From 51f7d85508719b8cf561380080d70381a4651f42 Mon Sep 17 00:00:00 2001 From: Joshua Barretto Date: Fri, 12 Apr 2019 23:19:19 +0100 Subject: [PATCH] Ensured that Client is Send Former-commit-id: abadfc7d1d86110ed442cdb5a2e639c163c96e04 --- voxygen/src/anim/character/run.rs | 17 +++++++++-------- voxygen/src/anim/mod.rs | 4 +++- 2 files changed, 12 insertions(+), 9 deletions(-) diff --git a/voxygen/src/anim/character/run.rs b/voxygen/src/anim/character/run.rs index 015feb8d89..ac78dca92e 100644 --- a/voxygen/src/anim/character/run.rs +++ b/voxygen/src/anim/character/run.rs @@ -24,27 +24,28 @@ impl Animation for RunAnimation { let wave_slow = (time as f32 * 6.0 + PI).sin(); let wave_dip = (wave_slow.abs() - 0.5).abs(); - skeleton.head.offset = Vec3::unit_z() * 13.0; + skeleton.head.offset = Vec3::unit_z() * 13.0 / 11.0; skeleton.head.ori = Quaternion::rotation_z(wave * 0.3); - skeleton.chest.offset = Vec3::unit_z() * 9.0; + skeleton.chest.offset = Vec3::unit_z() * 9.0 / 11.0; skeleton.chest.ori = Quaternion::rotation_z(wave * 0.3); - skeleton.belt.offset = Vec3::unit_z() * 7.0; + skeleton.belt.offset = Vec3::unit_z() * 7.0 / 11.0; skeleton.belt.ori = Quaternion::rotation_z(wave * 0.2); - skeleton.shorts.offset = Vec3::unit_z() * 4.0; + skeleton.shorts.offset = Vec3::unit_z() * 4.0 / 11.0; skeleton.shorts.ori = Quaternion::rotation_z(wave * 0.1); - skeleton.l_hand.offset = Vec3::new(-6.0 - wave_dip * 6.0, wave * 5.0, 11.0 - wave_dip * 6.0); - skeleton.r_hand.offset = Vec3::new(6.0 + wave_dip * 6.0, -wave * 5.0, 11.0 - wave_dip * 6.0); + skeleton.l_hand.offset = Vec3::new(-6.0 - wave_dip * 6.0, wave * 5.0, 11.0 - wave_dip * 6.0) / 11.0; + skeleton.r_hand.offset = Vec3::new(6.0 + wave_dip * 6.0, -wave * 5.0, 11.0 - wave_dip * 6.0) / 11.0; - skeleton.l_foot.offset = Vec3::new(-3.5, 1.0 - wave * 8.0, 3.5 - wave_dip * 4.0); + skeleton.l_foot.offset = Vec3::new(-3.5, 1.0 - wave * 8.0, 3.5 - wave_dip * 4.0) / 11.0; skeleton.l_foot.ori = Quaternion::rotation_x(-wave + 1.0); - skeleton.r_foot.offset = Vec3::new(3.5, 1.0 + wave * 8.0, 3.5 - wave_dip * 4.0); + skeleton.r_foot.offset = Vec3::new(3.5, 1.0 + wave * 8.0, 3.5 - wave_dip * 4.0) / 11.0; skeleton.r_foot.ori = Quaternion::rotation_x(wave + 1.0); skeleton.back.offset = Vec3::new(-9.0, 5.0, 18.0); skeleton.back.ori = Quaternion::rotation_y(2.5); + skeleton.back.scale = Vec3::one(); } } diff --git a/voxygen/src/anim/mod.rs b/voxygen/src/anim/mod.rs index be609f0d59..e226c48e7f 100644 --- a/voxygen/src/anim/mod.rs +++ b/voxygen/src/anim/mod.rs @@ -10,6 +10,7 @@ use crate::render::FigureBoneData; pub struct Bone { pub offset: Vec3, pub ori: Quaternion, + pub scale: Vec3, } impl Bone { @@ -17,11 +18,12 @@ impl Bone { Self { offset: Vec3::zero(), ori: Quaternion::identity(), + scale: Vec3::broadcast(1.0 / 11.0), } } pub fn compute_base_matrix(&self) -> Mat4 { - Mat4::::translation_3d(self.offset) * Mat4::from(self.ori) + Mat4::::translation_3d(self.offset) * Mat4::scaling_3d(self.scale) * Mat4::from(self.ori) } }