From 6277106e785a25e302a3dd65885a5c834565eb30 Mon Sep 17 00:00:00 2001 From: Filip Bengtsson Date: Sat, 5 Jun 2021 23:25:11 +0200 Subject: [PATCH] Start translating skills.ron --- assets/voxygen/i18n/sv/skills.ron | 454 +++++++++++++++--------------- 1 file changed, 227 insertions(+), 227 deletions(-) diff --git a/assets/voxygen/i18n/sv/skills.ron b/assets/voxygen/i18n/sv/skills.ron index 93ae9ffb7e..3baf46fff7 100644 --- a/assets/voxygen/i18n/sv/skills.ron +++ b/assets/voxygen/i18n/sv/skills.ron @@ -1,243 +1,243 @@ /// WARNING: Localization files shall be saved in UTF-8 format without BOM -/// Localization for "global" English +/// Localization for "global" Swedish ( string_map: { - "hud.rank_up": "New Skillpoint", - "hud.skill.sp_available": "{number} SP available", - "hud.skill.not_unlocked": "Not yet unlocked", - "hud.skill.req_sp": "\n\nRequires {number} SP", + "hud.rank_up": "Nytt färdighetspoäng", + "hud.skill.sp_available": "{number} FP tillgängliga", + "hud.skill.not_unlocked": "Inte upplåst än", + "hud.skill.req_sp": "\n\nKräver {number} FP", // Skills // General - "hud.skill.inc_health_title": "Increase Health", - "hud.skill.inc_health": "Increases max health by 5{SP}", - "hud.skill.inc_stam_title": "Increase Stamina", - "hud.skill.inc_stam": "Increases max stamina by 5{SP}", - "hud.skill.unlck_sword_title": "Unlock Sword", - "hud.skill.unlck_sword": "Unlocks sword skill tree{SP}", - "hud.skill.unlck_axe_title": "Unlock Axe", - "hud.skill.unlck_axe": "Unlocks axe skill tree{SP}", - "hud.skill.unlck_hammer_title": "Unlock Hammer", - "hud.skill.unlck_hammer": "Unlocks hammer skill tree{SP}", - "hud.skill.unlck_bow_title": "Unlock Bow", - "hud.skill.unlck_bow": "Unlocks bow skill tree{SP}", - "hud.skill.unlck_staff_title": "Unlock Staff", - "hud.skill.unlck_staff": "Unlocks staff skill tree{SP}", - "hud.skill.unlck_sceptre_title": "Unlock Sceptre", - "hud.skill.unlck_sceptre": "Unlocks sceptre skill tree{SP}", - "hud.skill.dodge_title": "Dodge", - "hud.skill.dodge": "Dodge rolls are triggered with middle-click, and grant temporary immunity to melee attacks (iframes) while you're rolling.", - "hud.skill.roll_stamina_title": "Roll Stamina Cost", - "hud.skill.roll_stamina": "Rolling uses 10% less stamina{SP}", - "hud.skill.roll_speed_title": "Rolling Speed", - "hud.skill.roll_speed": "Roll 10% faster{SP}", - "hud.skill.roll_dur_title": "Rolling Duration", - "hud.skill.roll_dur": "Roll for 10% more time{SP}", - "hud.skill.climbing_title": "Climbing", - "hud.skill.climbing": "Jumping higher", - "hud.skill.climbing_cost_title": "Climbing Cost", - "hud.skill.climbing_cost": "Climbing uses 20% less stamina{SP}", - "hud.skill.climbing_speed_title": "Climbing Speed", - "hud.skill.climbing_speed": "Climb 20% faster{SP}", - "hud.skill.swim_title": "Swimming", - "hud.skill.swim": "Moving in wet environment", - "hud.skill.swim_speed_title": "Swimming Speed", - "hud.skill.swim_speed": "Swim 40% faster{SP}", + "hud.skill.inc_health_title": "Mer hälsa", + "hud.skill.inc_health": "Ökar maxhälsan med 5{SP}", + "hud.skill.inc_stam_title": "Ökad uthållighet", + "hud.skill.inc_stam": "Ökar max-uthålligheten med 5{SP}", + "hud.skill.unlck_sword_title": "Lås upp svärd", + "hud.skill.unlck_sword": "Låser upp färdighetsträdet för svärd{SP}", + "hud.skill.unlck_axe_title": "Lås upp yxa", + "hud.skill.unlck_axe": "Låser upp färdighetsträdet för yxa{SP}", + "hud.skill.unlck_hammer_title": "Lås upp hammare", + "hud.skill.unlck_hammer": "Låser upp färdighetsträdet för hammare{SP}", + "hud.skill.unlck_bow_title": "Lås upp pilbåge", + "hud.skill.unlck_bow": "Låser upp färdighetsträdet för pilbåge{SP}", + "hud.skill.unlck_staff_title": "Lås upp stav", + "hud.skill.unlck_staff": "Låser upp färdighetsträdet för stav{SP}", + "hud.skill.unlck_sceptre_title": "Lås upp spira", + "hud.skill.unlck_sceptre": "Låser upp färdighetsträdet för spira{SP}", + "hud.skill.dodge_title": "Ducka", + "hud.skill.dodge": "Rulla åt sidan genom