From 6df35564c297ceb87c557250c9f136ad0ae4380e Mon Sep 17 00:00:00 2001 From: Filip Bengtsson Date: Sat, 5 Jun 2021 13:26:41 +0200 Subject: [PATCH] Copy files from English --- assets/voxygen/i18n/sv/_manifest.ron | 533 ++++++++------------ assets/voxygen/i18n/sv/buff.ron | 50 ++ assets/voxygen/i18n/sv/char_selection.ron | 32 ++ assets/voxygen/i18n/sv/common.ron | 108 ++++ assets/voxygen/i18n/sv/esc_menu.ron | 13 + assets/voxygen/i18n/sv/gameinput.ron | 73 +++ assets/voxygen/i18n/sv/hud/bag.ron | 48 ++ assets/voxygen/i18n/sv/hud/char_window.ron | 21 + assets/voxygen/i18n/sv/hud/chat.ron | 49 ++ assets/voxygen/i18n/sv/hud/crafting.ron | 33 ++ assets/voxygen/i18n/sv/hud/group.ron | 24 + assets/voxygen/i18n/sv/hud/hud_settings.ron | 138 +++++ assets/voxygen/i18n/sv/hud/map.ron | 35 ++ assets/voxygen/i18n/sv/hud/misc.ron | 54 ++ assets/voxygen/i18n/sv/hud/sct.ron | 14 + assets/voxygen/i18n/sv/hud/social.ron | 22 + assets/voxygen/i18n/sv/hud/trade.ron | 30 ++ assets/voxygen/i18n/sv/main.ron | 70 +++ assets/voxygen/i18n/sv/skills.ron | 246 +++++++++ assets/voxygen/i18n/sv/template.ron | 12 + 20 files changed, 1273 insertions(+), 332 deletions(-) create mode 100644 assets/voxygen/i18n/sv/buff.ron create mode 100644 assets/voxygen/i18n/sv/char_selection.ron create mode 100644 assets/voxygen/i18n/sv/common.ron create mode 100644 assets/voxygen/i18n/sv/esc_menu.ron create mode 100644 assets/voxygen/i18n/sv/gameinput.ron create mode 100644 assets/voxygen/i18n/sv/hud/bag.ron create mode 100644 assets/voxygen/i18n/sv/hud/char_window.ron create mode 100644 assets/voxygen/i18n/sv/hud/chat.ron create mode 100644 assets/voxygen/i18n/sv/hud/crafting.ron create mode 100644 assets/voxygen/i18n/sv/hud/group.ron create mode 100644 assets/voxygen/i18n/sv/hud/hud_settings.ron create mode 100644 assets/voxygen/i18n/sv/hud/map.ron create mode 100644 assets/voxygen/i18n/sv/hud/misc.ron create mode 100644 assets/voxygen/i18n/sv/hud/sct.ron create mode 100644 assets/voxygen/i18n/sv/hud/social.ron create mode 100644 assets/voxygen/i18n/sv/hud/trade.ron create mode 100644 assets/voxygen/i18n/sv/main.ron create mode 100644 assets/voxygen/i18n/sv/skills.ron create mode 100644 assets/voxygen/i18n/sv/template.ron diff --git a/assets/voxygen/i18n/sv/_manifest.ron b/assets/voxygen/i18n/sv/_manifest.ron index 2726566fa9..737713c4dc 100644 --- a/assets/voxygen/i18n/sv/_manifest.ron +++ b/assets/voxygen/i18n/sv/_manifest.ron @@ -1,23 +1,12 @@ -/// Translation document instructions -/// -/// In order to keep localization documents readible please follow the following -/// rules: -/// - separate the string map sections using a commentary describing the purpose -/// of the next section -/// - prepend multi-line strings with a commentary -/// - append one blank lines after a multi-line strings and two after sections -/// -/// To add a new language in Veloren, just write an additional `.ron` file in -/// `assets/voxygen/i18n` and that's it! +/// WARNING: Localization files shall be saved in UTF-8 format without BOM -/// Localization for Swedish +/// Localization for "global" English ( metadata: ( - language_name: "Svenska", - language_identifier: "sv", + language_name: "English", + language_identifier: "en", ), convert_utf8_to_ascii: false, - // Make sure that fonts contain all swedisch characters fonts: { "opensans": Font ( asset_key: "voxygen.font.OpenSans-Regular", @@ -40,327 +29,207 @@ scale_ratio: 1.0, ), }, - sub_directories: [], + sub_directories: [ + "hud" + ], string_map: { - /// Start Common section - // Texts used in multiple locations with the same formatting - "common.username": "användarnamn", - "common.singleplayer": "En spelare", - "common.multiplayer": "Flera spelare", - "common.servers": "Servrar", - "common.quit": "Avsluta", - "common.settings": "Inställningar", - "common.languages": "Språk", - "common.interface": "Gränssnitt", - "common.gameplay": "Spel", - "common.controls": "Kontroller", - "common.video": "Video", - "common.sound": "Ljud", - "common.resume": "Återuppta", - "common.characters": "Karaktärer", - "common.close": "Stäng", - "common.yes": "Ja", - "common.no": "Nej", - "common.back": "Tillbaka", - "common.create": "Skapa", - "common.okay": "Okej", - "common.disclaimer": "Varning", - "common.cancel": "Ångra", - "common.none": "Ingen", - // Message when connection to the server is lost - "common.connection_lost": r#"Förlorade kopplingen! -Startade servern om? -Är klienten uppdaterad?"#, - - - "common.races.orc": "Orch", - "common.races.human": "Människa", - "common.races.dwarf": "Dvärg", - "common.races.elf": "Älva", - "common.races.undead": "Odöd", - "common.races.danari": "Danari", - - "common.weapons.axe": "Yxa", - "common.weapons.sword": "Svärd", - "common.weapons.staff": "Stav", - "common.weapons.bow": "Båge", - "common.weapons.hammer": "Hammare", - /// End Common section - - - /// Start Main screen section - "main.connecting": "Kopplar", - "main.creating_world": "Skapar värld", - - // Welcome notice that appears the first time Veloren is started - "main.notice": r#"Välkommen till alfaversionen av Veloren! - -Before you dive into the fun, please keep a few things in mind: - -- This is a very early alpha. Expect bugs, extremely unfinished gameplay, unpolished mechanics, and missing features. -- If you have constructive feedback or bug reports, you can contact us via Reddit, GitLab, or our community Discord server. -- Veloren is licensed under the GPL 3 open-source licence. That means you're free to play, modify, and redistribute the game however you wish (provided derived work is also under GPL 3). -- Veloren is a non-profit community project, and everybody working on it is a volunteer. -If you like what you see, you're welcome to join the development or art teams! -- 'Voxel RPG' is a genre in its own right. First-person shooters used to be called Doom clones. - -Like them, we're trying to build a niche. This game is not a clone, and its development will diverge from existing games in the future. - -Thanks for taking the time to read this notice, we hope you enjoy the game! - -~ Utvecklarna av Veloren"#, - - // Login process description - "main.login_process": r#"Information om inloggningsprocessen: - -Put in any username. No Account needed yet. - -Character names and appearances will be saved locally. - -Levels/Items are not saved yet."#, - - - /// End Main screen section - - - /// Start HUD Section - "hud.do_not_show_on_startup": "Visa inte detta vid start", - "hud.show_tips": "Visa Tips", - "hud.quests": "Quests", - "hud.you_died": "Du dog", - - "hud.press_key_to_show_keybindings_fmt": "Tryck {key} för att visa tangentbindningar", - "hud.press_key_to_show_debug_info_fmt": "Tryck {key} för att visa debug info", - "hud.press_key_to_toggle_keybindings_fmt": "Tryck {key} för att t tangentbindningar", - "hud.press_key_to_toggle_debug_info_fmt": "Tryck {key} för att toggla debug info", - - // Respawn message - "hud.press_key_to_respawn": r#"Press {key} to respawn at your Waypoint. - -Press Enter, type in /waypoint and confirm to set it here."#, - - // Welcome message - "hud.welcome": r#"Welcome to the Veloren Alpha!, - - -Some tips before you start: - - -MOST IMPORTANTLY: To set your respawn point type /waypoint into the chat. - -This can also be done when you are already dead! - - -Press F1 to see the available key commands. - -Type /help into the chat to see chat commands - - -There are chests and other objects randomly spawning in the World! - -Right-Click to collect them. - -To actually use whatever you loot from those chests open your inventory with 'B'. - -Double click the items in your bag to use or equip them. - -Throw them away by clicking them once and clicking outside of the bag - - -Nights can get pretty dark in Veloren. - -Light your lantern by typing /lantern into the chat - - -Want to free your cursor to close this window? Press TAB! - - -Enjoy your stay in the World of Veloren."