From 9a78a21355d9ef17f4a929d475429ff96f5cb799 Mon Sep 17 00:00:00 2001 From: Joshua Barretto Date: Mon, 21 Sep 2020 23:47:33 +0100 Subject: [PATCH] Stopped all blocks being explodable --- common/src/terrain/block.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/src/terrain/block.rs b/common/src/terrain/block.rs index 0c03b073f6..cd7feff860 100644 --- a/common/src/terrain/block.rs +++ b/common/src/terrain/block.rs @@ -187,7 +187,7 @@ impl Block { // Explodable means that the terrain sprite will get removed anyway, so all is good for // empty fluids. // TODO: Handle the case of terrain sprites we don't want to have explode - _ => true, + _ => self.get_sprite().is_some(), } }