diff --git a/assets/common/items/crafting_ing/modular/damage/axe/ornate.ron b/assets/common/items/crafting_ing/modular/damage/axe/ornate.ron index 8516cfcf47..e1eba9e46b 100644 --- a/assets/common/items/crafting_ing/modular/damage/axe/ornate.ron +++ b/assets/common/items/crafting_ing/modular/damage/axe/ornate.ron @@ -9,9 +9,9 @@ ItemDef( power: 0.9, effect_power: 0.8, speed: 0.9, - crit_chance: 0.5, + crit_chance: 0.2, range: 1.0, - energy_efficiency: 0.8, + energy_efficiency: 2.0, buff_strength: 0.8, ), hand_restriction: None, diff --git a/assets/common/items/crafting_ing/modular/damage/axe/poleaxe.ron b/assets/common/items/crafting_ing/modular/damage/axe/poleaxe.ron index 0367a0d749..d79383f4db 100644 --- a/assets/common/items/crafting_ing/modular/damage/axe/poleaxe.ron +++ b/assets/common/items/crafting_ing/modular/damage/axe/poleaxe.ron @@ -6,13 +6,13 @@ ItemDef( modkind: Damage, stats: ( equip_time_secs: 0.25, - power: 1.0, - effect_power: 0.9, + power: 0.9, + effect_power: 0.8, speed: 0.9, - crit_chance: 0.2, + crit_chance: 0.4, range: 1.5, - energy_efficiency: 0.9, - buff_strength: 0.9, + energy_efficiency: 0.8, + buff_strength: 0.8, ), hand_restriction: Some(Two), weapon_name: "Poleaxe", diff --git a/assets/common/items/crafting_ing/modular/damage/hammer/maul.ron b/assets/common/items/crafting_ing/modular/damage/hammer/maul.ron index 7082152b25..f93aac13bf 100644 --- a/assets/common/items/crafting_ing/modular/damage/hammer/maul.ron +++ b/assets/common/items/crafting_ing/modular/damage/hammer/maul.ron @@ -6,13 +6,13 @@ ItemDef( modkind: Damage, stats: ( equip_time_secs: 0.25, - power: 1.0, - effect_power: 0.9, + power: 0.9, + effect_power: 0.8, speed: 0.9, - crit_chance: 0.2, + crit_chance: 0.4, range: 1.5, - energy_efficiency: 0.9, - buff_strength: 0.9, + energy_efficiency: 0.8, + buff_strength: 0.8, ), hand_restriction: Some(Two), weapon_name: "Maul", diff --git a/assets/common/items/crafting_ing/modular/damage/hammer/ornate.ron b/assets/common/items/crafting_ing/modular/damage/hammer/ornate.ron index 78cebc68a1..19326c58d2 100644 --- a/assets/common/items/crafting_ing/modular/damage/hammer/ornate.ron +++ b/assets/common/items/crafting_ing/modular/damage/hammer/ornate.ron @@ -9,9 +9,9 @@ ItemDef( power: 0.9, effect_power: 0.8, speed: 0.9, - crit_chance: 0.5, + crit_chance: 0.2, range: 1.0, - energy_efficiency: 0.8, + energy_efficiency: 2.0, buff_strength: 0.8, ), hand_restriction: None, diff --git a/assets/common/items/crafting_ing/modular/damage/sword/ornate.ron b/assets/common/items/crafting_ing/modular/damage/sword/ornate.ron index a732805a06..bd7cdd7ff4 100644 --- a/assets/common/items/crafting_ing/modular/damage/sword/ornate.ron +++ b/assets/common/items/crafting_ing/modular/damage/sword/ornate.ron @@ -9,9 +9,9 @@ ItemDef( power: 0.9, effect_power: 0.8, speed: 0.9, - crit_chance: 0.5, + crit_chance: 0.2, range: 1.0, - energy_efficiency: 0.8, + energy_efficiency: 2.0, buff_strength: 0.8, ), hand_restriction: None, diff --git a/assets/common/items/crafting_ing/modular/damage/sword/zweihander.ron b/assets/common/items/crafting_ing/modular/damage/sword/zweihander.ron index 2ef7c03b11..740bf89e7d 100644 --- a/assets/common/items/crafting_ing/modular/damage/sword/zweihander.ron +++ b/assets/common/items/crafting_ing/modular/damage/sword/zweihander.ron @@ -6,13 +6,13 @@ ItemDef( modkind: Damage, stats: ( equip_time_secs: 0.25, - power: 1.0, - effect_power: 0.9, + power: 0.9, + effect_power: 0.8, speed: 0.9, - crit_chance: 0.2, + crit_chance: 0.4, range: 1.5, - energy_efficiency: 0.9, - buff_strength: 0.9, + energy_efficiency: 0.8, + buff_strength: 0.8, ), hand_restriction: Some(Two), weapon_name: "Zweihander", diff --git a/assets/common/items/crafting_ing/modular/held/bow/longbow.ron b/assets/common/items/crafting_ing/modular/held/bow/longbow.ron index 6908bdb117..38ad05e4bb 100644 --- a/assets/common/items/crafting_ing/modular/held/bow/longbow.ron +++ b/assets/common/items/crafting_ing/modular/held/bow/longbow.ron @@ -6,13 +6,13 @@ ItemDef( modkind: Held, stats: ( equip_time_secs: 0.25, - power: 1.0, - effect_power: 0.9, + power: 0.9, + effect_power: 0.8, speed: 0.9, - crit_chance: 