diff --git a/assets/common/loot_tables/dungeon/tier-0/boss.ron b/assets/common/loot_tables/dungeon/tier-0/boss.ron index 85a4617e48..1bb03d88e5 100644 --- a/assets/common/loot_tables/dungeon/tier-0/boss.ron +++ b/assets/common/loot_tables/dungeon/tier-0/boss.ron @@ -1,8 +1,11 @@ [ // Weapons - (2.0, LootTable("common.loot_tables.weapons.tier-0")), + (4.0, LootTable("common.loot_tables.weapons.tier-0")), + (0.5, LootTable("common.loot_tables.weapons.tier-1")), // Armor - (2.0, LootTable("common.loot_tables.armor.tier-0")), - (1.0, Item("common.items.armor.misc.neck.scratched")), - (0.5, Item("common.items.armor.misc.head.straw")), + (4.0, LootTable("common.loot_tables.armor.tier-0")), + (0.5, LootTable("common.loot_tables.armor.tier-1")), + // Misc + (2.0, Item("common.items.armor.misc.neck.scratched")), + (1.0, Item("common.items.armor.misc.head.straw")), ] \ No newline at end of file diff --git a/assets/common/loot_tables/dungeon/tier-0/chest.ron b/assets/common/loot_tables/dungeon/tier-0/chest.ron index 4f7a653e59..82b3f709f2 100644 --- a/assets/common/loot_tables/dungeon/tier-0/chest.ron +++ b/assets/common/loot_tables/dungeon/tier-0/chest.ron @@ -1,13 +1,15 @@ [ // Gear - (1.0, LootTable("common.loot_tables.weapons.tier-0")), - (1.0, LootTable("common.loot_tables.armor.tier-0")), + (2.0, LootTable("common.loot_tables.weapons.tier-0")), + (2.0, LootTable("common.loot_tables.armor.tier-0")), + (0.5, LootTable("common.loot_tables.armor.tier-1")), + (0.5, LootTable("common.loot_tables.weapons.tier-1")), // Currency - (3.0, ItemQuantity("common.items.utility.coins", 10, 20)), + (6.0, ItemQuantity("common.items.utility.coins", 10, 20)), // Materials - (1.0, ItemQuantity("common.items.crafting_ing.cloth.linen", 3, 10)), - (1.0, ItemQuantity("common.items.crafting_ing.leather.simple_leather", 3, 10)), - (1.0, ItemQuantity("common.items.mineral.ingot.bronze", 3, 10)), + (2.0, ItemQuantity("common.items.crafting_ing.cloth.linen", 3, 10)), + (2.0, ItemQuantity("common.items.crafting_ing.leather.simple_leather", 3, 10)), + (2.0, ItemQuantity("common.items.mineral.ingot.bronze", 3, 10)), // Consumables - (2.0, LootTable("common.loot_tables.consumable.poor")), + (4.0, LootTable("common.loot_tables.consumable.poor")), ] diff --git a/assets/common/loot_tables/dungeon/tier-1/boss.ron b/assets/common/loot_tables/dungeon/tier-1/boss.ron index 4135deb1e3..42a726c9c2 100644 --- a/assets/common/loot_tables/dungeon/tier-1/boss.ron +++ b/assets/common/loot_tables/dungeon/tier-1/boss.ron @@ -1,7 +1,12 @@ [ // Weapons - (1.0, LootTable("common.loot_tables.weapons.tier-1")), + (4.0, LootTable("common.loot_tables.weapons.tier-1")), + (0.5, LootTable("common.loot_tables.weapons.tier-2")), + (0.2, LootTable("common.loot_tables.weapons.tier-3")), // Armor - (1.0, LootTable("common.loot_tables.armor.tier-1")), - (1.0, Item("common.items.armor.misc.neck.pendant_of_protection")), + (4.0, LootTable("common.loot_tables.armor.tier-1")), + (0.5, LootTable("common.loot_tables.armor.tier-2")), + (0.2, LootTable("common.loot_tables.armor.tier-3")), + // Misc + (2.0, Item("common.items.armor.misc.neck.pendant_of_protection")), ] \ No newline at end of file