From 44862d0acc5c50df8da6bcf6ba33189d79ed119b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Piotr=20Korg=C3=B3l?= Date: Fri, 28 Jun 2019 18:58:47 +0200 Subject: [PATCH] Fix spawning few entities at once --- server/src/cmd.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server/src/cmd.rs b/server/src/cmd.rs index 5d09567c94..b92f11c520 100644 --- a/server/src/cmd.rs +++ b/server/src/cmd.rs @@ -262,8 +262,8 @@ fn handle_spawn(server: &mut Server, entity: EcsEntity, args: String, action: &C match server.state.read_component_cloned::(entity) { Some(mut pos) => { pos.0.x += 1.0; // Temp fix TODO: Solve NaN issue with positions of pets - let body = kind_to_body(id); for _ in 0..amount { + let body = kind_to_body(id); server .create_npc(pos, get_npc_name(id), body) .with(agent)