att mittenklicka och bli immun mot närstridsattacker under tiden du rullar.", + "hud.skill.roll_stamina_title": "Uthållighetskostnad för rullning", + "hud.skill.roll_stamina": "Rullning kostar 10% mindre uthållighet{SP}", + "hud.skill.roll_speed_title": "Rullningshastighet", + "hud.skill.roll_speed": "Ralla 10% fortare{SP}", + "hud.skill.roll_dur_title": "Rullningstid", + "hud.skill.roll_dur": "Rulla 10% längre{SP}", + "hud.skill.climbing_title": "Klättring", + "hud.skill.climbing": "Hoppa högre", + "hud.skill.climbing_cost_title": "Kostnad för klättring", + "hud.skill.climbing_cost": "Klättring kostar 20% mindre energi{SP}", + "hud.skill.climbing_speed_title": "Klättringshastighet", + "hud.skill.climbing_speed": "Klättra 20% fortare{SP}", + "hud.skill.swim_title": "Simning", + "hud.skill.swim": "Förflyttelse i blöta miljöer", + "hud.skill.swim_speed_title": "Simningshastighet", + "hud.skill.swim_speed": "Simma 40% fortare{SP}", // Sceptre - "hud.skill.sc_lifesteal_title": "Lifesteal Beam", - "hud.skill.sc_lifesteal": "Drain the life from your enemies", - "hud.skill.sc_lifesteal_damage_title": "Damage", - "hud.skill.sc_lifesteal_damage": "Deal 20% more damage{SP}", - "hud.skill.sc_lifesteal_range_title": "Range", - "hud.skill.sc_lifesteal_range": "Your beam reaches 20% further{SP}", - "hud.skill.sc_lifesteal_lifesteal_title": "Lifesteal", - "hud.skill.sc_lifesteal_lifesteal": "Convert an additional 15% of damage into health{SP}", - "hud.skill.sc_lifesteal_regen_title": "Stamina Regen", - "hud.skill.sc_lifesteal_regen": "Replenish your stamina by an additional 20%{SP}", - "hud.skill.sc_heal_title": "Healing Beam", - "hud.skill.sc_heal": "Heal your allies using the blood of your enemies", - "hud.skill.sc_heal_heal_title": "Heal", - "hud.skill.sc_heal_heal": "Increases the amount you heal others by 20%{SP}", - "hud.skill.sc_heal_cost_title": "Stamina Cost", - "hud.skill.sc_heal_cost": "Healing others requires 20% less stamina{SP}", - "hud.skill.sc_heal_range_title": "Range", - "hud.skill.sc_heal_range": "Your beam reachs 20% further{SP}", - "hud.skill.sc_wardaura_unlock_title": "Warding Aura Unlock", - "hud.skill.sc_wardaura_unlock": "Allows you to ward your allies against enemy attacks{SP}", - "hud.skill.sc_wardaura_strength_title": "Strength", - "hud.skill.sc_wardaura_strength": "The strength of your protection increases by 15%{SP}", - "hud.skill.sc_wardaura_duration_title": "Duration", - "hud.skill.sc_wardaura_duration": "The effects of your ward last 20% longer{SP}", - "hud.skill.sc_wardaura_range_title": "Radius", - "hud.skill.sc_wardaura_range": "Your ward reaches 25% further{SP}", - "hud.skill.sc_wardaura_cost_title": "Stamina Cost", - "hud.skill.sc_wardaura_cost": "Creating the ward requries 15% less energy{SP}", + "hud.skill.sc_lifesteal_title": "Lifesteal Beam", //TODO + "hud.skill.sc_lifesteal": "Sug livet ur dina fiender", + "hud.skill.sc_lifesteal_damage_title": "Skada", + "hud.skill.sc_lifesteal_damage": "Orsaka 20% större skada{SP}", + "hud.skill.sc_lifesteal_range_title": "Räckvidd", + "hud.skill.sc_lifesteal_range": "Din stråle når 20% längre{SP}", + "hud.skill.sc_lifesteal_lifesteal_title": "Lifesteal", //TODO + "hud.skill.sc_lifesteal_lifesteal": "Omvandlar ytterligare 15% av skadan till kroppspoäng{SP}", + "hud.skill.sc_lifesteal_regen_title": "Engergiåterhämtning", + "hud.skill.sc_lifesteal_regen": "Återhämta ytterligare 20% energi{SP}", + "hud.skill.sc_heal_title": "Healing Beam", //TODO + "hud.skill.sc_heal": "Hela dina alleirade med dina fienders blod", + "hud.skill.sc_heal_heal_title": "Helande", + "hud.skill.sc_heal_heal": "Ökar din förmåga att hela andra med 20%{SP}", + "hud.skill.sc_heal_cost_title": "Energikostnad", + "hud.skill.sc_heal_cost": "Helande av andra kräver 20% mindre energi{SP}", + "hud.skill.sc_heal_range_title": "Räckvidd", + "hud.skill.sc_heal_range": "Din stråle når 20% längre{SP}", + "hud.skill.sc_wardaura_unlock_title": "Warding Aura Unlock", //TODO + "hud.skill.sc_wardaura_unlock": "Allows you to ward your allies against enemy attacks{SP}", //TODO + "hud.skill.sc_wardaura_strength_title": "Styrka", + "hud.skill.sc_wardaura_strength": "The strength of your protection increases by 15%{SP}", //TODO + "hud.skill.sc_wardaura_duration_title": "Varaktighet", + "hud.skill.sc_wardaura_duration": "The effects of your ward last 20% longer{SP}", //TODO + "hud.skill.sc_wardaura_range_title": "Räckvidd", + "hud.skill.sc_wardaura_range": "Your ward reaches 25% further{SP}", //TODO + "hud.skill.sc_wardaura_cost_title": "Energikostnad", + "hud.skill.sc_wardaura_cost": "Creating the ward requries 15% less energy{SP}", //TODO // Staff - "hud.skill.st_shockwave_range_title" : "Shockwave Range", - "hud.skill.st_shockwave_range" : "throw things that used to be out of reach, range increased 20%{SP}", - "hud.skill.st_shockwave_cost_title" : "Shockwave Cost", - "hud.skill.st_shockwave_cost" : "Decreases the energy cost to throw helpless villagers by 20%{SP}", - "hud.skill.st_shockwave_knockback_title" : "Shockwave Knockback", - "hud.skill.st_shockwave_knockback" : "Increases throw potential by 30%{SP}", - "hud.skill.st_shockwave_damage_title" : "Shockwave Damage", - "hud.skill.st_shockwave_damage" : "Increases the damage done by 30%{SP}", - "hud.skill.st_shockwave_unlock_title" : "Shockwave Unlock", - "hud.skill.st_shockwave_unlock" : "Unlocks the ability to throw enemies away using fire{SP}", - "hud.skill.st_flamethrower_title" : "Flamethrower", - "hud.skill.st_flamethrower" : "Throws fire, cook'em all", - "hud.skill.st_flame_velocity_title" : "Flame Velocity", - "hud.skill.st_flame_velocity" : "Gets the fire there faster, 25% faster{SP}", - "hud.skill.st_flamethrower_range_title" : "Flamethrower Range", - "hud.skill.st_flamethrower_range" : "For when the flames just won't reach, they go 25% further{SP}", - "hud.skill.st_energy_drain_title" : "Energy Drain", - "hud.skill.st_energy_drain" : "Decreases the rate energy is drained by 20%{SP}", - "hud.skill.st_flamethrower_damage_title" : "Flamethrower Damage", - "hud.skill.st_flamethrower_damage" : "Increases damage by 30%{SP}", - "hud.skill.st_explosion_radius_title" : "Explosion Radius", - "hud.skill.st_explosion_radius" : "Bigger is better, increases explosion radius by 15%{SP}", - "hud.skill.st_stamina_regen_title" : "Stamina Regen", - "hud.skill.st_stamina_regen" : "Increases stamina gain by 20%{SP}", - "hud.skill.st_fireball_title" : "Fireball", - "hud.skill.st_fireball" : "Shoots a fireball that explodes on impact", - "hud.skill.st_damage_title" : "Damage", - "hud.skill.st_damage" : "Increases damage by 20%{SP}", + "hud.skill.st_shockwave_range_title" : "Chockfrontens räckvidd", + "hud.skill.st_shockwave_range" : "Kasta saker som tidigre var utom räckhåll, räckvidden utökas med 20%{SP}", + "hud.skill.st_shockwave_cost_title" : "Chockfrontens kostnad", + "hud.skill.st_shockwave_cost" : "Minskar energikostnaden för stt kasta hjälplösa bybor med 20%{SP}", + "hud.skill.st_shockwave_knockback_title" : "Chockfrontens styrka", + "hud.skill.st_shockwave_knockback" : "Chockfronten blir 30% mer kraftfull{SP}", + "hud.skill.st_shockwave_damage_title" : "Chockfrontens skada", + "hud.skill.st_shockwave_damage" : "Ökar skadeverkan med 30%{SP}", + "hud.skill.st_shockwave_unlock_title" : "Lås upp chockfront", + "hud.skill.st_shockwave_unlock" : "Låser upp möjligheten att slå undan fiender med eld{SP}", //TODO + "hud.skill.st_flamethrower_title" : "Eldkastare", + "hud.skill.st_flamethrower" : "Slungar eld, för välgrillade fiender", + "hud.skill.st_flame_velocity_title" : "Flame Velocity", //TODO + "hud.skill.st_flame_velocity" : "Gets the fire there faster, 25% faster{SP}", //TODO + "hud.skill.st_flamethrower_range_title" : "Eldkastares räckvidd", + "hud.skill.st_flamethrower_range" : "For when the flames just won't reach, they go 25% further{SP}", //TODO + "hud.skill.st_energy_drain_title" : "Energikostnad", + "hud.skill.st_energy_drain" : "Minskar