diff --git a/assets/common/loot_tables/creature/bat.ron b/assets/common/loot_tables/creature/bat.ron index 3fee169125..b00802f6e8 100644 --- a/assets/common/loot_tables/creature/bat.ron +++ b/assets/common/loot_tables/creature/bat.ron @@ -1,8 +1,4 @@ [ - // halloween event loot - (2.0, Item("common.items.food.pumpkin_spice_brew")), - (5.0, Item("common.items.food.honeycorn")), - // crafting (1.0, Item("common.items.crafting_ing.hide.animal_hide")), (1.0, Item("common.items.crafting_ing.animal_misc.sharp_fang")), diff --git a/assets/world/wildlife/spawn/desert/hot.ron b/assets/world/wildlife/spawn/desert/hot.ron index ad6a707e1b..ecdea277ce 100644 --- a/assets/world/wildlife/spawn/desert/hot.ron +++ b/assets/world/wildlife/spawn/desert/hot.ron @@ -20,7 +20,7 @@ SpawnEntry ( (1, (1, 1, "common.entity.wild.peaceful.holladon")), (1, (1, 1, "common.entity.wild.peaceful.porcupine")), (1, (1, 1, "common.entity.wild.peaceful.pangolin")), - (1, (4, 8, "common.entity.wild.aggressive.bat")), + (1, (2, 4, "common.entity.wild.aggressive.bat")), ], spawn_mode: Land, day_period: [Night], diff --git a/assets/world/wildlife/spawn/jungle/rainforest_area.ron b/assets/world/wildlife/spawn/jungle/rainforest_area.ron index 03e0f4886d..d4da9f0c2c 100644 --- a/assets/world/wildlife/spawn/jungle/rainforest_area.ron +++ b/assets/world/wildlife/spawn/jungle/rainforest_area.ron @@ -22,7 +22,7 @@ SpawnEntry ( groups: [ (5, (1, 1, "common.entity.wild.peaceful.quokka")), (1, (1, 1, "common.entity.wild.peaceful.tortoise")), - (5, (4, 8, "common.entity.wild.aggressive.bat")), + (5, (2, 4, "common.entity.wild.aggressive.bat")), ], spawn_mode: Land, day_period: [Night], diff --git a/assets/world/wildlife/spawn/temperate/rainforest.ron b/assets/world/wildlife/spawn/temperate/rainforest.ron index 09ef34c004..0ba2ae64c2 100644 --- a/assets/world/wildlife/spawn/temperate/rainforest.ron +++ b/assets/world/wildlife/spawn/temperate/rainforest.ron @@ -45,7 +45,7 @@ SpawnEntry ( // Pack (5, (1, 3, "common.entity.wild.peaceful.rat")), (5, (1, 3, "common.entity.wild.peaceful.squirrel")), - (10, (4, 8, "common.entity.wild.aggressive.bat")), + (5, (2, 4, "common.entity.wild.aggressive.bat")), ], spawn_mode: Land, day_period: [Night],