#, - - "hud.settings.general": "General", - "hud.settings.help_window": "Help Window", - "hud.settings.debug_info": "Debug Info", - "hud.settings.tips_on_startup": "Tips-On-Startup", - "hud.settings.ui_scale": "UI-Scale", - "hud.settings.relative_scaling": "Relative Scaling", - "hud.settings.custom_scaling": "Custom Scaling", - "hud.settings.crosshair": "Crosshair", - "hud.settings.transparency": "Transparency", - "hud.settings.hotbar": "Hotbar", - "hud.settings.toggle_bar_experience": "Toggle Experience Bar", - "hud.settings.toggle_shortcuts": "Toggle Shortcuts", - "hud.settings.toggle_bar_experience": "Toggle Shortcuts", - "hud.settings.scrolling_combat_text": "Scrolling Combat Text", - "hud.settings.single_damage_number": "Single Damage Numbers", - "hud.settings.cumulated_damage": "Cumulated Damage", - "hud.settings.incoming_damage": "Incoming Damage", - "hud.settings.cumulated_incoming_damage": "Cumulated Incoming Damage", - "hud.settings.energybar_numbers": "Energybar Numbers", - "hud.settings.values": "Values", - "hud.settings.percentages": "Percentages", - "hud.settings.chat": "Chat", - "hud.settings.background_transparency": "Background Transparency", - - "hud.settings.pan_sensitivity": "Pan Sensitivity", - "hud.settings.zoom_sensitivity": "Zoom Sensitivity", - "hud.settings.invert_scroll_zoom": "Invert Scroll Zoom", - "hud.settings.invert_mouse_y_axis": "Invert Mouse Y Axis", - "hud.settings.invert_controller_y_axis": "Invert Controller Y Axis", - - "hud.settings.view_distance": "View Distance", - "hud.settings.maximum_fps": "Maximum FPS", - "hud.settings.fov": "Field of View (deg)", - "hud.settings.antialiasing_mode": "AntiAliasing Mode", - "hud.settings.cloud_rendering_mode": "Cloud Rendering Mode", - "hud.settings.fluid_rendering_mode": "Fluid Rendering Mode", - "hud.settings.fluid_rendering_mode.cheap": "Cheap", - "hud.settings.fluid_rendering_mode.shiny": "Shiny", - "hud.settings.cloud_rendering_mode.regular": "Regular", - - "hud.settings.music_volume": "Music Volume", - "hud.settings.sound_effect_volume": "Sound Effects Volume", - "hud.settings.audio_device": "Audio Device", - - // Control list - "hud.settings.control_names": r#"Free Cursor -Toggle Help Window -Toggle Interface -Toggle FPS and Debug Info -Take Screenshot -Toggle Nametags -Toggle Fullscreen - - -Move Forward -Move Left -Move Right -Move Backwards - -Jump - -Glider - -Dodge - -Roll - -Climb - -Climb down - -Auto Walk - -Sheathe/Draw Weapons - -Put on/Remove Helmet - -Sit - -Mount - -Interact - - -Basic Attack -Secondary Attack/Block/Aim - - -Skillbar Slot 1 -Skillbar Slot 2 -Skillbar Slot 3 -Skillbar Slot 4 -Skillbar Slot 5 -Skillbar Slot 6 -Skillbar Slot 7 -Skillbar Slot 8 -Skillbar Slot 9 -Skillbar Slot 10 - - -Pause Menu -Settings -Social -Map -Spellbook -Character -Questlog -Bag - - - -Send Chat Message -Scroll Chat - - -Chat commands: - -/alias [Name] - Change your Chat Name -/tp [Name] - Teleports you to another player -/jump - Offset your position -/goto - Teleport to a position -/kill - Kill yourself -/pig - Spawn pig NPC -/wolf - Spawn wolf NPC -/help - Display chat commands"#, - - "hud.social": "Social", - "hud.social.online": "Online", - "hud.social.friends": "Friends", - "hud.social.not_yet_available": "Not yet available", - "hud.social.Faction": "Faction", - "hud.social.play_online_fmt": "{nb_player} player(s) online", - - "hud.spell": "Spell", - /// End HUD section - - - /// Start chracter selection section - "char_selection.delete_permanently": "Permanently delete this Character?", - "char_selection.change_server": "Change Server", - "char_selection.enter_world": "Enter World", - "char_selection.logout": "Logout", - "char_selection.create_new_charater": "Create New Character", - "char_selection.character_creation": "Character Creation", - - "char_selection.human_default": "Human Default", - "char_selection.level_fmt": "Level {level_nb}", - "char_selection.uncanny_valley": "Uncanny Valley", - "char_selection.plains_of_uncertainty": "Plains of Uncertainty", - "char_selection.beard": "Beard", - "char_selection.hair_style": "Hair Style", - "char_selection.hair_color": "Hair Color", - "char_selection.chest_color": "Chest color", - "char_selection.eye_color": "Eye color", - "char_selection.skin": "Skin", - "char_selection.eyebrows": "Eyebrows", - "char_selection.accessories": "Accessories", - - /// End chracter selection section - - - /// Start character window section - "character_window.character_name": "Character Name", - // Charater stats - "character_window.character_stats": r#"Endurance - -Fitness - -Willpower -"#, - - - /// Start character window section - - - /// Start Escape Menu Section - "esc_menu.logout": "Logout", - "esc_menu.quit_game": "Quit Game", - /// End Escape Menu Section }, vector_map: { - - }, + "loading.tips": [ + "Press 'G' to light your lantern.", + "Press 'F1' to see all default keybindings.", + "You can type /say or /s to only chat with players directly around you.", + "You can type /region or /r to only chat with players a couple of hundred blocks around you.", + "Admins can use the /build command to enter build mode.", + "You can type /group or /g to only chat with players in your current group.", + "To send private messages type /tell followed by a player name and your message.", + "Keep an eye out for food, chests and other loot spread all around the world!", + "Inventory filled with food? Try crafting better food from it!", + "Wondering what there is to do? Try out one of the dungeons marked on the map!", + "Don't forget to adjust the graphics for your system. Press 'N' to open the settings.", + "Playing with others is fun! Press 'O' to see who is online.", + "Press 'J' to dance. Party!", + "Press 'L-Shift' to open your Glider and conquer the skies.", + "Veloren is still in Pre-Alpha. We do our best to improve it every day!", + "If you want to join the dev team or just have a chat with us, join our Discord server.", + "You can toggle showing your amount of health on the healthbar in the settings.", + "Sit near a campfire (with the 'K' key) to slowly recover from your injuries.", + "Need more bags or better armor to continue your journey? Press 'C' to open the crafting menu!", + ], + "npc.speech.villager": [ + "Isn't it such a lovely day?", + "How are you today?", + "Top of the morning to you!", + "I wonder what the Catoblepas thinks when it eats grass.", + "What do you think about this weather?", + "Thinking about those dungeons makes me scared. I hope someone will clear them out.", + "I'd like to go spelunking in a cave when I'm stronger.", + "Have you seen my cat?", + "Have you ever heard of the ferocious Land Sharks? I hear they live in deserts.", + "They say shiny gems of all kinds can be found in caves.", + "I'm just crackers about cheese!", + "Won't you come in? We were just about to have some cheese!", + "They say mushrooms are good for your health. Never eat them myself.", + "Don't forget the crackers!", + "I simply adore dwarven cheese. I wish I could make it.", + "I wonder what is on the other side of the mountains.", + "I hope to make my own glider someday.", + "Would you like to see my garden? Okay, maybe some other time.", + "Lovely day for a stroll in the woods!", + "To be, or not to be? I think I'll be a farmer.", + "Don't you think our village is the best?", + "What do you suppose makes Glowing Remains glow?", + "I think it's time for second breakfast!", + "Have you ever caught a firefly?", + "I just can't understand where those Sauroks keep coming from.", + "I wish someone would keep the wolves away from the village.", + "I had a wonderful dream about cheese last night. What does it mean?", + "I left some cheese with my brother. Now I don't know if it exists or not. I call it Schrödinger's cheese.", + "I left some cheese with my sister. Now I don't know if it exists or not. I call it Schrödinger's cheese.", + "Someone should do something about those cultists. Preferably not me.", + "I hope it rains soon. Would be good for the crops.", + "I love honey! And I hate bees.", + "I want to see the world one day. There's got to be more to life than this village.", + ], + "npc.speech.villager_decline_trade": [ + "Sorry, I don't have anything to trade.", + "Trade? Like I got anything that may interest you.", + "My house is mine, I won't trade it for anything.", + ], + "npc.speech.merchant_advertisement": [ + "Can I interest you in a trade?", + "Do you want to trade with me?", + "I have plenty of goods, Do you want to take a look?" + ], + "npc.speech.merchant_busy": [ + "Hey, wait your turn.", + "Please wait, I'm only one person.", + "Do you see the other person in front of you?", + "Just a moment, let me finish.", + "No cutting in line.", + "I'm busy, come back later." + ], + "npc.speech.merchant_trade_successful": [ + "Thank you for trading with me!", + "Thank you!", + ], + "npc.speech.merchant_trade_declined": [ + "Maybe another time, have a good day!", + "Too bad, maybe next time, then!" + ], + "npc.speech.villager_cultist_alarm": [ + "Lookout! There is a cultist on the loose!", + "To arms! The cultists are