diff --git a/assets/voxygen/shaders/include/sky.glsl b/assets/voxygen/shaders/include/sky.glsl index dd16252b43..db2bf542b9 100644 --- a/assets/voxygen/shaders/include/sky.glsl +++ b/assets/voxygen/shaders/include/sky.glsl @@ -40,7 +40,7 @@ float get_sun_brightness(vec3 sun_dir) { } float get_moon_brightness(vec3 moon_dir) { - return max(-moon_dir.z + 0.6, 0.0) * 0.05; + return max(-moon_dir.z + 0.6, 0.0) * 0.07; } void get_sun_diffuse(vec3 norm, float time_of_day, out vec3 light, out vec3 diffuse_light, out vec3 ambient_light, float diffusion) { @@ -64,7 +64,7 @@ void get_sun_diffuse(vec3 norm, float time_of_day, out vec3 light, out vec3 diff max(-sun_dir.z, 0) ); - vec3 moon_color = vec3(0.1, 0.1, 1) * 2.5; + vec3 moon_color = vec3(0.1, 0.1, 1) * 1.5; vec3 sun_chroma = sun_color * sun_light; vec3 moon_chroma = moon_color * moon_light;