From 69dcd3ddef2518fbde06b4bf6c0349d21a0628a5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Piotr=20Korg=C3=B3l?= Date: Fri, 26 Jul 2019 20:40:29 +0200 Subject: [PATCH] Get EXP for killing NPCs and Players, properly show EXP bar --- Cargo.lock | 1 + common/src/comp/stats.rs | 26 ++++++++++++-------------- server/src/lib.rs | 26 +++++++++++++++++++++++++- voxygen/src/hud/skillbar.rs | 11 +++++------ 4 files changed, 43 insertions(+), 21 deletions(-) diff --git a/Cargo.lock b/Cargo.lock index d538c5eb2b..38426e2e79 100644 --- a/Cargo.lock +++ b/Cargo.lock @@ -2769,6 +2769,7 @@ dependencies = [ name = "veloren-server" version = "0.2.0" dependencies = [ + "chrono 0.4.7 (registry+https://github.com/rust-lang/crates.io-index)", "lazy_static 1.3.0 (registry+https://github.com/rust-lang/crates.io-index)", "log 0.4.7 (registry+https://github.com/rust-lang/crates.io-index)", "rand 0.5.6 (registry+https://github.com/rust-lang/crates.io-index)", diff --git a/common/src/comp/stats.rs b/common/src/comp/stats.rs index 142396fe65..89bdcf1298 100644 --- a/common/src/comp/stats.rs +++ b/common/src/comp/stats.rs @@ -56,37 +56,35 @@ impl Exp { } pub fn set_current(&mut self, current: f64) { - if self.current < self.maximum { - self.current = current; - } + self.current = current; } - pub fn set_maximum(&mut self, maximum: f64) { - self.maximum = maximum; - } + // TODO: Uncomment when needed + // pub fn set_maximum(&mut self, maximum: f64) { + // self.maximum = maximum; + // } pub fn change_current_by(&mut self, current: f64) { - if self.current < self.maximum { - self.current + current; - } + self.current = self.current + current; } pub fn change_maximum_by(&mut self, maximum: f64) { - self.maximum + maximum; + self.maximum = self.maximum + maximum; } } impl Level { - pub fn set_level(&mut self, level: u32) { - self.amount = level; - } + // TODO: Uncomment when needed + // pub fn set_level(&mut self, level: u32) { + // self.amount = level; + // } pub fn get_level(&self) -> u32 { self.amount } pub fn change_by(&mut self, level: u32) { - self.amount + level; + self.amount = self.amount + level; } } diff --git a/server/src/lib.rs b/server/src/lib.rs index 79c6736f82..8cb4763bc4 100644 --- a/server/src/lib.rs +++ b/server/src/lib.rs @@ -710,7 +710,7 @@ impl Server { self.clients .notify_registered(ServerMsg::EcsSync(self.state.ecs_mut().next_sync_package())); - // Sync deaths. + // Handle deaths. let ecs = &self.state.ecs(); let clients = &mut self.clients; let todo_kill = (&ecs.entities(), &ecs.read_storage::()) @@ -737,6 +737,30 @@ impl Server { clients.notify_registered(ServerMsg::chat(msg)); } + // Give EXP to the client + if let Some(_enemy) = ecs.read_storage::().get(entity) { + if let comp::HealthSource::Attack { by } = dying.cause { + ecs.entity_from_uid(by.into()).and_then(|attacker| { + let mut stats = ecs.write_storage::(); + let attacker_stats = stats.get_mut(attacker).unwrap(); + + // TODO: Discuss whether we should give EXP by Player Killing or not. + if attacker_stats.exp.get_current() >= attacker_stats.exp.get_maximum() + { + attacker_stats.exp.change_maximum_by(25.0); + attacker_stats.exp.set_current(0.0); + attacker_stats.level.change_by(1); + } else { + // TODO: Don't make this a single value and make it depend on + // slayed entity's level + attacker_stats.exp.change_current_by(1.0); + }; + + ecs.read_storage::().get(attacker).cloned() + }); + } + } + entity }) .collect::>(); diff --git a/voxygen/src/hud/skillbar.rs b/voxygen/src/hud/skillbar.rs index e38617b075..dc3018f829 100644 --- a/voxygen/src/hud/skillbar.rs +++ b/voxygen/src/hud/skillbar.rs @@ -72,10 +72,9 @@ impl<'a> Widget for Skillbar<'a> { let widget::UpdateArgs { state, ui, .. } = args; let level = (self.stats.level.get_level()).to_string(); - let next_level = self.stats.level.get_level() + 1; - // TODO: We need a max xp value - let xp_percentage = self.stats.exp.get_current(); - let max_xp = self.stats.exp.get_maximum(); + let next_level = (self.stats.level.get_level() + 1).to_string(); + + let exp_percentage = self.stats.exp.get_current() / self.stats.exp.get_maximum(); let hp_percentage = self.stats.health.get_current() as f64 / self.stats.health.get_maximum() as f64; @@ -94,7 +93,7 @@ impl<'a> Widget for Skillbar<'a> { .mid_bottom_of(ui.window) .set(state.ids.xp_bar, ui); - Rectangle::fill_with([406.0 * (xp_percentage), 5.0], XP_COLOR) // "W=406*[Exp. %]" + Rectangle::fill_with([406.0 * (exp_percentage), 5.0], XP_COLOR) // "W=406*[Exp. %]" .top_left_with_margins_on(state.ids.xp_bar, 5.0, 21.0) .set(state.ids.xp_bar_progress, ui); @@ -173,7 +172,7 @@ impl<'a> Widget for Skillbar<'a> { .color(TEXT_COLOR) .set(state.ids.level_text, ui); - Text::new(&next_level.to_string()) + Text::new(&next_level) .right_from(state.ids.xp_bar, -15.0) .font_size(10) .color(TEXT_COLOR)