diff --git a/assets/common/loot_tables/dungeon/tier-1/chest.ron b/assets/common/loot_tables/dungeon/tier-1/chest.ron index e8f758e40e..556c8ec915 100644 --- a/assets/common/loot_tables/dungeon/tier-1/chest.ron +++ b/assets/common/loot_tables/dungeon/tier-1/chest.ron @@ -1,13 +1,15 @@ [ // Gear - (1.0, LootTable("common.loot_tables.weapons.tier-1")), - (1.0, LootTable("common.loot_tables.armor.tier-1")), + (2.0, LootTable("common.loot_tables.weapons.tier-1")), + (2.0, LootTable("common.loot_tables.armor.tier-1")), + (0.5, LootTable("common.loot_tables.weapons.tier-2")), + (0.5, LootTable("common.loot_tables.armor.tier-2")), // Currency - (3.0, ItemQuantity("common.items.utility.coins", 20, 50)), + (6.0, ItemQuantity("common.items.utility.coins", 20, 50)), // Materials - (1.0, ItemQuantity("common.items.crafting_ing.cloth.wool", 3, 10)), - (1.0, ItemQuantity("common.items.crafting_ing.leather.thick_leather", 3, 10)), - (1.0, ItemQuantity("common.items.mineral.ingot.iron", 3, 10)), + (2.0, ItemQuantity("common.items.crafting_ing.cloth.wool", 3, 10)), + (2.0, ItemQuantity("common.items.crafting_ing.leather.thick_leather", 3, 10)), + (2.0, ItemQuantity("common.items.mineral.ingot.iron", 3, 10)), // Consumables - (2.0, LootTable("common.loot_tables.consumable.poor")), + (4.0, LootTable("common.loot_tables.consumable.poor")), ] diff --git a/assets/common/loot_tables/dungeon/tier-2/boss.ron b/assets/common/loot_tables/dungeon/tier-2/boss.ron index 0cf6b9164a..2a17415144 100644 --- a/assets/common/loot_tables/dungeon/tier-2/boss.ron +++ b/assets/common/loot_tables/dungeon/tier-2/boss.ron @@ -2,6 +2,11 @@ // Equipment (5.0, LootTable("common.loot_tables.weapons.tier-2")), (5.0, LootTable("common.loot_tables.armor.tier-2")), + (0.5, LootTable("common.loot_tables.weapons.tier-3")), + (0.5, LootTable("common.loot_tables.armor.tier-3")), + (0.2, LootTable("common.loot_tables.weapons.tier-4")), + (0.2, LootTable("common.loot_tables.armor.tier-4")), + // Misc (2.0, Item("common.items.armor.misc.neck.gem_of_resilience")), // Special Loot (1.0, Item("common.items.armor.misc.bag.heavy_seabag")), diff --git a/assets/common/loot_tables/dungeon/tier-2/chest.ron b/assets/common/loot_tables/dungeon/tier-2/chest.ron index a0c0557b60..23312096f2 100644 --- a/assets/common/loot_tables/dungeon/tier-2/chest.ron +++ b/assets/common/loot_tables/dungeon/tier-2/chest.ron @@ -1,13 +1,15 @@ [ // Gear - (1.0, LootTable("common.loot_tables.weapons.tier-2")), - (1.0, LootTable("common.loot_tables.armor.tier-2")), + (2.0, LootTable("common.loot_tables.weapons.tier-2")), + (2.0, LootTable("common.loot_tables.armor.tier-2")), + (0.5, LootTable("common.loot_tables.weapons.tier-3")), + (0.5, LootTable("common.loot_tables.armor.tier-3")), // Currency - (3.0, ItemQuantity("common.items.utility.coins", 50, 100)), + (6.0, ItemQuantity("common.items.utility.coins", 50, 100)), // Materials - (1.0, ItemQuantity("common.items.crafting_ing.cloth.silk", 3, 10)), - (1.0, ItemQuantity("common.items.crafting_ing.hide.scales", 3, 10)), - (1.0, ItemQuantity("common.items.mineral.ingot.steel", 3, 10)), + (2.0, ItemQuantity("common.items.crafting_ing.cloth.silk", 3, 