From 11f747cc5fcb40eca53b748ad34694d4294b7827 Mon Sep 17 00:00:00 2001
From: Brad <bbenton91@gmail.com>
Date: Sun, 25 Oct 2020 03:40:34 -0400
Subject: [PATCH 1/3] Added is_dead check to item pickup

---
 server/src/events/inventory_manip.rs | 10 ++++++++++
 1 file changed, 10 insertions(+)

diff --git a/server/src/events/inventory_manip.rs b/server/src/events/inventory_manip.rs
index c8f2bbd512..acd819e630 100644
--- a/server/src/events/inventory_manip.rs
+++ b/server/src/events/inventory_manip.rs
@@ -66,6 +66,16 @@ pub fn handle_inventory(server: &mut Server, entity: EcsEntity, manip: comp::Inv
                     return;
                 };
 
+                let stats = state.ecs().read_storage::<comp::Stats>();
+                match stats.get(entity){
+                    Some(x) => if x.is_dead {
+                        debug!("Failed to pick up item as the player is dead");
+                        return;
+                    },
+
+                    None => debug!("Stats wasn't found"),
+                }
+
                 // Attempt to add the item to the player's inventory
                 match inv.push(item) {
                     None => Some(item_entity),

From cfbdbf14aa49572cea7c7f1859fd38acdf4c24d8 Mon Sep 17 00:00:00 2001
From: Brad <bbenton91@gmail.com>
Date: Sun, 25 Oct 2020 15:54:08 -0400
Subject: [PATCH 2/3] Updated code to be more consistent with codebase

---
 server/src/events/inventory_manip.rs | 13 +++++++------
 1 file changed, 7 insertions(+), 6 deletions(-)

diff --git a/server/src/events/inventory_manip.rs b/server/src/events/inventory_manip.rs
index acd819e630..12975e5a5e 100644
--- a/server/src/events/inventory_manip.rs
+++ b/server/src/events/inventory_manip.rs
@@ -66,14 +66,15 @@ pub fn handle_inventory(server: &mut Server, entity: EcsEntity, manip: comp::Inv
                     return;
                 };
 
+                // Grab the stats from the player and check if the player is dead.
                 let stats = state.ecs().read_storage::<comp::Stats>();
-                match stats.get(entity){
-                    Some(x) => if x.is_dead {
+                if let Some(entity_stats) = stats.get(entity){
+                    if entity_stats.is_dead {
                         debug!("Failed to pick up item as the player is dead");
-                        return;
-                    },
-
-                    None => debug!("Stats wasn't found"),
+                        return; // If dead, don't continue
+                    }
+                }else{
+                    debug!("Entity stats component wasn't found")
                 }
 
                 // Attempt to add the item to the player's inventory

From 071ce08b698d16eedd8cb2ed4e9b3b7a14c310e2 Mon Sep 17 00:00:00 2001
From: Brad <bbenton91@gmail.com>
Date: Sun, 25 Oct 2020 16:43:07 -0400
Subject: [PATCH 3/3] Removed else branch and ran fmt and clippy

---
 server/src/events/inventory_manip.rs | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/server/src/events/inventory_manip.rs b/server/src/events/inventory_manip.rs
index 12975e5a5e..fff06d9e99 100644
--- a/server/src/events/inventory_manip.rs
+++ b/server/src/events/inventory_manip.rs
@@ -68,13 +68,11 @@ pub fn handle_inventory(server: &mut Server, entity: EcsEntity, manip: comp::Inv
 
                 // Grab the stats from the player and check if the player is dead.
                 let stats = state.ecs().read_storage::<comp::Stats>();
-                if let Some(entity_stats) = stats.get(entity){
+                if let Some(entity_stats) = stats.get(entity) {
                     if entity_stats.is_dead {
                         debug!("Failed to pick up item as the player is dead");
                         return; // If dead, don't continue
                     }
-                }else{
-                    debug!("Entity stats component wasn't found")
                 }
 
                 // Attempt to add the item to the player's inventory