attacking!", + "How dare the cultists attack our village!", + "Death to the cultists!", + "Cultists will not be tolerated here!", + "Murderous cultist!", + "Taste the edge of my sword, you dirty cultist!", + "Nothing can clean the blood from your hands, cultist!", + "Billions of blistering blue barnacles! A cultist among us!", + "The evils of this cultist are about to be over!", + "This cultist is mine!", + "Prepare to meet your maker, foul cultist!", + "I see a cultist! Get them!", + "I see a cultist! Attack!", + "I see a cultist! Don't let them escape!", + "Would the most honorable cultist care for some DEATH?!", + "Never forgive! Never forget! Cultist, regret!", + "Die, cultist!", + "Your reign of terror will seize!", + "Here's for all that you've done!", + "We don't take kindly to your types around here.", + "You should have stayed underground!", + ], + "npc.speech.villager_under_attack": [ + "Help, I'm under attack!", + "Help! I'm under attack!", + "Ouch! I'm under attack!", + "Ouch! I'm under attack! Help!", + "Help me! I'm under attack!", + "I'm under attack! Help!", + "I'm under attack! Help me!", + "Help!", + "Help! Help!", + "Help! Help! Help!", + "I'm under attack!", + "AAAHHH! I'm under attack!", + "AAAHHH! I'm under attack! Help!", + "Help! We're under attack!", + "Help! Murderer!", + "Help! There's a murderer on the loose!", + "Help! They're trying to kill me!", + "Guards, I'm under attack!", + "Guards! I'm under attack!", + "I'm under attack! Guards!", + "Help! Guards! I'm under attack!", + "Guards! Come quick!", + "Guards! Guards!", + "Guards! There's a villain attacking me!", + "Guards, slay this foul villain!", + "Guards! There's a murderer!", + "Guards! Help me!", + "You won't get away with this! Guards!", + "You fiend!", + "Help me!", + "Help! Please!", + "Ouch! Guards! Help!", + "They're coming for me!", + "Help! Help! I'm being repressed!", + "Ah, now we see the violence inherent in the system.", + "'Tis but a scratch!", + "Stop that!", + "What did I ever do to you?!", + "Please stop attacking me!", + "Hey! Watch where you point that thing!", + "Heinous wretch, be gone with you!", + "Stop it! Go away!", + "Now you're making me mad!", + "Oi! Who do you think you are?!", + "I'll have your head for that!", + "Stop, please! I carry nothing of value!", + "I'll set my brother on you, he's bigger than I am!", + "Nooo, I'm telling mother!", + "Curse you!", + "Please don't do that.", + "That wasn't very nice!", + "Your weapon works, you can put it away now!", + "Spare me!", + "Please, I have a family!", + "I'm too young to die!", + "Can we talk about this?", + "Violence is never the answer!", + "Today is turning out to be a very bad day...", + "Hey, that hurt!", + "Eek!", + "How rude!", + "Stop, I beg you!", + "A pox upon you!", + "This isn't fun.", + "How dare you?!", + "You'll pay for that!", + "Keep that up and you'll be sorry!", + "Don't make me hurt you!", + "There must be some misunderstanding!", + "You don't need to do this!", + "Be gone, fiend!", + "That really hurt!", + "Why would you do that?", + "By the spirits, cease!", + "You must have me confused with someone else!", + "I don't deserve this!", + "Please don't do that again.", + "Guards, throw this monster in the lake!", + "I'll set my tarasque on you!", + "Why meeeeeee?", + ], + "npc.speech.villager_enemy_killed": [ + "I have destroyed my enemy!", + "Finally at peace!", + "... now what was I doing?", + ] + } ) diff --git a/assets/voxygen/i18n/sv/buff.ron b/assets/voxygen/i18n/sv/buff.ron new file mode 100644 index 0000000000..1109fc4120 --- /dev/null +++ b/assets/voxygen/i18n/sv/buff.ron @@ -0,0 +1,50 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + // Buffs + "buff.remove": "Click to remove", + "buff.title.missing": "Missing Title", + "buff.desc.missing": "Missing Description", + "buff.title.heal": "Heal", + "buff.desc.heal": "Gain health over time.", + "buff.title.potion": "Potion", + "buff.desc.potion": "Drinking...", + "buff.title.saturation": "Saturation", + "buff.desc.saturation": "Gain health over time from consumables.", + "buff.title.campfire_heal": "Campfire Heal", + "buff.desc.campfire_heal": "Resting at a campfire heals {rate}% per second.", + "buff.title.invulnerability": "Invulnerability", + "buff.desc.invulnerability": "You cannot be damaged by any attack.", + "buff.title.protectingward": "Protecting Ward", + "buff.desc.protectingward": "You are protected, somewhat, from attacks.", + "buff.title.frenzied": "Frenzied", + "buff.desc.frenzied": "You are imbued with unnatural speed and can ignore minor injuries.", + // Debuffs + "buff.title.bleed": "Bleeding", + "buff.desc.bleed": "Inflicts regular damage.", + "buff.title.cursed": "Cursed", + "buff.desc.cursed": "You are cursed.", + "buff.title.burn": "On Fire", + "buff.desc.burn": "You are burning alive", + "buff.title.crippled": "Crippled", + "buff.desc.crippled": "Your movement is crippled as your legs are heavily injured.", + "buff.title.frozen": "Frozen", + "buff.desc.frozen": "Your movements and attacks are slowed.", + "buff.title.wet": "Wet", + "buff.desc.wet": "The ground rejects your feet, making it hard to stop.", + // Buffs stats + "buff.stat.health": "Restores {str_total} Health", + "buff.stat.increase_max_stamina": "Raises Maximum Stamina by {strength}", + "buff.stat.increase_max_health": "Raises Maximum Health by {strength}", + "buff.stat.invulnerability": "Grants invulnerability", + // Text + "buff.text.over_seconds": "over {dur_secs} seconds", + "buff.text.for_seconds": "for {dur_secs} seconds", + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/char_selection.ron b/assets/voxygen/i18n/sv/char_selection.ron new file mode 100644 index 0000000000..143240f159 --- /dev/null +++ b/assets/voxygen/i18n/sv/char_selection.ron @@ -0,0 +1,32 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + "char_selection.loading_characters": "Loading characters...", + "char_selection.delete_permanently": "Permanently delete this Character?", + "char_selection.deleting_character": "Deleting Character...", + "char_selection.change_server": "Change Server", + "char_selection.enter_world": "Enter World", + "char_selection.logout": "Logout", + "char_selection.create_new_character": "Create New Character", + "char_selection.creating_character": "Creating Character...", + "char_selection.character_creation": "Character Creation", + "char_selection.human_default": "Human Default", + "char_selection.level_fmt": "Level {level_nb}", + "char_selection.uncanny_valley": "Wilderness", + "char_selection.plains_of_uncertainty": "Plains of Uncertainty", + "char_selection.beard": "Beard", + "char_selection.hair_style": "Hair Style", + "char_selection.hair_color": "Hair Color", + "char_selection.eye_color": "Eye Color", + "char_selection.skin": "Skin", + "char_selection.eyeshape": "Eye Details", + "char_selection.accessories": "Accessories", + "char_selection.create_info_name": "Your Character needs a name!", + "char_selection.version_mismatch": "WARNING! This server is running a different, possibly incompatible game version. Please update your game.", + }, + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/common.ron b/assets/voxygen/i18n/sv/common.ron new file mode 100644 index 0000000000..ef01237b8c --- /dev/null +++ b/assets/voxygen/i18n/sv/common.ron @@ -0,0 +1,108 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + // Texts used in multiple locations with the same formatting + "common.username": "username", + "common.singleplayer": "Singleplayer", + "common.multiplayer": "Multiplayer", + "common.servers": "Servers", + "common.quit": "Quit", + "common.settings": "Settings", + "common.languages": "Languages", + "common.interface": "Interface", + "common.gameplay": "Gameplay", + "common.controls": "Controls", + "common.video": "Graphics", + "common.sound": "Sound", + "common.chat": "Chat", + "common.resume": "Resume", + "common.characters": "Characters", + "common.close": "Close", + "common.yes": "Yes", + "common.no": "No", + "common.back": "Back", + "common.create": "Create", + "common.okay": "Okay", + "common.add": "Add", + "common.accept": "Accept", + "common.decline": "Decline", + "common.disclaimer": "Disclaimer", + "common.cancel": "Cancel", + "common.none": "None", + "common.error": "Error", + "common.fatal_error": "Fatal Error", + "common.you": "You", + "common.automatic": "Auto", + "common.random": "Random", + "common.empty": "Empty", + + // Settings Window title + "common.interface_settings": "Interface Settings", + "common.gameplay_settings": "Gameplay Settings", + "common.controls_settings": "Controls Settings", + "common.video_settings": "Graphics Settings", + "common.sound_settings": "Sound Settings", + "common.language_settings": "Language Settings", + "common.chat_settings": "Chat Settings", + + // Message when connection to the server is lost + "common.connection_lost": r#"Connection lost! +Did the server restart? +Is the client up to date?"