diff --git a/assets/common/loot_tables/dungeon/tier-1/boss.ron b/assets/common/loot_tables/dungeon/tier-1/boss.ron index 42a726c9c2..5f63d6e35f 100644 --- a/assets/common/loot_tables/dungeon/tier-1/boss.ron +++ b/assets/common/loot_tables/dungeon/tier-1/boss.ron @@ -2,11 +2,11 @@ // Weapons (4.0, LootTable("common.loot_tables.weapons.tier-1")), (0.5, LootTable("common.loot_tables.weapons.tier-2")), - (0.2, LootTable("common.loot_tables.weapons.tier-3")), + (0.1, LootTable("common.loot_tables.weapons.tier-3")), // Armor (4.0, LootTable("common.loot_tables.armor.tier-1")), (0.5, LootTable("common.loot_tables.armor.tier-2")), - (0.2, LootTable("common.loot_tables.armor.tier-3")), + (0.1, LootTable("common.loot_tables.armor.tier-3")), // Misc (2.0, Item("common.items.armor.misc.neck.pendant_of_protection")), ] \ No newline at end of file diff --git a/assets/common/loot_tables/dungeon/tier-2/boss.ron b/assets/common/loot_tables/dungeon/tier-2/boss.ron index 2a17415144..75ab36d706 100644 --- a/assets/common/loot_tables/dungeon/tier-2/boss.ron +++ b/assets/common/loot_tables/dungeon/tier-2/boss.ron @@ -1,11 +1,12 @@ [ - // Equipment + // Weapons (5.0, LootTable("common.loot_tables.weapons.tier-2")), - (5.0, LootTable("common.loot_tables.armor.tier-2")), (0.5, LootTable("common.loot_tables.weapons.tier-3")), + (0.1, LootTable("common.loot_tables.weapons.tier-4")), + // Armor + (5.0, LootTable("common.loot_tables.armor.tier-2")), (0.5, LootTable("common.loot_tables.armor.tier-3")), - (0.2, LootTable("common.loot_tables.weapons.tier-4")), - (0.2, LootTable("common.loot_tables.armor.tier-4")), + (0.1, LootTable("common.loot_tables.armor.tier-4")), // Misc (2.0, Item("common.items.armor.misc.neck.gem_of_resilience")), // Special Loot diff --git a/assets/common/loot_tables/dungeon/tier-3/boss.ron b/assets/common/loot_tables/dungeon/tier-3/boss.ron index 826e181f03..f2417530a1 100644 --- a/assets/common/loot_tables/dungeon/tier-3/boss.ron +++ b/assets/common/loot_tables/dungeon/tier-3/boss.ron @@ -1,12 +1,12 @@ [ // Weapons - (4.0, LootTable("common.loot_tables.weapons.tier-3")), - (0.5, LootTable("common.loot_tables.weapons.tier-4")), - (0.2, LootTable("common.loot_tables.weapons.tier-5")), + (3.0, LootTable("common.loot_tables.weapons.tier-3")), + (1.0, LootTable("common.loot_tables.weapons.tier-4")), + (0.5, LootTable("common.loot_tables.weapons.tier-5")), // Armor - (4.0, LootTable("common.loot_tables.armor.tier-3")), - (0.5, LootTable("common.loot_tables.armor.tier-4")), - (0.2, LootTable("common.loot_tables.armor.tier-2")), + (3.0, LootTable("common.loot_tables.armor.tier-3")), + (1.0, LootTable("common.loot_tables.armor.tier-4")), + (0.5, LootTable("common.loot_tables.armor.tier-5")), // Misc (2.0, Item("common.items.armor.misc.neck.haniwa_talisman")), ] \ No newline at end of file