energikostnaden med 20%{SP}", + "hud.skill.st_flamethrower_damage_title" : "Eldkastarens skadeverkan", + "hud.skill.st_flamethrower_damage" : "Orsakar 30% mer skada{SP}", + "hud.skill.st_explosion_radius_title" : "Explosionsradie", + "hud.skill.st_explosion_radius" : "Större är bättre, explosionsradien ökar med 15%{SP}", + "hud.skill.st_stamina_regen_title" : "Engergiåterhämtning", + "hud.skill.st_stamina_regen" : "Återhämta ytterligare 20% energi{SP}", + "hud.skill.st_fireball_title" : "Eldklot", + "hud.skill.st_fireball" : "Skjuter ett eldklot som exploderar vid träff", + "hud.skill.st_damage_title" : "Skada", + "hud.skill.st_damage" : "Orsakar 20% mer skada{SP}", // Bow - "hud.skill.bow_projectile_speed_title" : "Projectile Speed", - "hud.skill.bow_projectile_speed" : "Allows you to shoot arrows further, faster, by 30%{SP}", - "hud.skill.bow_charged_title" : "Charged Shoot", - "hud.skill.bow_charged" : "Because you waited longer", - "hud.skill.bow_charged_damage_title" : "Charged Damage", - "hud.skill.bow_charged_damage" : "Increases damage by 20%{SP}", - "hud.skill.bow_charged_energy_regen_title" : "Charged Regen", - "hud.skill.bow_charged_energy_regen" : "Increases stamina recovery by 20%{SP}", - "hud.skill.bow_charged_knockback_title" : "Charged Knockback", - "hud.skill.bow_charged_knockback" : "Knock enemies further back by 20%{SP}", - "hud.skill.bow_charged_speed_title" : "Charged Speed", - "hud.skill.bow_charged_speed" : "Increases the rate that you charge the attack by 10%{SP}", - "hud.skill.bow_charged_move_title" : "Charged Move Speed", - "hud.skill.bow_charged_move" : "Increases how fast you can shuffle while charging the attack by 10%{SP}", - "hud.skill.bow_repeater_title" : "Repeater", - "hud.skill.bow_repeater" : "Shoots faster the longer you fire for", - "hud.skill.bow_repeater_damage_title" : "Repeater Damage", - "hud.skill.bow_repeater_damage" : "Increases the damage done by 20%{SP}", - "hud.skill.bow_repeater_cost_title" : "Repeater Cost", - "hud.skill.bow_repeater_cost" : "Decreases the energy cost to become a repeater by 20%{SP}", - "hud.skill.bow_repeater_speed_title" : "Repeater Speed", - "hud.skill.bow_repeater_speed" : "Increases the rate at which you fire arrows by 20%{SP}", - "hud.skill.bow_shotgun_unlock_title" : "Unlocks Shotgun", - "hud.skill.bow_shotgun_unlock" : "Unlocks ability to fire multiple arrows at once{SP}", - "hud.skill.bow_shotgun_damage_title" : "Shotgun Damage", - "hud.skill.bow_shotgun_damage" : "Increases the damage done by 20%{SP}", - "hud.skill.bow_shotgun_cost_title" : "Shotgun Cost", - "hud.skill.bow_shotgun_cost" : "Decreases the cost of shotgun by 20%{SP}", - "hud.skill.bow_shotgun_arrow_count_title" : "Shotgun Arrows", - "hud.skill.bow_shotgun_arrow_count" : "Increases the number of arrows in the burst by 1{SP}", - "hud.skill.bow_shotgun_spread_title" : "Shotgun Spread", - "hud.skill.bow_shotgun_spread" : "Decreases the spread of the arrows by 20%{SP}", + "hud.skill.bow_projectile_speed_title" : "Projektilhastighet", + "hud.skill.bow_projectile_speed" : "Låter dig skjuta pilar 30% längre och snabbare{SP}", + "hud.skill.bow_charged_title" : "Charged Shoot", // TODO + "hud.skill.bow_charged" : "Because you waited longer", // TODO + "hud.skill.bow_charged_damage_title" : "Charged Damage", // TODO + "hud.skill.bow_charged_damage" : "Ökar skadeverkan med 20%{SP}", + "hud.skill.bow_charged_energy_regen_title" : "Energiåterhämtning", + "hud.skill.bow_charged_energy_regen" : "Återhämta ytterligare 20% energi{SP}", + "hud.skill.bow_charged_knockback_title" : "Charged Knockback", // TODO + "hud.skill.bow_charged_knockback" : "Knock enemies further back by 20%{SP}", // TODO + "hud.skill.bow_charged_speed_title" : "Charged Speed", // TODO + "hud.skill.bow_charged_speed" : "Increases the rate that you charge the attack by 10%{SP}", // TODO + "hud.skill.bow_charged_move_title" : "Charged Move Speed", // TODO + "hud.skill.bow_charged_move" : "Increases