#, + + + "common.species.orc": "Orc", + "common.species.human": "Human", + "common.species.dwarf": "Dwarf", + "common.species.elf": "Elf", + "common.species.undead": "Undead", + "common.species.danari": "Danari", + + "common.weapons.axe": "Axe", + "common.weapons.sword": "Sword", + "common.weapons.staff": "Staff", + "common.weapons.bow": "Bow", + "common.weapons.hammer": "Hammer", + "common.weapons.general": "General Combat", + "common.weapons.sceptre": "Sceptre", + "common.weapons.shield": "Shield", + "common.weapons.spear": "Spear", + "common.weapons.hammer_simple": "Simple Hammer", + "common.weapons.sword_simple": "Simple Sword", + "common.weapons.staff_simple": "Simple Staff", + "common.weapons.axe_simple": "Simple Axe", + "common.weapons.bow_simple": "Simple Bow", + "common.weapons.unique": "Unique", + "common.tool.debug": "Debug", + "common.tool.faming": "Farming Tool", + "common.tool.pick": "Pickaxe", + "common.kind.modular_component": "Modular Component", + "common.kind.glider": "Glider", + "common.kind.consumable": "Consumable", + "common.kind.throwable": "Can be thrown", + "common.kind.utility": "Utility", + "common.kind.ingredient": "Ingredient", + "common.kind.lantern": "Lantern", + "common.hands.one": "One-Handed", + "common.hands.two": "Two-Handed", + + "common.rand_appearance": "Random appearance", + "common.rand_name": "Random name", + + "common.stats.combat_rating": "CR", + "common.stats.power": "Power", + "common.stats.speed": "Speed", + "common.stats.poise": "Poise", + "common.stats.crit_chance": "Crit Chance", + "common.stats.crit_mult": "Crit Mult", + "common.stats.armor": "Armor", + "common.stats.poise_res":"Stun Res", + "common.stats.slots": "Slots", + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/esc_menu.ron b/assets/voxygen/i18n/sv/esc_menu.ron new file mode 100644 index 0000000000..538453260a --- /dev/null +++ b/assets/voxygen/i18n/sv/esc_menu.ron @@ -0,0 +1,13 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + "esc_menu.logout": "Logout", + "esc_menu.quit_game": "Quit Game", + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/gameinput.ron b/assets/voxygen/i18n/sv/gameinput.ron new file mode 100644 index 0000000000..5750f9d331 --- /dev/null +++ b/assets/voxygen/i18n/sv/gameinput.ron @@ -0,0 +1,73 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + "gameinput.primary": "Basic Attack", + "gameinput.secondary": "Secondary Attack", + "gameinput.block": "Block", + "gameinput.slot1": "Hotbar Slot 1", + "gameinput.slot2": "Hotbar Slot 2", + "gameinput.slot3": "Hotbar Slot 3", + "gameinput.slot4": "Hotbar Slot 4", + "gameinput.slot5": "Hotbar Slot 5", + "gameinput.slot6": "Hotbar Slot 6", + "gameinput.slot7": "Hotbar Slot 7", + "gameinput.slot8": "Hotbar Slot 8", + "gameinput.slot9": "Hotbar Slot 9", + "gameinput.slot10": "Hotbar Slot 10", + "gameinput.swaploadout": "Swap Loadout", + "gameinput.togglecursor": "Toggle Cursor", + "gameinput.help": "Toggle Help Window", + "gameinput.toggleinterface": "Toggle Interface", + "gameinput.toggledebug": "Toggle FPS and Debug Info", + "gameinput.screenshot": "Take Screenshot", + "gameinput.toggleingameui": "Toggle Nametags", + "gameinput.fullscreen": "Toggle Fullscreen", + "gameinput.moveforward": "Move Forward", + "gameinput.moveleft": "Move Left", + "gameinput.moveright": "Move Right", + "gameinput.moveback": "Move Backwards", + "gameinput.jump": "Jump", + "gameinput.glide": "Glider", + "gameinput.roll": "Roll", + "gameinput.climb": "Climb", + "gameinput.climbdown": "Climb Down", + "gameinput.wallleap": "Wall Leap", + "gameinput.togglelantern": "Toggle Lantern", + "gameinput.mount": "Mount", + "gameinput.chat": "Chat", + "gameinput.command": "Command", + "gameinput.escape": "Escape", + "gameinput.map": "Map", + "gameinput.bag": "Bag", + "gameinput.trade": "Trade", + "gameinput.social": "Social", + "gameinput.sit": "Sit", + "gameinput.spellbook": "Spells", + "gameinput.settings": "Settings", + "gameinput.respawn": "Respawn", + "gameinput.charge": "Charge", + "gameinput.togglewield": "Toggle Wield", + "gameinput.interact": "Interact", + "gameinput.freelook": "Free Look", + "gameinput.autowalk": "Auto Walk/Swim", + "gameinput.cameraclamp": "Camera Clamp", + "gameinput.dance": "Dance", + "gameinput.select": "Select Entity", + "gameinput.acceptgroupinvite": "Accept Group Invite", + "gameinput.declinegroupinvite": "Decline Group Invite", + "gameinput.cyclecamera": "Cycle camera", + "gameinput.crafting": "Crafting", + "gameinput.fly": "Fly", + "gameinput.sneak": "Sneak", + "gameinput.swimdown": "Swim downwards", + "gameinput.swimup": "Swim upwards", + "gameinput.mapzoomin": "Increase map zoom", + "gameinput.mapzoomout": "Decrease map zoom", + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/hud/bag.ron b/assets/voxygen/i18n/sv/hud/bag.ron new file mode 100644 index 0000000000..b8a0271369 --- /dev/null +++ b/assets/voxygen/i18n/sv/hud/bag.ron @@ -0,0 +1,48 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + // Inventory + "hud.bag.inventory": "{playername}'s Inventory", + "hud.bag.stats_title": "{playername}'s Stats", + "hud.bag.exp": "Exp", + "hud.bag.armor": "Armor", + "hud.bag.stats": "Stats", + "hud.bag.head": "Head", + "hud.bag.neck": "Neck", + "hud.bag.tabard": "Tabard", + "hud.bag.shoulders": "Shoulders", + "hud.bag.chest": "Chest", + "hud.bag.hands": "Hands", + "hud.bag.lantern": "Lantern", + "hud.bag.glider": "Glider", + "hud.bag.belt": "Belt", + "hud.bag.ring": "Ring", + "hud.bag.back": "Back", + "hud.bag.legs": "Legs", + "hud.bag.feet": "Feet", + "hud.bag.mainhand": "Mainhand", + "hud.bag.offhand": "Offhand", + "hud.bag.inactive_mainhand": "Inactive Mainhand", + "hud.bag.inactive_offhand": "Inactive Offhand", + "hud.bag.swap_equipped_weapons_title": "Swap equipped weapons", + "hud.bag.swap_equipped_weapons_desc": "Press {key}", + "hud.bag.bag": "Bag", + "hud.bag.health": "Health", + "hud.bag.stamina": "Stamina", + "hud.bag.combat_rating": "Combat Rating", + "hud.bag.protection": "Protection", + "hud.bag.stun_res": "Stun Resilience", + "hud.bag.combat_rating_desc": "Calculated from your\nequipment and health.", + "hud.bag.protection_desc": "Damage reduction through armor", + "hud.bag.stun_res_desc": "Resilience against being stunned by consecutive hits.\nRegenerates like Stamina.", + "hud.bag.sort_by_name": "Sort by Name", + "hud.bag.sort_by_quality": "Sort by Quality", + "hud.bag.sort_by_category": "Sort by Category", + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/hud/char_window.ron b/assets/voxygen/i18n/sv/hud/char_window.ron new file mode 100644 index 0000000000..e8de38bd64 --- /dev/null +++ b/assets/voxygen/i18n/sv/hud/char_window.ron @@ -0,0 +1,21 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + "character_window.character_name": "Character Name", + // Character stats + "character_window.character_stats": r#"Endurance + +Fitness + +Willpower + +Protection +"#, + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/hud/chat.ron b/assets/voxygen/i18n/sv/hud/chat.ron new file mode 100644 index 0000000000..c289570965 --- /dev/null +++ b/assets/voxygen/i18n/sv/hud/chat.ron @@ -0,0 +1,49 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + "hud.chat.all": "All", + "hud.chat.chat_tab_hover_tooltip": "Right click for settings", + + // Debuff outcomes + "hud.outcome.burning": "died of: burning", + "hud.outcome.curse": "died of: curse", + "hud.outcome.bleeding": "died of: bleeding", + "hud.outcome.crippled": "died of: crippled", + "hud.outcome.frozen": "died of: frozen", + + // Chat outputs + "hud.chat.online_msg": "[{name}] is online now", + "hud.chat.offline_msg": "[{name}] went offline", + + "hud.chat.default_death_msg": "[{name}] died", + "hud.chat.environmental_kill_msg": "[{name}] died in {environment}", + "hud.chat.fall_kill_msg": "[{name}] died from fall damage", + "hud.chat.suicide_msg": "[{name}] died from self-inflicted wounds", + + "hud.chat.died_of_pvp_buff_msg": "[{victim}] {died_of_buff} caused by [{attacker}]", + "hud.chat.pvp_melee_kill_msg": "[{attacker}] defeated [{victim}]", + "hud.chat.pvp_ranged_kill_msg": "[{attacker}] shot [{victim}]", + "hud.chat.pvp_explosion_kill_msg": "[{attacker}] blew up [{victim}]", + "hud.chat.pvp_energy_kill_msg": "[{attacker}] killed [{victim}] with magic", + + "hud.chat.died_of_buff_nonexistent_msg": "[{victim}] {died_of_buff}", + + "hud.chat.died_of_npc_buff_msg": "[{victim}] {died_of_buff} caused by {attacker}", + "hud.chat.npc_melee_kill_msg": "{attacker} killed [{victim}]", + "hud.chat.npc_ranged_kill_msg": "{attacker} shot [{victim}]", + "hud.chat.npc_explosion_kill_msg": "{attacker} blew up [{victim}]", + "hud.chat.npc_energy_kill_msg": "{attacker} killed [{victim}] with magic", + "hud.chat.npc_other_kill_msg": "{attacker} killed [{victim}]", + + "hud.chat.loot_msg": "You picked up [{item}]", + "hud.chat.loot_fail": "Your Inventory is full!", + "hud.chat.goodbye": "Goodbye!", + "hud.chat.connection_lost": "Connection lost. Kicking in {time} seconds.", + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/hud/crafting.ron b/assets/voxygen/i18n/sv/hud/crafting.ron new file mode 100644 index 0000000000..985f4c3bd4 --- /dev/null +++ b/assets/voxygen/i18n/sv/hud/crafting.ron @@ -0,0 +1,33 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + "hud.crafting": "Crafting", + "hud.crafting.recipes": "Recipes", + "hud.crafting.ingredients": "Ingredients:", + "hud.crafting.craft": "Craft", + "hud.crafting.tool_cata": "Requires:", + // Crafting Stations + "hud.crafting.req_crafting_station": "Requires:", + "hud.crafting.anvil": "Anvil", + "hud.crafting.cauldron": "Cauldron", + "hud.crafting.cooking_pot": "Cooking Pot", + "hud.crafting.crafting_bench": "Crafting Bench", + // Tabs + "hud.crafting.tabs.all": "All", + "hud.crafting.tabs.armor": "Armor", + "hud.crafting.tabs.dismantle": "Dismantle", + "hud.crafting.tabs.food": "Food", + "hud.crafting.tabs.glider": "Gliders", + "hud.crafting.tabs.potion": "Potions", + "hud.crafting.tabs.tool": "Tools", + "hud.crafting.tabs.utility": "Utility", + "hud.crafting.tabs.weapon": "Weapons", + "hud.crafting.tabs.bag": "Bags", + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/hud/group.ron b/assets/voxygen/i18n/sv/hud/group.ron new file mode 100644 index 0000000000..a2290b7b33 --- /dev/null +++ b/assets/voxygen/i18n/sv/hud/group.ron @@ -0,0 +1,24 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + "hud.group": "Group", + "hud.group.invite_to_join": "[{name}] invited you to their group!", + "hud.group.invite_to_trade": "[{name}] would like to trade with you.", + "hud.group.invite": "Invite", + "hud.group.kick": "Kick", + "hud.group.assign_leader": "Assign Leader", + "hud.group.leave": "Leave Group", + "hud.group.dead" : "Dead", + "hud.group.out_of_range": "Out of range", + "hud.group.add_friend": "Add to Friends", + "hud.group.link_group": "Link Groups", + "hud.group.in_menu": "In Menu", + "hud.group.members": "Group Members", + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/hud/hud_settings.ron b/assets/voxygen/i18n/sv/hud/hud_settings.ron new file mode 100644 index 0000000000..24023e2ba3 --- /dev/null +++ b/assets/voxygen/i18n/sv/hud/hud_settings.ron @@ -0,0 +1,138 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + // Settings + "hud.settings.general": "General", + "hud.settings.none": "None", + "hud.settings.press_behavior.toggle": "Toggle", + "hud.settings.press_behavior.hold": "Hold", + "hud.settings.help_window": "Help Window", + "hud.settings.debug_info": "Debug Info", + "hud.settings.show_hitboxes": "Show hitboxes", + "hud.settings.tips_on_startup": "Tips-On-Startup", + "hud.settings.ui_scale": "UI-Scale", + "hud.settings.relative_scaling": "Relative Scaling", + "hud.settings.custom_scaling": "Custom Scaling", + "hud.settings.crosshair": "Crosshair", + "hud.settings.transparency": "Transparency", + "hud.settings.hotbar": "Hotbar", + "hud.settings.toggle_shortcuts": "Toggle Shortcuts", + "hud.settings.buffs_skillbar": "Buffs at Skillbar", + "hud.settings.buffs_mmap": "Buffs at Minimap", + "hud.settings.toggle_bar_experience": "Toggle Experience Bar", + "hud.settings.scrolling_combat_text": "Scrolling Combat Text", + "hud.settings.single_damage_number": "Single Damage Numbers", + "hud.settings.cumulated_damage": "Cumulated Damage", + "hud.settings.incoming_damage": "Incoming Damage", + "hud.settings.cumulated_incoming_damage": "Cumulated Incoming Damage", + "hud.settings.speech_bubble": "Speech Bubble", + "hud.settings.speech_bubble_dark_mode": "Speech Bubble Dark Mode", + "hud.settings.speech_bubble_icon": "Speech Bubble Icon", + "hud.settings.energybar_numbers": "Energybar Numbers", + "hud.settings.values": "Values", + "hud.settings.percentages": "Percentages", + "hud.settings.chat": "Chat", + "hud.settings.background_transparency": "Background Transparency", + "hud.settings.chat_character_name": "Character Names in chat", + "hud.settings.loading_tips": "Loading Screen Tips", + "hud.settings.reset_interface": "Reset to Defaults", + + "hud.settings.pan_sensitivity": "Pan Sensitivity", + "hud.settings.zoom_sensitivity": "Zoom Sensitivity", + "hud.settings.camera_clamp_angle": "Angle for vertical camera clamp mode", + "hud.settings.invert_scroll_zoom": "Invert Scroll Zoom", + "hud.settings.invert_mouse_y_axis": "Invert Mouse Y Axis", + "hud.settings.invert_controller_y_axis": "Invert Controller Y Axis", + "hud.settings.enable_mouse_smoothing": "Camera Smoothing", + "hud.settings.free_look_behavior": "Free look behavior", + "hud.settings.auto_walk_behavior": "Auto walk behavior", + "hud.settings.camera_clamp_behavior": "Camera clamp behavior", + "hud.settings.player_physics_behavior": "Player physics (experimental)", + "hud.settings.stop_auto_walk_on_input": "Stop auto walk on movement", + "hud.settings.auto_camera": "Auto camera", + "hud.settings.reset_gameplay": "Reset to Defaults", + + "hud.settings.view_distance": "View Distance", + "hud.settings.sprites_view_distance": "Sprites View Distance", + "hud.settings.figures_view_distance": "Entities View Distance", + "hud.settings.maximum_fps": "Maximum FPS", + "hud.settings.present_mode": "Present Mode", + "hud.settings.present_mode.fifo": "Fifo", + "hud.settings.present_mode.mailbox": "Mailbox", + "hud.settings.present_mode.immediate": "Immediate", + "hud.settings.fov": "Field of View (deg)", + "hud.settings.gamma": "Gamma", + "hud.settings.exposure": "Exposure", + "hud.settings.ambiance": "Ambiance Brightness", + "hud.settings.antialiasing_mode": "AntiAliasing Mode", + "hud.settings.upscale_factor": "Internal Resolution", + "hud.settings.cloud_rendering_mode": "Cloud Rendering Mode", + "hud.settings.fluid_rendering_mode": "Fluid Rendering Mode", + "hud.settings.fluid_rendering_mode.cheap": "Cheap", + "hud.settings.fluid_rendering_mode.shiny": "Shiny", + "hud.settings.cloud_rendering_mode.minimal": "Minimal", + "hud.settings.cloud_rendering_mode.low": "Low", + "hud.settings.cloud_rendering_mode.medium": "Medium", + "hud.settings.cloud_rendering_mode.high": "High", + "hud.settings.cloud_rendering_mode.ultra": "Ultra", + "hud.settings.fullscreen": "Fullscreen", + "hud.settings.fullscreen_mode": "Fullscreen Mode", + "hud.settings.fullscreen_mode.exclusive": "Exclusive", + "hud.settings.fullscreen_mode.borderless": "Borderless", + "hud.settings.gpu_profiler": "Enable GPU timing (not supported everywhere)", + "hud.settings.particles": "Particles", + "hud.settings.lossy_terrain_compression": "Lossy terrain compression", + "hud.settings.resolution": "Resolution", + "hud.settings.bit_depth": "Bit Depth", + "hud.settings.refresh_rate": "Refresh Rate", + "hud.settings.lighting_rendering_mode": "Lighting Rendering Mode", + "hud.settings.lighting_rendering_mode.ashikhmin": "Type A - High ", + "hud.settings.lighting_rendering_mode.blinnphong": "Type B - Medium", + "hud.settings.lighting_rendering_mode.lambertian": "Type L - Cheap", + "hud.settings.shadow_rendering_mode": "Shadow Rendering Mode", + "hud.settings.shadow_rendering_mode.none": "None", + "hud.settings.shadow_rendering_mode.cheap": "Cheap", + "hud.settings.shadow_rendering_mode.map": "Map", + "hud.settings.shadow_rendering_mode.map.resolution": "Resolution", + "hud.settings.lod_detail": "LoD Detail", + "hud.settings.save_window_size": "Save window size", + "hud.settings.reset_graphics": "Reset to Defaults", + + + "hud.settings.master_volume": "Master Volume", + "hud.settings.inactive_master_volume_perc": "Inactive Window Volume", + "hud.settings.music_volume": "Music Volume", + "hud.settings.sound_effect_volume": "Sound Effects Volume", + "hud.settings.audio_device": "Audio