0.2, + crit_chance: 0.4, range: 1.5, - energy_efficiency: 0.9, - buff_strength: 0.9, + energy_efficiency: 0.8, + buff_strength: 0.8, ), hand_restriction: Some(Two), weapon_name: "Longbow", diff --git a/assets/common/items/crafting_ing/modular/held/bow/ornate.ron b/assets/common/items/crafting_ing/modular/held/bow/ornate.ron index 45e6f7357e..bc565c46f6 100644 --- a/assets/common/items/crafting_ing/modular/held/bow/ornate.ron +++ b/assets/common/items/crafting_ing/modular/held/bow/ornate.ron @@ -9,9 +9,9 @@ ItemDef( power: 0.9, effect_power: 0.8, speed: 0.9, - crit_chance: 0.5, + crit_chance: 0.2, range: 1.0, - energy_efficiency: 0.8, + energy_efficiency: 2.0, buff_strength: 0.8, ), hand_restriction: Some(Two), diff --git a/assets/common/items/crafting_ing/modular/held/sceptre/arbor.ron b/assets/common/items/crafting_ing/modular/held/sceptre/arbor.ron index b313679f3f..d045e4eed3 100644 --- a/assets/common/items/crafting_ing/modular/held/sceptre/arbor.ron +++ b/assets/common/items/crafting_ing/modular/held/sceptre/arbor.ron @@ -6,13 +6,13 @@ ItemDef( modkind: Held, stats: ( equip_time_secs: 0.25, - power: 1.0, - effect_power: 0.9, + power: 0.9, + effect_power: 0.8, speed: 0.9, - crit_chance: 0.2, + crit_chance: 0.4, range: 1.5, - energy_efficiency: 0.9, - buff_strength: 0.9, + energy_efficiency: 0.8, + buff_strength: 0.8, ), hand_restriction: Some(Two), weapon_name: "Arbor", diff --git a/assets/common/items/crafting_ing/modular/held/sceptre/ornate.ron b/assets/common/items/crafting_ing/modular/held/sceptre/ornate.ron index 04e3504cbe..53432085d7 100644 --- a/assets/common/items/crafting_ing/modular/held/sceptre/ornate.ron +++ b/assets/common/items/crafting_ing/modular/held/sceptre/ornate.ron @@ -9,9 +9,9 @@ ItemDef( power: 0.9, effect_power: 0.8, speed: 0.9, - crit_chance: 0.5, + crit_chance: 0.2, range: 1.0, - energy_efficiency: 0.8, + energy_efficiency: 2.0, buff_strength: 0.8, ), hand_restriction: Some(Two), diff --git a/assets/common/items/crafting_ing/modular/held/staff/longpole.ron b/assets/common/items/crafting_ing/modular/held/staff/longpole.ron index 7b49cca5cb..8180e5ffdb 100644 --- a/assets/common/items/crafting_ing/modular/held/staff/longpole.ron +++ b/assets/common/items/crafting_ing/modular/held/staff/longpole.ron @@ -6,13 +6,13 @@ ItemDef( modkind: Held, stats: ( equip_time_secs: 0.25, - power: 1.0, - effect_power: 0.9, + power: 0.9, + effect_power: 0.8, speed: 0.9, - crit_chance: 0.2, + crit_chance: 0.4, range: 1.5, - energy_efficiency: 0.9, - buff_strength: 0.9, + energy_efficiency: 0.8, + buff_strength: 0.8, ), hand_restriction: Some(Two), weapon_name: "Long Pole", diff --git a/assets/common/items/crafting_ing/modular/held/staff/ornate.ron b/assets/common/items/crafting_ing/modular/held/staff/ornate.ron index 7b05470824..e48b57baaf 100644 --- a/assets/common/items/crafting_ing/modular/held/staff/ornate.ron +++ b/assets/common/items/crafting_ing/modular/held/staff/ornate.ron @@ -9,9 +9,9 @@ ItemDef( power: 0.9, effect_power: 0.8, speed: 0.9, - crit_chance: 0.5, + crit_chance: 0.2, range: 1.0, - energy_efficiency: 0.8, + energy_efficiency: 2.0, buff_strength: 0.8, ), hand_restriction: Some(Two), diff --git a/assets/server/manifests/kits.ron b/assets/server/manifests/kits.ron index f953c11299..5008d734f5 100644 --- a/assets/server/manifests/kits.ron +++ b/assets/server/manifests/kits.ron @@ -123,12 +123,7 @@ ("common.items.armor.mail.orichalcum.shoulder", 1), // Weapons - ("common.items.weapons.sword.bloodsteel-0", 1), - ("common.items.weapons.axe.bloodsteel_axe-0", 1), - ("common.items.weapons.hammer.runic_hammer", 1), - ("common.items.weapons.bow.eldwood-0", 1), - ("common.items.weapons.staff.ruby_rod", 1), - ("common.items.weapons.sceptre.emerald", 1), + // TODO: Make modular weapons load from this // Potion Kit ("common.items.consumable.potion_med", 100), @@ -162,12 +157,7 @@ ("common.items.armor.mail.bloodsteel.shoulder", 1), // Weapons - ("common.items.weapons.sword.cobalt-0", 1), - ("common.items.weapons.axe.cobalt_axe-0", 1), - ("common.items.weapons.hammer.cobalt_hammer-0", 1), - ("common.items.weapons.bow.frostwood-0", 1), - ("common.items.weapons.staff.frostwood_torch", 