how fast you can shuffle while charging the attack by 10%{SP}", // TODO + "hud.skill.bow_repeater_title" : "Repeater", // TODO + "hud.skill.bow_repeater" : "Shoots faster the longer you fire for", // TODO + "hud.skill.bow_repeater_damage_title" : "Repeater Damage", // TODO + "hud.skill.bow_repeater_damage" : "Increases the damage done by 20%{SP}", // TODO + "hud.skill.bow_repeater_cost_title" : "Repeater Cost", // TODO + "hud.skill.bow_repeater_cost" : "Decreases the energy cost to become a repeater by 20%{SP}", // TODO + "hud.skill.bow_repeater_speed_title" : "Repeater Speed", // TODO + "hud.skill.bow_repeater_speed" : "Increases the rate at which you fire arrows by 20%{SP}", // TODO + "hud.skill.bow_shotgun_unlock_title" : "Unlocks Shotgun", // TODO + "hud.skill.bow_shotgun_unlock" : "Låter dig skjuta flera pilar samtidigt{SP}", + "hud.skill.bow_shotgun_damage_title" : "Shotgun Damage", // TODO + "hud.skill.bow_shotgun_damage" : "Increases the damage done by 20%{SP}", // TODO + "hud.skill.bow_shotgun_cost_title" : "Shotgun Cost", // TODO + "hud.skill.bow_shotgun_cost" : "Decreases the cost of shotgun by 20%{SP}", // TODO + "hud.skill.bow_shotgun_arrow_count_title" : "Shotgun Arrows", // TODO + "hud.skill.bow_shotgun_arrow_count" : "Increases the number of arrows in the burst by 1{SP}", // TODO + "hud.skill.bow_shotgun_spread_title" : "Shotgun Spread", // TODO + "hud.skill.bow_shotgun_spread" : "Decreases the spread of the arrows by 20%{SP}", // TODO // Hammer - "hud.skill.hmr_leap_radius_title" : "Leap Radius", - "hud.skill.hmr_leap_radius" : "Increases attack radius on ground slam by 1 meter{SP}", - "hud.skill.hmr_leap_distance_title" : "Leap Distance", - "hud.skill.hmr_leap_distance" : "Increases distance of leap by 25%{SP}", - "hud.skill.hmr_leap_cost_title" : "Leap Cost", - "hud.skill.hmr_leap_cost" : "Decreases cost of leap by 25%{SP}", - "hud.skill.hmr_leap_knockback_title" : "Leap Knockback", - "hud.skill.hmr_leap_knockback" : "Increases knockback from leap by 50%{SP}", - "hud.skill.hmr_leap_damage_title" : "Leap Damage", - "hud.skill.hmr_leap_damage" : "Increases damage of leap by 40%{SP}", - "hud.skill.hmr_unlock_leap_title" : "Unlock Leap", - "hud.skill.hmr_unlock_leap" : "Unlocks a leap{SP}", - "hud.skill.hmr_charged_melee_title" : "Charged Melee", - "hud.skill.hmr_charged_melee" : "Melee but with charge", - "hud.skill.hmr_charged_rate_title" : "Charge Rate", - "hud.skill.hmr_charged_rate" : "Increases the rate that you charge the swing by 25%{SP}", - "hud.skill.hmr_charged_melee_nrg_drain_title" : "Charged Melee Energy Drain", - "hud.skill.hmr_charged_melee_nrg_drain" : "Decreases the rate energy drains when charging by 25%{SP}", - "hud.skill.hmr_charged_melee_damage_title" : "Charged Melee Damage", - "hud.skill.hmr_charged_melee_damage" : "Increases the damage of the charged swing by 25%{SP}", - "hud.skill.hmr_charged_melee_knockback_title" : "Charged Melee Knockback", - "hud.skill.hmr_charged_melee_knockback" : "Massively increases throw potential of swing by 50%{SP}", - "hud.skill.hmr_single_strike_title" : "Single Strike", - "hud.skill.hmr_single_strike" : "As single as you are", - "hud.skill.hmr_single_strike_regen_title" : "Single Strike Regen", - "hud.skill.hmr_single_strike_regen" : "Increases stamina gain with each successive strike{SP}", - "hud.skill.hmr_single_strike_speed_title" : "Single Strike Speed", - "hud.skill.hmr_single_strike_speed" : "Increases the attack speed with each successive strike{SP}", - "hud.skill.hmr_single_strike_damage_title" : "Single Strike Damage", - "hud.skill.hmr_single_strike_damage" : "Increases the damage with each successive strike{SP}", - "hud.skill.hmr_single_strike_knockback_title" : "Single Strike Knockback", - "hud.skill.hmr_single_strike_knockback" : "Increase throw potential of swings by 50%{SP}", + "hud.skill.hmr_leap_radius_title" : "Leap Radius", //TODO + "hud.skill.hmr_leap_radius" : "Increases attack radius on