Device", + "hud.settings.reset_sound": "Reset to Defaults", + + "hud.settings.english_fallback": "Display English for missing translations", + + "hud.settings.awaitingkey": "Press a key...", + "hud.settings.unbound": "None", + "hud.settings.reset_keybinds": "Reset to Defaults", + + "hud.settings.chat_tabs": "Chat Tabs", + "hud.settings.label": "Label:", + "hud.settings.delete": "Delete", + "hud.settings.show_all": "Show all", + "hud.settings.messages": "Messages", + "hud.settings.activity": "Activity", + "hud.settings.death": "Death", + "hud.settings.group": "Group", + "hud.settings.faction": "Faction", + "hud.settings.world": "World", + "hud.settings.region": "Region", + "hud.settings.say": "Say", + "hud.settings.none": "None", + "hud.settings.all": "All", + "hud.settings.group_only": "Group only", + "hud.settings.reset_chat" : "Reset to Defaults", + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/hud/map.ron b/assets/voxygen/i18n/sv/hud/map.ron new file mode 100644 index 0000000000..5c30f4f22c --- /dev/null +++ b/assets/voxygen/i18n/sv/hud/map.ron @@ -0,0 +1,35 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + // Map and Questlog + "hud.map.map_title": "Map", + "hud.map.qlog_title": "Quests", + "hud.map.topo_map": "Topographic", + "hud.map.difficulty": "Difficulty", + "hud.map.towns": "Towns", + "hud.map.castles": "Castles", + "hud.map.dungeons": "Dungeons", + "hud.map.caves": "Caves", + "hud.map.cave": "Cave", + "hud.map.peaks": "Mountains", + "hud.map.voxel_map": "Voxel map", + "hud.map.trees": "Giant Trees", + "hud.map.tree": "Giant Tree", + "hud.map.town": "Town", + "hud.map.castle": "Castle", + "hud.map.dungeon": "Dungeon", + "hud.map.difficulty_dungeon": "Dungeon\n\nDifficulty: {difficulty}", + "hud.map.drag": "Drag", + "hud.map.zoom": "Zoom", + "hud.map.mid_click": "Set Waypoint", + "hud.map.recenter": "Recenter", + "hud.map.marked_location": "Marked Location", + "hud.map.marked_location_remove": "Click to remove", + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/hud/misc.ron b/assets/voxygen/i18n/sv/hud/misc.ron new file mode 100644 index 0000000000..04b74ef477 --- /dev/null +++ b/assets/voxygen/i18n/sv/hud/misc.ron @@ -0,0 +1,54 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + "hud.do_not_show_on_startup": "Don't show this on Startup", + "hud.show_tips": "Show Tips", + "hud.quests": "Quests", + "hud.you_died": "You Died", + "hud.waypoint_saved": "Waypoint Saved", + "hud.sp_arrow_txt": "SP", + "hud.inventory_full": "Inventory Full", + + "hud.press_key_to_show_keybindings_fmt": "[{key}] Keybindings", + "hud.press_key_to_toggle_lantern_fmt": "[{key}] Lantern", + "hud.press_key_to_show_debug_info_fmt": "Press {key} to show debug info", + "hud.press_key_to_toggle_keybindings_fmt": "Press {key} to toggle keybindings", + "hud.press_key_to_toggle_debug_info_fmt": "Press {key} to toggle debug info", + + // Respawn message + "hud.press_key_to_respawn": r#"Press {key} to respawn at the last campfire you visited."#, + + // Tutorial Button + "hud.tutorial_btn": r#"Tutorial"#, + "hud.tutorial_click_here": r#"Press [ {key} ] to free your cursor and click this button!"#, + "hud.tutorial_elements": r#"Crafting"#, + +"hud.temp_quest_headline": r#"Greetings Traveller!"#, +"hud.temp_quest_text": r#"To begin your journey you could start looking through this village and gather some supplies. + +You are welcome to take whatever you need on your journey! + +Look at the bottom right of the screen to find various things like your bag, the crafting menu and the map. + +The crafting menu allows you to create armor, weapons, food and much more! + +The wild animals all around town are a great source of Leather Scraps to create some protection against the dangers of the world. + +Whenever you feel ready, try to get even better equipment from the many challenges marked on your map! +"#, + + "hud.spell": "Spells", + // Diary + "hud.diary": "Diary", + + "hud.free_look_indicator": "Free look active. Press {key} to disable.", + "hud.camera_clamp_indicator": "Camera vertical clamp active. Press {key} to disable.", + "hud.auto_walk_indicator": "Auto walk/swim active", + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/hud/sct.ron b/assets/voxygen/i18n/sv/hud/sct.ron new file mode 100644 index 0000000000..e044a9ebb4 --- /dev/null +++ b/assets/voxygen/i18n/sv/hud/sct.ron @@ -0,0 +1,14 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + // SCT outputs + "hud.sct.experience": "{amount} Exp", + "hud.sct.block": "BLOCKED", + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/hud/social.ron b/assets/voxygen/i18n/sv/hud/social.ron new file mode 100644 index 0000000000..576f0bee35 --- /dev/null +++ b/assets/voxygen/i18n/sv/hud/social.ron @@ -0,0 +1,22 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + "hud.social": "Other Players", + "hud.social.online": "Online:", + "hud.social.friends": "Friends", + "hud.social.not_yet_available": "Not yet available", + "hud.social.faction": "Faction", + "hud.social.play_online_fmt": "{nb_player} player(s) online", + "hud.social.name": "Name", + "hud.social.level": "Level", + "hud.social.zone": "Zone", + "hud.social.account": "Account", + }, + + + vector_map: { + } +) + diff --git a/assets/voxygen/i18n/sv/hud/trade.ron b/assets/voxygen/i18n/sv/hud/trade.ron new file mode 100644 index 0000000000..3298ff71aa --- /dev/null +++ b/assets/voxygen/i18n/sv/hud/trade.ron @@ -0,0 +1,30 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + "hud.trade.trade_window": "Trade window", + "hud.trade.phase1_description": "Drag the items you want to trade\n into the corresponding area.", + "hud.trade.phase2_description": "The trade is now locked to give you\n time to review it.", + /// Phase3 should only be visible for a few milliseconds if everything is working properly, but is included for completeness + "hud.trade.phase3_description": "Trade is being processed.", + "hud.trade.persons_offer": "{playername}'s offer", + "hud.trade.has_accepted": "{playername}\nhas accepted", + "hud.trade.accept": "Accept", + "hud.trade.decline": "Decline", + "hud.trade.invite_sent": "Trade request sent to {playername}.", + "hud.trade.result.completed": "Trade completed successfully.", + "hud.trade.result.declined": "Trade declined.", + "hud.trade.result.nospace": "Not enough space to complete the trade.", + "hud.trade.buy_price": "Buy price", + "hud.trade.sell_price": "Sell Price", + "hud.trade.coin": "coin(s)", + "hud.trade.tooltip_hint_1": "", + "hud.trade.tooltip_hint_2": "", + }, + + + vector_map: { + } +) + diff --git a/assets/voxygen/i18n/sv/main.ron b/assets/voxygen/i18n/sv/main.ron new file mode 100644 index 0000000000..6bf3f4da12 --- /dev/null +++ b/assets/voxygen/i18n/sv/main.ron @@ -0,0 +1,70 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + /// Start Main screen section + "main.username": "Username", + "main.server": "Server", + "main.password": "Password", + "main.connecting": "Connecting", + "main.creating_world": "Creating world", + "main.tip": "Tip:", + + // Welcome notice that appears the first time Veloren is started + "main.notice": r#"Welcome to the alpha version of Veloren! + +Before you dive into the fun, please keep a few things in mind: + +- This is a very early alpha. Expect bugs, extremely unfinished gameplay, unpolished mechanics, and missing features. + +- If you have constructive feedback or bug reports, you can contact us via Reddit, GitLab, or our community Discord server. + +- Veloren is licensed under the GPL 3 open-source licence. That means you're free to play, modify, and redistribute the game however + you wish (provided derived work is also under GPL 3). + +- Veloren is a non-profit community project, and everybody working on it is a volunteer. +If you like what you see, you're welcome to join the development or art teams! + +Thanks for taking the time to read this notice, we hope you enjoy the game! + +~ The Veloren Devs"#, + + // Login process description + "main.login_process": r#"Information on the Login Process: + +Please note that you need an account +to play on auth-enabled servers. + +You can create an account over at + +https://veloren.net/account/."