diff --git a/assets/voxygen/voxel/biped_small_lateral_manifest.ron b/assets/voxygen/voxel/biped_small_lateral_manifest.ron index d2fae5454e..ae965ffae0 100644 --- a/assets/voxygen/voxel/biped_small_lateral_manifest.ron +++ b/assets/voxygen/voxel/biped_small_lateral_manifest.ron @@ -37,11 +37,11 @@ ), (Sahagin, Male): ( hand_l: ( - offset: (0.0, -2.5, -11.0), + offset: (0.0, -4.0, -11.0), lateral: ("npc.sahagin.male.hand_l"), ), hand_r: ( - offset: (-7.0, -2.5, -11.0), + offset: (0.0, -4.0, -11.0), lateral: ("npc.sahagin.male.hand_r"), ), foot_l: ( @@ -55,11 +55,11 @@ ), (Sahagin, Female): ( hand_l: ( - offset: (0.0, -2.5, -11.0), + offset: (0.0, -4.0, -11.0), lateral: ("npc.sahagin.male.hand_l"), ), hand_r: ( - offset: (-7.0, -2.5, -11.0), + offset: (-7.0, -4.0, -11.0), lateral: ("npc.sahagin.male.hand_r"), ), foot_l: ( @@ -181,11 +181,11 @@ ), (Kappa, Male): ( hand_l: ( - offset: (-3.0, -2.5, -10.0), + offset: (-3.0, -4.0, -10.0), lateral: ("npc.kappa.male.hand_l"), ), hand_r: ( - offset: (-3.0, -2.5, -10.0), + offset: (-3.0, -4.0, -10.0), lateral: ("npc.kappa.male.hand_r"), ), foot_l: ( @@ -199,11 +199,11 @@ ), (Kappa, Female): ( hand_l: ( - offset: (-3.0, -2.5, -10.0), + offset: (-3.0, -4.0, -10.0), lateral: ("npc.kappa.male.hand_l"), ), hand_r: ( - offset: (-3.0, -2.5, -10.0), + offset: (-3.0, -4.0, -10.0), lateral: ("npc.kappa.male.hand_r"), ), foot_l: ( diff --git a/voxygen/anim/src/biped_small/run.rs b/voxygen/anim/src/biped_small/run.rs index 20e4f88c0b..3426dcb806 100644 --- a/voxygen/anim/src/biped_small/run.rs +++ b/voxygen/anim/src/biped_small/run.rs @@ -116,8 +116,8 @@ impl Animation for RunAnimation { next.hand_l.position = Vec3::new( -s_a.hand.0 + footrotr * -1.3 * speednorm, - 1.0 * speednorm + s_a.hand.1 + footrotr * -3.5 * speednorm, - 1.5 * speednorm + s_a.hand.2 - footrotr * 2.5 * speednorm, + 1.0 * speednorm + s_a.hand.1 + footrotr * -2.5 * speednorm, + s_a.hand.2 - footrotr * 1.5 * speednorm, ); next.hand_l.orientation = Quaternion::rotation_x(0.4 * speednorm + (footrotr * -1.2) * speednorm) @@ -125,8 +125,8 @@ impl Animation for RunAnimation { next.hand_r.position = Vec3::new( s_a.hand.0 + footrotl * 1.3 * speednorm, - 1.0 * speednorm + s_a.hand.1 + footrotl * -3.5 * speednorm, - 1.5 * speednorm + s_a.hand.2 - footrotl * 2.5 * speednorm, + 1.0 * speednorm + s_a.hand.1 + footrotl * -2.5 * speednorm, + s_a.hand.2 - footrotl * 1.5 * speednorm, ); next.hand_r.orientation = Quaternion::rotation_x(0.4 * speednorm + (footrotl * -1.2) * speednorm) @@ -136,7 +136,7 @@ impl Animation for RunAnimation { next.foot_l.position = Vec3::new( -s_a.foot.0 + footstrafel * sideabs * 3.0 + tilt * -2.0, s_a.foot.1 - + (1.0 - sideabs) * (-1.0 * speednorm + footrotl * -7.5 * speednorm) + + (1.0 - sideabs) * (-1.0 * speednorm + footrotl * -4.5 * speednorm) + (direction * 5.0).max(0.0), s_a.foot.2 + (1.0 - sideabs) * (2.0 * speednorm + ((footvertl * -2.1 * speednorm).max(-1.0))) @@ -151,7 +151,7 @@ impl Animation for RunAnimation { next.foot_r.position = Vec3::new( s_a.foot.0 + footstrafer * sideabs * 3.0 + tilt * -2.0, s_a.foot.1 - + (1.0 - sideabs) * (-1.0 * speednorm + footrotr * -7.5 * speednorm) + + (1.0 - sideabs) * (-1.0 * speednorm + footrotr * -4.5 * speednorm) + (direction * 5.0).max(0.0), s_a.foot.2 + (1.0 - sideabs) * (2.0 * speednorm + ((footvertr * -2.1 * speednorm).max(-1.0)))