From 7ae8881b3250fb68960d43d1358df9948f91990f Mon Sep 17 00:00:00 2001 From: Joshua Barretto Date: Sun, 17 May 2020 14:06:32 +0100 Subject: [PATCH] Made figure placement correct with warping --- assets/voxygen/shaders/figure-vert.glsl | 2 ++ 1 file changed, 2 insertions(+) diff --git a/assets/voxygen/shaders/figure-vert.glsl b/assets/voxygen/shaders/figure-vert.glsl index c84139f353..e39718670b 100644 --- a/assets/voxygen/shaders/figure-vert.glsl +++ b/assets/voxygen/shaders/figure-vert.glsl @@ -42,6 +42,8 @@ void main() { combined_mat * vec4(pos, 1)).xyz; + f_pos.z -= 25.0 * pow(distance(focus_pos.xy, f_pos.xy) / view_distance.x, 20.0); + f_col = vec3((uvec3(v_col) >> uvec3(0, 8, 16)) & uvec3(0xFFu)) / 255.0; f_ao = float(v_ao_bone & 0x3u) / 4.0;