1), - ("common.items.weapons.sceptre.fork0", 1), + // TODO: Make modular weapons load from this // Potion Kit ("common.items.consumable.potion_med", 100), @@ -201,12 +191,7 @@ ("common.items.armor.mail.cobalt.shoulder", 1), // Weapons - ("common.items.weapons.sword.steel-0", 1), - ("common.items.weapons.axe.steel_axe-0", 1), - ("common.items.weapons.hammer.steel_hammer-0", 1), - ("common.items.weapons.bow.metal-0", 1), - ("common.items.weapons.staff.flamethrower_0", 1), - ("common.items.weapons.sceptre.coralline_cane", 1), + // TODO: Make modular weapons load from this // Potion Kit ("common.items.consumable.potion_med", 100), @@ -240,13 +225,8 @@ ("common.items.armor.mail.steel.shoulder", 1), // Weapons - ("common.items.weapons.sword.iron-0", 1), - ("common.items.weapons.axe.iron_axe-0", 1), - ("common.items.weapons.hammer.iron_hammer-0", 1), - ("common.items.weapons.bow.hardwood-0", 1), - ("common.items.weapons.staff.heated_arm", 1), - ("common.items.weapons.sceptre.druids_arbor", 1), - + // TODO: Make modular weapons load from this + // Potion Kit ("common.items.consumable.potion_med", 100), ], @@ -279,13 +259,8 @@ ("common.items.armor.mail.iron.shoulder", 1), // Weapons - ("common.items.weapons.sword.bronze-0", 1), - ("common.items.weapons.axe.bronze_axe-0", 1), - ("common.items.weapons.hammer.bronze_hammer-0", 1), - ("common.items.weapons.bow.bone-0", 1), - ("common.items.weapons.staff.bone_staff", 1), - ("common.items.weapons.sceptre.divine_gohei", 1), - + // TODO: Make modular weapons load from this + // Potion Kit ("common.items.consumable.potion_minor", 100), ], @@ -318,12 +293,7 @@ ("common.items.armor.mail.bronze.shoulder", 1), // weapons - ("common.items.weapons.sword.stone-0", 1), - ("common.items.weapons.axe_1h.stone-0", 2), - ("common.items.weapons.hammer.stone_hammer-0", 1), - ("common.items.weapons.bow.wood-0", 1), - ("common.items.weapons.staff.bent_fuse", 1), - ("common.items.weapons.sceptre.divine_gohei", 1), + // TODO: Make modular weapons load from this // potion kit ("common.items.consumable.potion_minor", 100), @@ -336,7 +306,6 @@ ("common.items.armor.ferocious.shoulder",1), ("common.items.armor.ferocious.belt",1), ("common.items.armor.ferocious.back",1), - ("common.items.weapons.sword.bloodsteel-1",1), ], "cultist": [ ("common.items.armor.cultist.chest",1), diff --git a/server/src/migrations/V44__modular-weapons.sql b/server/src/migrations/V44__modular-weapons.sql index 20c7b0207f..78d4184ed7 100644 --- a/server/src/migrations/V44__modular-weapons.sql +++ b/server/src/migrations/V44__modular-weapons.sql @@ -111,7 +111,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe.steel_axe-6', ' INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe.steel_axe-6', 'common.items.crafting_ing.modular.held.axe.long', 103, 101); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe.steel_axe-6', 'common.items.mineral.ingot.steel', 104, 102); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-0', 'common.items.weapons.modular.sword', 105, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-0', 'common.items.crafting_ing.modular.damage.sword.longsword', 106, 105); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-0', 'common.items.crafting_ing.modular.damage.sword.ornate', 106, 105); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 107, 105); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-0', 'common.items.mineral.ingot.bloodsteel', 108, 106); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-1', 'common.items.weapons.modular.sword', 109, NULL); @@ -119,11 +119,11 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 111, 109); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-1', 'common.items.mineral.ingot.bloodsteel', 112, 110); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-2', 'common.items.weapons.modular.sword', 113, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-2', 'common.items.crafting_ing.modular.damage.sword.longsword', 114, 113); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-2', 'common.items.crafting_ing.modular.damage.sword.sawblade', 114, 113); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 115, 113); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-2', 'common.items.mineral.ingot.bloodsteel', 116, 114); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-0', 'common.items.weapons.modular.sword', 117, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-0', 'common.items.crafting_ing.modular.damage.sword.longsword', 118, 117); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-0', 'common.items.crafting_ing.modular.damage.sword.katana', 118, 117); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 119, 117); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-0', 'common.items.mineral.ingot.bronze', 120, 118); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-1', 'common.items.weapons.modular.sword', 121, NULL); @@ -131,7 +131,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-1', INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 123, 121); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-1', 'common.items.mineral.ingot.bronze', 124, 122); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-2', 'common.items.weapons.modular.sword', 125, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-2', 'common.items.crafting_ing.modular.damage.sword.longsword', 126, 125); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-2', 'common.items.crafting_ing.modular.damage.sword.sawblade', 126, 125); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 127, 125); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-2', 'common.items.mineral.ingot.bronze', 128, 126); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-0', 'common.items.weapons.modular.sword', 129, NULL); @@ -139,31 +139,31 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-0', INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 131, 129); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-0', 'common.items.mineral.ingot.cobalt', 132, 130); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-1', 'common.items.weapons.modular.sword', 133, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-1', 'common.items.crafting_ing.modular.damage.sword.longsword', 134, 133); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-1', 'common.items.crafting_ing.modular.damage.sword.ornate', 134, 133); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 135, 133); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-1', 'common.items.mineral.ingot.cobalt', 136, 134); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-2', 'common.items.weapons.modular.sword', 137, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-2', 'common.items.crafting_ing.modular.damage.sword.longsword', 138, 137); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-2', 'common.items.crafting_ing.modular.damage.sword.sabre', 138, 137); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 139, 137); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-2', 'common.items.mineral.ingot.cobalt', 140, 138); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-3', 'common.items.weapons.modular.sword', 141, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-3', 'common.items.crafting_ing.modular.damage.sword.longsword', 142, 141); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-3', 'common.items.crafting_ing.modular.damage.sword.sawblade', 142, 141); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-3', 'common.items.crafting_ing.modular.held.sword.one-handed', 143, 141); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-3', 'common.items.mineral.ingot.cobalt', 144, 142); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-0', 'common.items.weapons.modular.sword', 145, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-0', 'common.items.crafting_ing.modular.damage.sword.longsword', 146, 145); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-0', 'common.items.crafting_ing.modular.damage.sword.sawblade', 146, 145); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 147, 145); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-0', 'common.items.mineral.ingot.iron', 148, 146); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-1', 'common.items.weapons.modular.sword', 149, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-1', 