ground slam by 1 meter{SP}", //TODO + "hud.skill.hmr_leap_distance_title" : "Leap Distance", //TODO + "hud.skill.hmr_leap_distance" : "Increases distance of leap by 25%{SP}", //TODO + "hud.skill.hmr_leap_cost_title" : "Leap Cost", //TODO + "hud.skill.hmr_leap_cost" : "Decreases cost of leap by 25%{SP}", //TODO + "hud.skill.hmr_leap_knockback_title" : "Leap Knockback", //TODO + "hud.skill.hmr_leap_knockback" : "Increases knockback from leap by 50%{SP}", //TODO + "hud.skill.hmr_leap_damage_title" : "Leap Damage", //TODO + "hud.skill.hmr_leap_damage" : "Increases damage of leap by 40%{SP}", //TODO + "hud.skill.hmr_unlock_leap_title" : "Unlock Leap", //TODO + "hud.skill.hmr_unlock_leap" : "Unlocks a leap{SP}", //TODO + "hud.skill.hmr_charged_melee_title" : "Charged Melee", //TODO + "hud.skill.hmr_charged_melee" : "Melee but with charge", //TODO + "hud.skill.hmr_charged_rate_title" : "Charge Rate", //TODO + "hud.skill.hmr_charged_rate" : "Increases the rate that you charge the swing by 25%{SP}", //TODO + "hud.skill.hmr_charged_melee_nrg_drain_title" : "Charged Melee Energy Drain", //TODO + "hud.skill.hmr_charged_melee_nrg_drain" : "Decreases the rate energy drains when charging by 25%{SP}", //TODO + "hud.skill.hmr_charged_melee_damage_title" : "Charged Melee Damage", //TODO + "hud.skill.hmr_charged_melee_damage" : "Increases the damage of the charged swing by 25%{SP}", //TODO + "hud.skill.hmr_charged_melee_knockback_title" : "Charged Melee Knockback", //TODO + "hud.skill.hmr_charged_melee_knockback" : "Massively increases throw potential of swing by 50%{SP}", //TODO + "hud.skill.hmr_single_strike_title" : "Single Strike", //TODO + "hud.skill.hmr_single_strike" : "As single as you are", //TODO + "hud.skill.hmr_single_strike_regen_title" : "Single Strike Regen", //TODO + "hud.skill.hmr_single_strike_regen" : "Increases stamina gain with each successive strike{SP}", //TODO + "hud.skill.hmr_single_strike_speed_title" : "Single Strike Speed", //TODO + "hud.skill.hmr_single_strike_speed" : "Increases the attack speed with each successive strike{SP}", //TODO + "hud.skill.hmr_single_strike_damage_title" : "Single Strike Damage", //TODO + "hud.skill.hmr_single_strike_damage" : "Increases the damage with each successive strike{SP}", //TODO + "hud.skill.hmr_single_strike_knockback_title" : "Single Strike Knockback", //TODO + "hud.skill.hmr_single_strike_knockback" : "Increase throw potential of swings by 50%{SP}", //TODO "hud.skill." : "", // Sword - "hud.skill.sw_trip_str_title": "Triple Strike", - "hud.skill.sw_trip_str": "Strike, up to three times", - "hud.skill.sw_trip_str_combo_title": "Triple Strike Combo", - "hud.skill.sw_trip_str_combo": "Unlocks combo scaling on triple strike{SP}", - "hud.skill.sw_trip_str_dmg_title": "Triple Strike Damage", - "hud.skill.sw_trip_str_dmg": "Increases the damage each successive strike does{SP}", - "hud.skill.sw_trip_str_sp_title": "Triple Strike Speed", - "hud.skill.sw_trip_str_sp": "Increases attack speed gained by each successive strike{SP}", - "hud.skill.sw_trip_str_reg_title": "Triple Strike Regen", - "hud.skill.sw_trip_str_reg": "Increases stamina gain on each successive strike{SP}", - "hud.skill.sw_dash_title": "Dash", - "hud.skill.sw_dash": "Pin through your enemies", - "hud.skill.sw_dash_dmg_title": "Dash Damage", - "hud.skill.sw_dash_dmg": "Increases initial damage of the dash by 20%{SP}", - "hud.skill.sw_dash_drain_title": "Dash Drain", - "hud.skill.sw_dash_drain": "Decreases the rate energy is drained while dashing by 25%{SP}", - "hud.skill.sw_dash_cost_title": "Dash Cost", - "hud.skill.sw_dash_cost": "Decreases the initial cost of the dash by 25%{SP}", - "hud.skill.sw_dash_speed_title": "Dash Speed", - "hud.skill.sw_dash_speed": "Increases how fast you go while dashing by 30%{SP}", - "hud.skill.sw_dash_charge_through_title": "Charge Through", - "hud.skill.sw_dash_charge_through": "Allows you to charge through the first enemies you hit{SP}", - "hud.skill.sw_dash_scale_title": "Dash