From 5b4876b90fc606414c1fe2e5bcfe08b1e2f0ad0e Mon Sep 17 00:00:00 2001 From: Joshua Barretto Date: Fri, 13 Oct 2023 12:02:19 +0100 Subject: [PATCH] Updated changelog --- CHANGELOG.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index b4d10f00ae..312df3c7af 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -16,7 +16,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - First version of multisalvage that allows to obtain more than one piece of material from salvage - Axe - Combat music toggle -- Spawn rtsim wyverns that travel the world, providing dragon scale loot drops +- Spawn rtsim wyverns that travel the world, providing dragon scale loot drops - Hardwood in tropical forests, frostwood in cold forests, and iron wood on the top of giant trees - Recipe for shovel, which is used to dig in mud and graves - Recipe for a new leather pack @@ -41,7 +41,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Deflect no longer parry melee hits - Changed recipes for some bags to make them more horizontal - Increase invetory slots on some bags to improve early game experience - - Made helmets, necklaces, rings, twig armors and some gliders salvageable - Tweaked stats on some foods so they generally increase a tiny bit more HP - Reduced idle time after consumption from 5 to 4 seconds @@ -57,6 +56,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Chat command responses sent by the server can now be localized - Frost Gigas spawns in cold areas (but isn't forced to stay there) - The ability limit for non-humanoids has been removed +- Improved running, wielding, and riding animations +- Fixed offset of items carried on backs when wearing cloaks and backpacks ### Removed - Medium and large potions from all loot tables