diff --git a/CHANGELOG.md b/CHANGELOG.md
index 34d5cb7767..a0209e1bb2 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -10,6 +10,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
 ### Added
 
 ### Changed
+- Made dungeon tiers 3, 4, and 5 more common
 
 ### Removed
 
diff --git a/assets/world/dungeon/difficulty_distribution.ron b/assets/world/dungeon/difficulty_distribution.ron
index 9fb85a61ef..1af1cd87e0 100644
--- a/assets/world/dungeon/difficulty_distribution.ron
+++ b/assets/world/dungeon/difficulty_distribution.ron
@@ -16,10 +16,10 @@
 /// 1) Set every probability to 0.0 and left one with any other number
 /// and you will have map full of dungeons of same level
 ([
-    (0, 0.3),
-    (1, 0.2),
-    (2, 0.05),
-    (3, 0.05),
-    (4, 0.1),
-    (5, 0.3),
+    (0, 0.20),
+    (1, 0.15),
+    (2, 0.15),
+    (3, 0.15),
+    (4, 0.15),
+    (5, 0.20),
 ])