diff --git a/common/src/assets/mod.rs b/common/src/assets/mod.rs index 3dbfee9172..685cb5654b 100644 --- a/common/src/assets/mod.rs +++ b/common/src/assets/mod.rs @@ -11,7 +11,7 @@ use std::{ #[derive(Debug, Clone)] pub enum Error { - /// An asset has already been loaded with this specifier but anot type + /// An asset of a different type has already been loaded with this specifier InvalidType, /// Asset does not exist NotFound(String), @@ -114,25 +114,3 @@ pub fn load_from_path(name: &str) -> Result, Error> { None => Err(Error::NotFound(name.to_owned())), } } - -/* -/// Translation Asset -pub struct Translations { - pub translations: Value -} -impl Translations { - pub fn get_lang(&self, lang: &str) -> &str { - self.translations[lang].as_str().unwrap() - } -} -impl Asset for Translations { - type T=Self; - fn load(path: &str) -> Result{ - let file_out = read_from_path(path).unwrap(); - let content = from_utf8(file_out.as_slice()).unwrap(); - let value = content.parse::().unwrap(); - - Ok(Translations{translations: value}) - } -} -*/ diff --git a/voxygen/src/hud/character_window.rs b/voxygen/src/hud/character_window.rs index 6a701d9fa4..4b969ae325 100644 --- a/voxygen/src/hud/character_window.rs +++ b/voxygen/src/hud/character_window.rs @@ -76,10 +76,10 @@ impl<'a> Widget for CharacterWindow<'a> { .set(state.charwindow_frame, ui); // Icon - //Image::new(self.imgs.charwindow_icon) - //.w_h(224.0 / 3.0, 224.0 / 3.0) - //.top_left_with_margins_on(state.charwindow_frame, -10.0, -10.0) - //.set(state.charwindow_icon, ui); + Image::new(self.imgs.charwindow_icon) + .w_h(40.0, 40.0) + .top_left_with_margins_on(state.charwindow_frame, 4.0, 4.0) + .set(state.charwindow_icon, ui); // X-Button if Button::image(self.imgs.close_button) diff --git a/voxygen/src/hud/esc_menu.rs b/voxygen/src/hud/esc_menu.rs index baa15f4065..820df50cb6 100644 --- a/voxygen/src/hud/esc_menu.rs +++ b/voxygen/src/hud/esc_menu.rs @@ -103,7 +103,7 @@ impl<'a> Widget for EscMenu<'a> { .set(state.ids.menu_button_2, ui) .was_clicked() { - //self.menu_open = false; + // TODO: Show controls window }; // Servers if Button::image(self.imgs.button) @@ -118,7 +118,7 @@ impl<'a> Widget for EscMenu<'a> { .set(state.ids.menu_button_3, ui) .was_clicked() { - //self.menu_open = false; + // TODO: Show servers window (is needed in-game?) }; // Logout if Button::image(self.imgs.button)