Scaling Damage", - "hud.skill.sw_dash_scale": "Increases the damage scaling from the dash by 20%{SP}", - "hud.skill.sw_spin_title": "Spin Unlock", - "hud.skill.sw_spin": "Unlocks the sword spin{SP}", - "hud.skill.sw_spin_dmg_title": "Spin Damage", - "hud.skill.sw_spin_dmg": "Increases the damage done by 40%{SP}", - "hud.skill.sw_spin_spd_title": "Spin Speed", - "hud.skill.sw_spin_spd": "Increase the speed at which you spin by 25%{SP}", - "hud.skill.sw_spin_cost_title": "Spin Cost", - "hud.skill.sw_spin_cost": "Decreases the energy cost of each spin by 25%{SP}", - "hud.skill.sw_spin_spins_title": "Spin Spins", - "hud.skill.sw_spin_spins": "Increases the number of times you can spin{SP}", - "hud.skill.sw_interrupt_title": "Interrupting Attacks", - "hud.skill.sw_interrupt": "Allows you to immediately cancel an attack with another attack{SP}", + "hud.skill.sw_trip_str_title": "Trippelstöt", + "hud.skill.sw_trip_str": "Gör upp till tre utfall", + "hud.skill.sw_trip_str_combo_title": "Triple Strike Combo", //TODO + "hud.skill.sw_trip_str_combo": "Unlocks combo scaling on triple strike{SP}", //TODO + "hud.skill.sw_trip_str_dmg_title": "Triple Strike Damage", //TODO + "hud.skill.sw_trip_str_dmg": "Increases the damage each successive strike does{SP}", //TODO + "hud.skill.sw_trip_str_sp_title": "Triple Strike Speed", //TODO + "hud.skill.sw_trip_str_sp": "Increases attack speed gained by each successive strike{SP}", //TODO + "hud.skill.sw_trip_str_reg_title": "Triple Strike Regen", //TODO + "hud.skill.sw_trip_str_reg": "Increases stamina gain on each successive strike{SP}", //TODO + "hud.skill.sw_dash_title": "Språng", + "hud.skill.sw_dash": "Spetsa dina fiender", + "hud.skill.sw_dash_dmg_title": "Dash Damage", //TODO + "hud.skill.sw_dash_dmg": "Increases initial damage of the dash by 20%{SP}", //TODO + "hud.skill.sw_dash_drain_title": "Dash Drain", //TODO + "hud.skill.sw_dash_drain": "Decreases the rate energy is drained while dashing by 25%{SP}", //TODO + "hud.skill.sw_dash_cost_title": "Dash Cost", //TODO + "hud.skill.sw_dash_cost": "Decreases the initial cost of the dash by 25%{SP}", //TODO + "hud.skill.sw_dash_speed_title": "Dash Speed", //TODO + "hud.skill.sw_dash_speed": "Increases how fast you go while dashing by 30%{SP}", //TODO + "hud.skill.sw_dash_charge_through_title": "Charge Through", //TODO + "hud.skill.sw_dash_charge_through": "Allows you to charge through the first enemies you hit{SP}", //TODO + "hud.skill.sw_dash_scale_title": "Dash Scaling Damage", //TODO + "hud.skill.sw_dash_scale": "Increases the damage scaling from the dash by 20%{SP}", //TODO + "hud.skill.sw_spin_title": "Spin Unlock", //TODO + "hud.skill.sw_spin": "Unlocks the sword spin{SP}", //TODO + "hud.skill.sw_spin_dmg_title": "Spin Damage", //TODO + "hud.skill.sw_spin_dmg": "Increases the damage done by 40%{SP}", //TODO + "hud.skill.sw_spin_spd_title": "Spin Speed", //TODO + "hud.skill.sw_spin_spd": "Increase the speed at which you spin by 25%{SP}", //TODO + "hud.skill.sw_spin_cost_title": "Spin Cost", //TODO + "hud.skill.sw_spin_cost": "Decreases the energy cost of each spin by 25%{SP}", //TODO + "hud.skill.sw_spin_spins_title": "Spin Spins", //TODO + "hud.skill.sw_spin_spins": "Increases the number of times you can spin{SP}", //TODO + "hud.skill.sw_interrupt_title": "Interrupting Attacks", //TODO + "hud.skill.sw_interrupt": "Allows you to immediately cancel an attack with another attack{SP}", //TODO // Axe - "hud.skill.axe_double_strike_title": "Double Strike", - "hud.skill.axe_double_strike": "Chop down those villains", - "hud.skill.axe_double_strike_combo_title": "Double Strike Combo", - "hud.skill.axe_double_strike_combo": "Unlocks a second strike{SP}", - "hud.skill.axe_double_strike_damage_title": "Double Strike Damage", - "hud.skill.axe_double_strike_damage": "Increases the damage dealt in each successive strike{SP}", - "hud.skill.axe_double_strike_speed_title": "Double Strike