From 3b758cc7b09a8ecd3f09f69aa3cb124cbbb6d9e1 Mon Sep 17 00:00:00 2001 From: Joshua Barretto Date: Sat, 9 Jul 2022 02:25:24 +0100 Subject: [PATCH] Minor colour tweak --- assets/voxygen/shaders/include/point_glow.glsl | 2 +- assets/voxygen/shaders/particle-vert.glsl | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/assets/voxygen/shaders/include/point_glow.glsl b/assets/voxygen/shaders/include/point_glow.glsl index 8fc29c08e5..a2da7ad0ea 100644 --- a/assets/voxygen/shaders/include/point_glow.glsl +++ b/assets/voxygen/shaders/include/point_glow.glsl @@ -54,7 +54,7 @@ vec3 apply_point_glow(vec3 wpos, vec3 dir, float max_dist, vec3 color) { } #endif // Apply lightning - apply_point_glow_light(Light(last_lightning.xyzw + vec4(0, 0, LIGHTNING_HEIGHT, 0), vec4(vec3(0.5, 0.8, 1) * lightning_intensity() * 0.003, 1)), wpos, dir, max_dist, color); + apply_point_glow_light(Light(last_lightning.xyzw + vec4(0, 0, LIGHTNING_HEIGHT, 0), vec4(vec3(0.2, 0.4, 1) * lightning_intensity() * 0.003, 1)), wpos, dir, max_dist, color); return color; } diff --git a/assets/voxygen/shaders/particle-vert.glsl b/assets/voxygen/shaders/particle-vert.glsl index 847f914eca..8359e87409 100644 --- a/assets/voxygen/shaders/particle-vert.glsl +++ b/assets/voxygen/shaders/particle-vert.glsl @@ -606,11 +606,11 @@ void main() { f_reflect = 0.0; perp_axis = normalize(cross(inst_dir, vec3(0.0, 0.0, 1.0))); float z = inst_dir.z * (percent() - 1.0); - vec3 start_off = vec3(abs(fract(vec3(vec2(z) * vec2(0.015, 0.01), 0)) - 0.5) * z * 0.35); + vec3 start_off = vec3(abs(fract(vec3(vec2(z) * vec2(0.015, 0.01), 0)) - 0.5) * z * 0.4); attr = Attr( inst_dir * percent() + start_off, vec3(max(3.0, 0.05 * length(start_pos + inst_dir * percent()))), - vec4(10.0, 30.0, 50.0, 1.0),// * (1.0 - length(inst_dir) * 0.1), + vec4(10.0, 20.0, 50.0, 1.0),// * (1.0 - length(inst_dir) * 0.1), identity()//spin_in_axis(perp_axis, asin(inst_dir.z / length(inst_dir)) + PI / 2.0) ); break;