10)), + (2.0, ItemQuantity("common.items.crafting_ing.hide.scales", 3, 10)), + (2.0, ItemQuantity("common.items.mineral.ingot.steel", 3, 10)), // Consumables - (2.0, LootTable("common.loot_tables.consumable.moderate")), + (4.0, LootTable("common.loot_tables.consumable.moderate")), ] diff --git a/assets/common/loot_tables/dungeon/tier-3/boss.ron b/assets/common/loot_tables/dungeon/tier-3/boss.ron index a36c830209..826e181f03 100644 --- a/assets/common/loot_tables/dungeon/tier-3/boss.ron +++ b/assets/common/loot_tables/dungeon/tier-3/boss.ron @@ -1,7 +1,12 @@ [ // Weapons - (1.0, LootTable("common.loot_tables.weapons.tier-3")), + (4.0, LootTable("common.loot_tables.weapons.tier-3")), + (0.5, LootTable("common.loot_tables.weapons.tier-4")), + (0.2, LootTable("common.loot_tables.weapons.tier-5")), // Armor - (1.0, LootTable("common.loot_tables.armor.tier-3")), - (0.3, Item("common.items.armor.misc.neck.haniwa_talisman")), + (4.0, LootTable("common.loot_tables.armor.tier-3")), + (0.5, LootTable("common.loot_tables.armor.tier-4")), + (0.2, LootTable("common.loot_tables.armor.tier-2")), + // Misc + (2.0, Item("common.items.armor.misc.neck.haniwa_talisman")), ] \ No newline at end of file diff --git a/assets/common/loot_tables/dungeon/tier-3/chest.ron b/assets/common/loot_tables/dungeon/tier-3/chest.ron index cae94ddc30..8f92fd9427 100644 --- a/assets/common/loot_tables/dungeon/tier-3/chest.ron +++ b/assets/common/loot_tables/dungeon/tier-3/chest.ron @@ -1,13 +1,15 @@ [ // Gear - (1.0, LootTable("common.loot_tables.weapons.tier-3")), - (1.0, LootTable("common.loot_tables.armor.tier-3")), + (2.0, LootTable("common.loot_tables.weapons.tier-3")), + (2.0, LootTable("common.loot_tables.armor.tier-3")), + (0.5, LootTable("common.loot_tables.weapons.tier-4")), + (0.5, LootTable("common.loot_tables.armor.tier-4")), // Currency - (3.0, ItemQuantity("common.items.utility.coins", 100, 200)), + (6.0, ItemQuantity("common.items.utility.coins", 100, 200)), // Materials - (1.0, ItemQuantity("common.items.crafting_ing.cloth.lifecloth", 3, 10)), - (1.0, ItemQuantity("common.items.crafting_ing.hide.carapace", 3, 10)), - (1.0, ItemQuantity("common.items.mineral.ingot.cobalt", 3, 10)), + (2.0, ItemQuantity("common.items.crafting_ing.cloth.lifecloth", 3, 10)), + (2.0, ItemQuantity("common.items.crafting_ing.hide.carapace", 3, 10)), + (2.0, ItemQuantity("common.items.mineral.ingot.cobalt", 3, 10)), // Consumables - (2.0, LootTable("common.loot_tables.consumable.moderate")), + (4.0, LootTable("common.loot_tables.consumable.moderate")), ] diff --git a/assets/common/loot_tables/dungeon/tier-4/chest.ron b/assets/common/loot_tables/dungeon/tier-4/chest.ron index 06b6965324..0bf234eccf 100644 --- a/assets/common/loot_tables/dungeon/tier-4/chest.ron +++ b/assets/common/loot_tables/dungeon/tier-4/chest.ron @@ -2,6 +2,8 @@ // Gear (1.0, LootTable("common.loot_tables.weapons.tier-4")), (1.0, LootTable("common.loot_tables.armor.tier-4")), + (0.5, LootTable("common.loot_tables.weapons.tier-5")), + (0.5, LootTable("common.loot_tables.armor.tier-5")), (3.0, Item("common.items.armor.misc.head.spikeguard")), // Currency (3.0, ItemQuantity("common.items.utility.coins", 200, 500)),