Speed", - "hud.skill.axe_double_strike_speed": "Increases the attack speed with each successive strike{SP}", - "hud.skill.axe_double_strike_regen_title": "Double Strike Regen", - "hud.skill.axe_double_strike_regen": "Increases stamina gain with each successive strike{SP}", - "hud.skill.axe_spin_title": "Axe Spin", - "hud.skill.axe_spin": "You spin it right round ...", - "hud.skill.axe_infinite_axe_spin_title": "Infinite Axe Spin", - "hud.skill.axe_infinite_axe_spin": "Spin for as long as you have energy{SP}", - "hud.skill.axe_spin_damage_title": "Spin Damage", - "hud.skill.axe_spin_damage": "Increases the damage each spin does by 30%{SP}", - "hud.skill.axe_spin_helicopter_title": "Spin Helicopter", - "hud.skill.axe_spin_helicopter": "You fall a little slower while spinning{SP}", - "hud.skill.axe_spin_speed_title": "Spin Speed", - "hud.skill.axe_spin_speed": "Increases your spin speed by 25%{SP}", - "hud.skill.axe_spin_cost_title": "Spin Cost", - "hud.skill.axe_spin_cost": "Decreases stamina cost of spinning by 25%{SP}", - "hud.skill.axe_unlock_leap_title": "Unlock Leap", - "hud.skill.axe_unlock_leap": "Unlocks a leap spin{SP}", - "hud.skill.axe_leap_damage_title": "Leap Damage", - "hud.skill.axe_leap_damage": "Increases damage of leap by 35%{SP}", - "hud.skill.axe_leap_knockback_title": "Leap Knockback", - "hud.skill.axe_leap_knockback": "Increases knockback from leap by 40%{SP}", - "hud.skill.axe_leap_cost_title": "Leap Cost", - "hud.skill.axe_leap_cost": "Decreases cost of leap by 25%{SP}", - "hud.skill.axe_leap_distance_title": "Leap Distance", - "hud.skill.axe_leap_distance": "Increases distance of leap by 20%{SP}", + "hud.skill.axe_double_strike_title": "Dubbelhugg", + "hud.skill.axe_double_strike": "Fäll skurkar likt furor", + "hud.skill.axe_double_strike_combo_title": "Dubbelhuggskombination", + "hud.skill.axe_double_strike_combo": "Unlocks a second strike{SP}", //TODO + "hud.skill.axe_double_strike_damage_title": "Double Strike Damage", //TODO + "hud.skill.axe_double_strike_damage": "Increases the damage dealt in each successive strike{SP}", //TODO + "hud.skill.axe_double_strike_speed_title": "Double Strike Speed", //TODO + "hud.skill.axe_double_strike_speed": "Increases the attack speed with each successive strike{SP}", //TODO + "hud.skill.axe_double_strike_regen_title": "Double Strike Regen", //TODO + "hud.skill.axe_double_strike_regen": "Increases stamina gain with each successive strike{SP}", //TODO + "hud.skill.axe_spin_title": "Axe Spin", //TODO + "hud.skill.axe_spin": "You spin it right round ...", //TODO + "hud.skill.axe_infinite_axe_spin_title": "Infinite Axe Spin", //TODO + "hud.skill.axe_infinite_axe_spin": "Spin for as long as you have energy{SP}", //TODO + "hud.skill.axe_spin_damage_title": "Spin Damage", //TODO + "hud.skill.axe_spin_damage": "Increases the damage each spin does by 30%{SP}", //TODO + "hud.skill.axe_spin_helicopter_title": "Spin Helicopter", //TODO + "hud.skill.axe_spin_helicopter": "You fall a little slower while spinning{SP}", //TODO + "hud.skill.axe_spin_speed_title": "Spin Speed", //TODO + "hud.skill.axe_spin_speed": "Increases your spin speed by 25%{SP}", //TODO + "hud.skill.axe_spin_cost_title": "Spin Cost", //TODO + "hud.skill.axe_spin_cost": "Decreases stamina cost of spinning by 25%{SP}", //TODO + "hud.skill.axe_unlock_leap_title": "Unlock Leap", //TODO + "hud.skill.axe_unlock_leap": "Unlocks a leap spin{SP}", //TODO + "hud.skill.axe_leap_damage_title": "Leap Damage", //TODO + "hud.skill.axe_leap_damage": "Increases damage of leap by 35%{SP}", //TODO + "hud.skill.axe_leap_knockback_title": "Leap Knockback", //TODO + "hud.skill.axe_leap_knockback": "Increases knockback from leap by 40%{SP}", //TODO + "hud.skill.axe_leap_cost_title": "Leap Cost", //TODO + "hud.skill.axe_leap_cost": "Decreases cost of leap by 25%{SP}", //TODO + "hud.skill.axe_leap_distance_title": "Leap Distance", //TODO + "hud.skill.axe_leap_distance": "Increases distance of leap by 20%{SP}", //TODO },