'common.items.crafting_ing.modular.damage.sword.longsword', 150, 149); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-1', 'common.items.crafting_ing.modular.damage.sword.katana', 150, 149); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 151, 149); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-1', 'common.items.mineral.ingot.iron', 152, 150); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-2', 'common.items.weapons.modular.sword', 153, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-2', 'common.items.crafting_ing.modular.damage.sword.longsword', 154, 153); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-2', 'common.items.crafting_ing.modular.damage.sword.sabre', 154, 153); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 155, 153); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-2', 'common.items.mineral.ingot.iron', 156, 154); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-3', 'common.items.weapons.modular.sword', 157, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-3', 'common.items.crafting_ing.modular.damage.sword.longsword', 158, 157); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-3', 'common.items.crafting_ing.modular.damage.sword.ornate', 158, 157); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-3', 'common.items.crafting_ing.modular.held.sword.one-handed', 159, 157); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-3', 'common.items.mineral.ingot.iron', 160, 158); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-4', 'common.items.weapons.modular.sword', 161, NULL); @@ -175,7 +175,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.obsidian-0 INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.obsidian-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 167, 165); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.obsidian-0', 'common.items.mineral.ingot.bloodsteel', 168, 166); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-0', 'common.items.weapons.modular.sword', 169, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-0', 'common.items.crafting_ing.modular.damage.sword.longsword', 170, 169); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-0', 'common.items.crafting_ing.modular.damage.sword.sabre', 170, 169); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 171, 169); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-0', 'common.items.mineral.ingot.orichalcum', 172, 170); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-1', 'common.items.weapons.modular.sword', 173, NULL); @@ -183,19 +183,19 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 175, 173); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-1', 'common.items.mineral.ingot.orichalcum', 176, 174); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-0', 'common.items.weapons.modular.sword', 177, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-0', 'common.items.crafting_ing.modular.damage.sword.longsword', 178, 177); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-0', 'common.items.crafting_ing.modular.damage.sword.sabre', 178, 177); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 179, 177); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-0', 'common.items.mineral.ingot.steel', 180, 178); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-1', 'common.items.weapons.modular.sword', 181, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-1', 'common.items.crafting_ing.modular.damage.sword.longsword', 182, 181); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-1', 'common.items.crafting_ing.modular.damage.sword.sabre', 182, 181); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 183, 181); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-1', 'common.items.mineral.ingot.steel', 184, 182); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-2', 'common.items.weapons.modular.sword', 185, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-2', 'common.items.crafting_ing.modular.damage.sword.longsword', 186, 185); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-2', 'common.items.crafting_ing.modular.damage.sword.ornate', 186, 185); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 