#, + "main.login.server_not_found": "Server not found", + "main.login.authentication_error": "Auth error on server", + "main.login.internal_error": "Internal error on client (most likely, player character was deleted)", + "main.login.failed_auth_server_url_invalid": "Failed to connect to auth server", + "main.login.insecure_auth_scheme": "The auth Scheme HTTP is NOT supported. It's insecure! For development purposes, HTTP is allowed for 'localhost' or debug builds", + "main.login.server_full": "Server is full", + "main.login.untrusted_auth_server": "Auth server not trusted", + "main.login.outdated_client_or_server": "ServerWentMad: Probably versions are incompatible, check for updates.", + "main.login.timeout": "Timeout: Server did not respond in time. (Overloaded or network issues).", + "main.login.server_shut_down": "Server shut down", + "main.login.network_error": "Network error", + "main.login.network_wrong_version": "Mismatched server and client version, please update your game client.", + "main.login.failed_sending_request": "Request to Auth server failed", + "main.login.invalid_character": "The selected character is invalid", + "main.login.client_crashed": "Client crashed", + "main.login.not_on_whitelist": "You need a Whitelist entry by an Admin to join", + "main.login.banned": "You have been banned with the following reason", + "main.login.kicked": "You have been kicked with the following reason", + "main.login.select_language": "Select a language", + "main.login.client_version": "Client Version", + "main.login.server_version": "Server Version", + "main.servers.select_server": "Select a server", + /// End Main screen section + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/skills.ron b/assets/voxygen/i18n/sv/skills.ron new file mode 100644 index 0000000000..93ae9ffb7e --- /dev/null +++ b/assets/voxygen/i18n/sv/skills.ron @@ -0,0 +1,246 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + "hud.rank_up": "New Skillpoint", + "hud.skill.sp_available": "{number} SP available", + "hud.skill.not_unlocked": "Not yet unlocked", + "hud.skill.req_sp": "\n\nRequires {number} SP", + // Skills + // General + "hud.skill.inc_health_title": "Increase Health", + "hud.skill.inc_health": "Increases max health by 5{SP}", + "hud.skill.inc_stam_title": "Increase Stamina", + "hud.skill.inc_stam": "Increases max stamina by 5{SP}", + "hud.skill.unlck_sword_title": "Unlock Sword", + "hud.skill.unlck_sword": "Unlocks sword skill tree{SP}", + "hud.skill.unlck_axe_title": "Unlock Axe", + "hud.skill.unlck_axe": "Unlocks axe skill tree{SP}", + "hud.skill.unlck_hammer_title": "Unlock Hammer", + "hud.skill.unlck_hammer": "Unlocks hammer skill tree{SP}", + "hud.skill.unlck_bow_title": "Unlock Bow", + "hud.skill.unlck_bow": "Unlocks bow skill tree{SP}", + "hud.skill.unlck_staff_title": "Unlock Staff", + "hud.skill.unlck_staff": "Unlocks staff skill tree{SP}", + "hud.skill.unlck_sceptre_title": "Unlock Sceptre", + "hud.skill.unlck_sceptre": "Unlocks sceptre skill tree{SP}", + "hud.skill.dodge_title": "Dodge", + "hud.skill.dodge": "Dodge rolls are triggered with middle-click, and grant temporary immunity to melee attacks (iframes) while you're rolling.", + "hud.skill.roll_stamina_title": "Roll Stamina Cost", + "hud.skill.roll_stamina": "Rolling uses 10% less stamina{SP}", + "hud.skill.roll_speed_title": "Rolling Speed", + "hud.skill.roll_speed": "Roll 10% faster{SP}", + "hud.skill.roll_dur_title": "Rolling Duration", + "hud.skill.roll_dur": "Roll for 10% more time{SP}", + "hud.skill.climbing_title": "Climbing", + "hud.skill.climbing": "Jumping higher", + "hud.skill.climbing_cost_title": "Climbing Cost", + "hud.skill.climbing_cost": "Climbing uses 20% less stamina{SP}", + "hud.skill.climbing_speed_title": "Climbing Speed", + "hud.skill.climbing_speed": "Climb 20% faster{SP}", + "hud.skill.swim_title": "Swimming", + "hud.skill.swim": "Moving in wet environment", + "hud.skill.swim_speed_title": "Swimming Speed", + "hud.skill.swim_speed": "Swim 40% faster{SP}", + // Sceptre + "hud.skill.sc_lifesteal_title": "Lifesteal Beam", + "hud.skill.sc_lifesteal": "Drain the life from your enemies", + "hud.skill.sc_lifesteal_damage_title": "Damage", + "hud.skill.sc_lifesteal_damage": "Deal 20% more damage{SP}", + "hud.skill.sc_lifesteal_range_title": "Range", + "hud.skill.sc_lifesteal_range": "Your beam reaches 20% further{SP}", + "hud.skill.sc_lifesteal_lifesteal_title": "Lifesteal", + "hud.skill.sc_lifesteal_lifesteal": "Convert an additional 15% of damage into health{SP}", + "hud.skill.sc_lifesteal_regen_title": "Stamina Regen", + "hud.skill.sc_lifesteal_regen": "Replenish your stamina by an additional 20%{SP}", + "hud.skill.sc_heal_title": "Healing Beam", + "hud.skill.sc_heal": "Heal your allies using the blood of your enemies", + "hud.skill.sc_heal_heal_title": "Heal", + "hud.skill.sc_heal_heal": "Increases the amount you heal others by 20%{SP}", + "hud.skill.sc_heal_cost_title": "Stamina Cost", + "hud.skill.sc_heal_cost": "Healing others requires 20% less stamina{SP}", + "hud.skill.sc_heal_range_title": "Range", + "hud.skill.sc_heal_range": "Your beam reachs 20% further{SP}", + "hud.skill.sc_wardaura_unlock_title": "Warding Aura Unlock", + "hud.skill.sc_wardaura_unlock": "Allows you to ward your allies against enemy attacks{SP}", + "hud.skill.sc_wardaura_strength_title": "Strength", + "hud.skill.sc_wardaura_strength": "The strength of your protection increases by 15%{SP}", + "hud.skill.sc_wardaura_duration_title": "Duration", + "hud.skill.sc_wardaura_duration": "The effects of your ward last 20% longer{SP}", + "hud.skill.sc_wardaura_range_title": "Radius", + "hud.skill.sc_wardaura_range": "Your ward reaches 25% further{SP}", + "hud.skill.sc_wardaura_cost_title": "Stamina Cost", + "hud.skill.sc_wardaura_cost": "Creating the ward requries 15% less energy{SP}", + // Staff + "hud.skill.st_shockwave_range_title" : "Shockwave Range", + "hud.skill.st_shockwave_range" : "throw things that used to be out of reach, range increased 20%{SP}", + "hud.skill.st_shockwave_cost_title" : "Shockwave Cost", + "hud.skill.st_shockwave_cost" : "Decreases the energy cost to throw helpless villagers by 20%{SP}", + "hud.skill.st_shockwave_knockback_title" : "Shockwave Knockback", + "hud.skill.st_shockwave_knockback" : "Increases throw potential by 30%{SP}", + "hud.skill.st_shockwave_damage_title" : "Shockwave Damage", + "hud.skill.st_shockwave_damage" : "Increases the damage done by 30%{SP}", + "hud.skill.st_shockwave_unlock_title" : "Shockwave Unlock", + "hud.skill.st_shockwave_unlock" : "Unlocks the ability to throw enemies away using fire{SP}", + "hud.skill.st_flamethrower_title" : "Flamethrower", + "hud.skill.st_flamethrower" : "Throws fire, cook'em all", + "hud.skill.st_flame_velocity_title" : "Flame Velocity", + "hud.skill.st_flame_velocity" : "Gets the fire there faster, 25% faster{SP}", + "hud.skill.st_flamethrower_range_title" : "Flamethrower Range", + "hud.skill.st_flamethrower_range" : "For when the flames just won't reach, they go 25% further{SP}", + "hud.skill.st_energy_drain_title" : "Energy Drain", + "hud.skill.st_energy_drain" : "Decreases the rate energy is drained by 20%{SP}", + "hud.skill.st_flamethrower_damage_title" : "Flamethrower Damage", + "hud.skill.st_flamethrower_damage" : "Increases damage by 30%{SP}", + "hud.skill.st_explosion_radius_title" : "Explosion Radius", + "hud.skill.st_explosion_radius" : "Bigger is better, increases explosion radius by 15%{SP}", + "hud.skill.st_stamina_regen_title" : "Stamina Regen", + "hud.skill.st_stamina_regen" : "Increases stamina gain by 20%{SP}", + "hud.skill.st_fireball_title" : "Fireball", + "hud.skill.st_fireball" : "Shoots a fireball that explodes on impact", + "hud.skill.st_damage_title" : "Damage", + "hud.skill.st_damage" : "Increases damage by 20%{SP}", + // Bow + "hud.skill.bow_projectile_speed_title" : "Projectile Speed", + "hud.skill.bow_projectile_speed" : "Allows you to shoot arrows further, faster, by 30%{SP}", + "hud.skill.bow_charged_title" : "Charged Shoot", + "hud.skill.bow_charged" : "Because you waited longer", + "hud.skill.bow_charged_damage_title" : "Charged Damage", + "hud.skill.bow_charged_damage" : "Increases damage by 20%{SP}", + "hud.skill.bow_charged_energy_regen_title" : "Charged Regen", + "hud.skill.bow_charged_energy_regen" : "Increases stamina recovery by 20%{SP}", + "hud.skill.bow_charged_knockback_title" : "Charged Knockback", + "hud.skill.bow_charged_knockback" : "Knock enemies further back by 20%{SP}", + "hud.skill.bow_charged_speed_title" : "Charged Speed", + "hud.skill.bow_charged_speed" : "Increases the rate that you charge the attack by 10%{SP}", + "hud.skill.bow_charged_move_title" : "Charged Move Speed", + "hud.skill.bow_charged_move" : "Increases how fast you can shuffle while charging the attack by 10%{SP}", + "hud.skill.bow_repeater_title" : "Repeater", + "hud.skill.bow_repeater" : "Shoots