From 327febd9b2a4ad63dfb3e370c3c89926910d5c11 Mon Sep 17 00:00:00 2001 From: Joshua Barretto Date: Tue, 17 Nov 2020 23:02:54 +0000 Subject: [PATCH] Updated changelog --- CHANGELOG.md | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index d8778c1399..f43252a613 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -44,6 +44,14 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Wind SFX system - Added Norwegian language - Roll can now interrupt attacks +- Birch forests +- Willow forests +- More significant temperature variation across the world +- Initial implementation of real-time world simulation +- HDR rendering +- Map site icons +- Map panning +- Innumerable minor improvements to world generation ### Changed @@ -81,7 +89,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Adjusted some keybindings - Consumables can now trigger multiple effects and buffs - Overhauled overworld spawns depending on chunk attributes -- Fixed a bug which caused campfires and other stuff to duplicate +- Improved cloud and water shader quality ### Removed @@ -96,6 +104,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Fixed a bug where a nearby item would also be collected when collecting collectible blocks - Fixed a bug where firing fast projectile at a downwards angle caused them to veer off at a higher angle - Fixed a bug where ui scale in the login menu was not updated when changed in-game +- Fixed a bug which caused campfires and other stuff to duplicate ## [0.7.0] - 2020-08-15