diff --git a/assets/voxygen/shaders/terrain-frag.glsl b/assets/voxygen/shaders/terrain-frag.glsl index 5a4edb2e6d..c86636b224 100644 --- a/assets/voxygen/shaders/terrain-frag.glsl +++ b/assets/voxygen/shaders/terrain-frag.glsl @@ -286,7 +286,6 @@ void main() { reflected_light *= f_light; max_light *= f_light; - #define EXPERIMENTAL_CAUSTICS #ifdef EXPERIMENTAL_CAUSTICS #if (FLUID_MODE == FLUID_MODE_SHINY) if (faces_fluid) {