faster the longer you fire for", + "hud.skill.bow_repeater_damage_title" : "Repeater Damage", + "hud.skill.bow_repeater_damage" : "Increases the damage done by 20%{SP}", + "hud.skill.bow_repeater_cost_title" : "Repeater Cost", + "hud.skill.bow_repeater_cost" : "Decreases the energy cost to become a repeater by 20%{SP}", + "hud.skill.bow_repeater_speed_title" : "Repeater Speed", + "hud.skill.bow_repeater_speed" : "Increases the rate at which you fire arrows by 20%{SP}", + "hud.skill.bow_shotgun_unlock_title" : "Unlocks Shotgun", + "hud.skill.bow_shotgun_unlock" : "Unlocks ability to fire multiple arrows at once{SP}", + "hud.skill.bow_shotgun_damage_title" : "Shotgun Damage", + "hud.skill.bow_shotgun_damage" : "Increases the damage done by 20%{SP}", + "hud.skill.bow_shotgun_cost_title" : "Shotgun Cost", + "hud.skill.bow_shotgun_cost" : "Decreases the cost of shotgun by 20%{SP}", + "hud.skill.bow_shotgun_arrow_count_title" : "Shotgun Arrows", + "hud.skill.bow_shotgun_arrow_count" : "Increases the number of arrows in the burst by 1{SP}", + "hud.skill.bow_shotgun_spread_title" : "Shotgun Spread", + "hud.skill.bow_shotgun_spread" : "Decreases the spread of the arrows by 20%{SP}", + // Hammer + "hud.skill.hmr_leap_radius_title" : "Leap Radius", + "hud.skill.hmr_leap_radius" : "Increases attack radius on ground slam by 1 meter{SP}", + "hud.skill.hmr_leap_distance_title" : "Leap Distance", + "hud.skill.hmr_leap_distance" : "Increases distance of leap by 25%{SP}", + "hud.skill.hmr_leap_cost_title" : "Leap Cost", + "hud.skill.hmr_leap_cost" : "Decreases cost of leap by 25%{SP}", + "hud.skill.hmr_leap_knockback_title" : "Leap Knockback", + "hud.skill.hmr_leap_knockback" : "Increases knockback from leap by 50%{SP}", + "hud.skill.hmr_leap_damage_title" : "Leap Damage", + "hud.skill.hmr_leap_damage" : "Increases damage of leap by 40%{SP}", + "hud.skill.hmr_unlock_leap_title" : "Unlock Leap", + "hud.skill.hmr_unlock_leap" : "Unlocks a leap{SP}", + "hud.skill.hmr_charged_melee_title" : "Charged Melee", + "hud.skill.hmr_charged_melee" : "Melee but with charge", + "hud.skill.hmr_charged_rate_title" : "Charge Rate", + "hud.skill.hmr_charged_rate" : "Increases the rate that you charge the swing by 25%{SP}", + "hud.skill.hmr_charged_melee_nrg_drain_title" : "Charged Melee Energy Drain", + "hud.skill.hmr_charged_melee_nrg_drain" : "Decreases the rate energy drains when charging by 25%{SP}", + "hud.skill.hmr_charged_melee_damage_title" : "Charged Melee Damage", + "hud.skill.hmr_charged_melee_damage" : "Increases the damage of the charged swing by 25%{SP}", + "hud.skill.hmr_charged_melee_knockback_title" : "Charged Melee Knockback", + "hud.skill.hmr_charged_melee_knockback" : "Massively increases throw potential of swing by 50%{SP}", + "hud.skill.hmr_single_strike_title" : "Single Strike", + "hud.skill.hmr_single_strike" : "As single as you are", + "hud.skill.hmr_single_strike_regen_title" : "Single Strike Regen", + "hud.skill.hmr_single_strike_regen" : "Increases stamina gain with each successive strike{SP}", + "hud.skill.hmr_single_strike_speed_title" : "Single Strike Speed", + "hud.skill.hmr_single_strike_speed" : "Increases the attack speed with each successive strike{SP}", + "hud.skill.hmr_single_strike_damage_title" : "Single Strike Damage", + "hud.skill.hmr_single_strike_damage" : "Increases the damage with each successive strike{SP}", + "hud.skill.hmr_single_strike_knockback_title" : "Single Strike Knockback", + "hud.skill.hmr_single_strike_knockback" : "Increase throw potential of swings by 50%{SP}", + "hud.skill." : "", + // Sword + "hud.skill.sw_trip_str_title": "Triple Strike", + "hud.skill.sw_trip_str": "Strike, up to three times", + "hud.skill.sw_trip_str_combo_title": "Triple Strike Combo", + "hud.skill.sw_trip_str_combo": "Unlocks combo scaling on triple strike{SP}", + "hud.skill.sw_trip_str_dmg_title": "Triple Strike Damage", + "hud.skill.sw_trip_str_dmg": "Increases the damage each successive strike does{SP}", + "hud.skill.sw_trip_str_sp_title": "Triple Strike Speed", + "hud.skill.sw_trip_str_sp": "Increases attack speed gained by each successive strike{SP}", + "hud.skill.sw_trip_str_reg_title": "Triple Strike Regen", + "hud.skill.sw_trip_str_reg": "Increases stamina gain on each successive strike{SP}", + "hud.skill.sw_dash_title": "Dash", + "hud.skill.sw_dash": "Pin through your enemies", + "hud.skill.sw_dash_dmg_title": "Dash Damage", + "hud.skill.sw_dash_dmg": "Increases initial damage of the dash by 20%{SP}", + "hud.skill.sw_dash_drain_title": "Dash Drain", + "hud.skill.sw_dash_drain": "Decreases the rate energy is drained while dashing by 25%{SP}", + "hud.skill.sw_dash_cost_title": "Dash Cost", + "hud.skill.sw_dash_cost": "Decreases the initial cost of the dash by 25%{SP}", + "hud.skill.sw_dash_speed_title": "Dash Speed", + "hud.skill.sw_dash_speed": "Increases how fast you go while dashing by 30%{SP}", + "hud.skill.sw_dash_charge_through_title": "Charge Through", + "hud.skill.sw_dash_charge_through": "Allows you to charge through the first enemies you hit{SP}", + "hud.skill.sw_dash_scale_title": "Dash Scaling Damage", + "hud.skill.sw_dash_scale": "Increases the damage scaling from the dash by 20%{SP}", + "hud.skill.sw_spin_title": "Spin Unlock", + "hud.skill.sw_spin": "Unlocks the sword spin{SP}", + "hud.skill.sw_spin_dmg_title": "Spin Damage", + "hud.skill.sw_spin_dmg": "Increases the damage done by 40%{SP}", + "hud.skill.sw_spin_spd_title": "Spin Speed", + "hud.skill.sw_spin_spd": "Increase the speed at which you spin by 25%{SP}", + "hud.skill.sw_spin_cost_title": "Spin Cost", + "hud.skill.sw_spin_cost": "Decreases the energy cost of each spin by 25%{SP}", + "hud.skill.sw_spin_spins_title": "Spin Spins", + "hud.skill.sw_spin_spins": "Increases the number of times you can spin{SP}", + "hud.skill.sw_interrupt_title": "Interrupting Attacks", + "hud.skill.sw_interrupt": "Allows you to immediately cancel an attack with another attack{SP}", + // Axe + "hud.skill.axe_double_strike_title": "Double Strike", + "hud.skill.axe_double_strike": "Chop down those villains", + "hud.skill.axe_double_strike_combo_title": "Double Strike Combo", + "hud.skill.axe_double_strike_combo": "Unlocks a second strike{SP}", + "hud.skill.axe_double_strike_damage_title": "Double Strike Damage", + "hud.skill.axe_double_strike_damage": "Increases the damage dealt in each successive strike{SP}", + "hud.skill.axe_double_strike_speed_title": "Double Strike Speed", + "hud.skill.axe_double_strike_speed": "Increases the attack speed with each successive strike{SP}", + "hud.skill.axe_double_strike_regen_title": "Double Strike Regen", + "hud.skill.axe_double_strike_regen": "Increases stamina gain with each successive strike{SP}", + "hud.skill.axe_spin_title": "Axe Spin", + "hud.skill.axe_spin": "You spin it right round ...", + "hud.skill.axe_infinite_axe_spin_title": "Infinite Axe Spin", + "hud.skill.axe_infinite_axe_spin": "Spin for as long as you have energy{SP}", + "hud.skill.axe_spin_damage_title": "Spin Damage", + "hud.skill.axe_spin_damage": "Increases the damage each spin does by 30%{SP}", + "hud.skill.axe_spin_helicopter_title": "Spin Helicopter", + "hud.skill.axe_spin_helicopter": "You fall a little slower while spinning{SP}", + "hud.skill.axe_spin_speed_title": "Spin Speed", + "hud.skill.axe_spin_speed": "Increases your spin speed by 25%{SP}", + "hud.skill.axe_spin_cost_title": "Spin Cost", + "hud.skill.axe_spin_cost": "Decreases stamina cost of spinning by 25%{SP}", + "hud.skill.axe_unlock_leap_title": "Unlock Leap", + "hud.skill.axe_unlock_leap": "Unlocks a leap spin{SP}", + "hud.skill.axe_leap_damage_title": "Leap Damage", + "hud.skill.axe_leap_damage": "Increases damage of leap by 35%{SP}", + "hud.skill.axe_leap_knockback_title": "Leap Knockback", + "hud.skill.axe_leap_knockback": "Increases knockback from leap by 40%{SP}", + "hud.skill.axe_leap_cost_title": "Leap Cost", + "hud.skill.axe_leap_cost": "Decreases cost of leap by 25%{SP}", + "hud.skill.axe_leap_distance_title": "Leap Distance", + "hud.skill.axe_leap_distance": "Increases distance of leap by 20%{SP}", + }, + + + vector_map: { + } +) diff --git a/assets/voxygen/i18n/sv/template.ron b/assets/voxygen/i18n/sv/template.ron new file mode 100644 index 0000000000..f0d8b704da --- /dev/null +++ b/assets/voxygen/i18n/sv/template.ron @@ -0,0 +1,12 @@ +/// WARNING: Localization files shall be saved in UTF-8 format without BOM + +/// Localization for "global" English +( + string_map: { + + }, + + + vector_map: { + } +)