From 71c07734f752223113afe4ef51e8a9d91572731d Mon Sep 17 00:00:00 2001 From: Joshua Barretto Date: Sat, 13 Mar 2021 16:54:14 +0000 Subject: [PATCH] Slightly increase block-hop height for better airship block-hopping --- common/sys/src/phys.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/sys/src/phys.rs b/common/sys/src/phys.rs index a7e10c92d1..1d3c008ade 100644 --- a/common/sys/src/phys.rs +++ b/common/sys/src/phys.rs @@ -988,7 +988,7 @@ fn cylinder_voxel_collision<'a, T: BaseVol + ReadVol>( // .unwrap_or(false)) // ...and there is a collision with a block beneath our current hitbox... && collision_with( - pos.0 + resolve_dir - Vec3::unit_z() * 1.05, + pos.0 + resolve_dir - Vec3::unit_z() * 1.25, &terrain, block_true, near_iter.clone(),