From 7a58f0c425a12b28b22e561f635f1f8a7a759805 Mon Sep 17 00:00:00 2001
From: Sam <samuelkeiffer@gmail.com>
Date: Mon, 31 Aug 2020 18:33:22 -0500
Subject: [PATCH] Placeholder animation for beam attack.

---
 voxygen/src/scene/figure/mod.rs | 16 ++++++++++++++++
 1 file changed, 16 insertions(+)

diff --git a/voxygen/src/scene/figure/mod.rs b/voxygen/src/scene/figure/mod.rs
index 12ba45ec99..c799e24ebb 100644
--- a/voxygen/src/scene/figure/mod.rs
+++ b/voxygen/src/scene/figure/mod.rs
@@ -972,6 +972,22 @@ impl FigureMgr {
                                 skeleton_attr,
                             )
                         },
+                        CharacterState::BasicBeam(_) => {
+                            anim::character::ChargeAnimation::update_skeleton(
+                                &target_base,
+                                (
+                                    active_tool_kind,
+                                    second_tool_kind,
+                                    vel.0.magnitude(),
+                                    ori,
+                                    state.last_ori,
+                                    time,
+                                ),
+                                state.state_time,
+                                &mut state_animation_rate,
+                                skeleton_attr,
+                            )
+                        },
                         CharacterState::ComboMelee(s) => {
                             let stage_index = (s.stage - 1) as usize;
                             let stage_time = s.timer.as_secs_f64();