0.5, -3.0, -8.5)), color: None ), "common.items.weapons.bow.velorite": ( - vox_spec: ("weapon.bow.velorite", (-0.5, -5.0, -15.5)), + vox_spec: ("weapon.bow.velorite", (-1.5, -4.0, -15.0)), color: None ), "common.items.weapons.bow.wood-0": ( - vox_spec: ("weapon.bow.wood-0", (0.0, -6.0, -10.0)), + vox_spec: ("weapon.bow.wood-0", (-0.5, -5.0, -11.0)), color: None ), "common.items.weapons.bow.wood-1": ( - vox_spec: ("weapon.bow.wood-1", (0.0, -5.0, -12.5)), + vox_spec: ("weapon.bow.wood-1", (-0.5, -4.5, -12.5)), color: None ), "common.items.weapons.bow.wood-2": ( - vox_spec: ("weapon.bow.wood-2", (0.0, -4.0, -11.0)), + vox_spec: ("weapon.bow.wood-2", (-0.5, -3.5, -11.0)), color: None ), "common.items.weapons.bow.wood-3": ( - vox_spec: ("weapon.bow.wood-3", (-0.5, -4.0, -12.5)), + vox_spec: ("weapon.bow.wood-3", (-0.5, -3.5, -12.5)), color: None ), "common.items.weapons.bow.wood-4": ( - vox_spec: ("weapon.bow.wood-4", (0.0, -5.5, -11.5)), + vox_spec: ("weapon.bow.wood-4", (-0.5, -4.5, -11.5)), color: None ), // Farming Equipment