187, 185); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-2', 'common.items.mineral.ingot.steel', 188, 186); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-3', 'common.items.weapons.modular.sword', 189, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-3', 'common.items.crafting_ing.modular.damage.sword.longsword', 190, 189); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-3', 'common.items.crafting_ing.modular.damage.sword.katana', 190, 189); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-3', 'common.items.crafting_ing.modular.held.sword.one-handed', 191, 189); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-3', 'common.items.mineral.ingot.steel', 192, 190); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword.bloodsteel-0', 'common.items.weapons.modular.sword', 193, NULL); @@ -663,15 +663,15 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.bow.wood-4', 'commo INSERT INTO _temp_modular_items VALUES('common.items.weapons.bow.wood-4', 'common.items.crafting_ing.modular.held.bow.shortbow', 655, 653); INSERT INTO _temp_modular_items VALUES('common.items.weapons.bow.wood-4', 'common.items.log.wood', 656, 655); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-0', 'common.items.weapons.modular.hammer', 657, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 658, 657); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-0', 'common.items.crafting_ing.modular.damage.hammer.spikedmace', 658, 657); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-0', 'common.items.crafting_ing.modular.held.hammer.short', 659, 657); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-0', 'common.items.mineral.ingot.bloodsteel', 660, 658); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-1', 'common.items.weapons.modular.hammer', 661, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-1', 'common.items.crafting_ing.modular.damage.hammer.hammer', 662, 661); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-1', 'common.items.crafting_ing.modular.damage.hammer.warhammer', 662, 661); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-1', 'common.items.crafting_ing.modular.held.hammer.short', 663, 661); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-1', 'common.items.mineral.ingot.bloodsteel', 664, 662); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-0', 'common.items.weapons.modular.hammer', 665, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 666, 665); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-0', 'common.items.crafting_ing.modular.damage.hammer.warhammer', 666, 665); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-0', 'common.items.crafting_ing.modular.held.hammer.short', 667, 665); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-0', 'common.items.mineral.ingot.bronze', 668, 666); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-1', 'common.items.weapons.modular.hammer', 669, NULL); @@ -679,7 +679,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-1' INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-1', 'common.items.crafting_ing.modular.held.hammer.short', 671, 669); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-1', 'common.items.mineral.ingot.bronze', 672, 670); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-0', 'common.items.weapons.modular.hammer', 673, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 674, 673); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-0', 'common.items.crafting_ing.modular.damage.hammer.ornate', 674, 673); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-0', 'common.items.crafting_ing.modular.held.hammer.short', 675, 673); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-0', 'common.items.mineral.ingot.cobalt', 676, 674); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-1', 'common.items.weapons.modular.hammer', 677, NULL); @@ -687,7 +687,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-1' INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-1', 'common.items.crafting_ing.modular.held.hammer.short', 679, 677); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-1', 'common.items.mineral.ingot.cobalt', 680, 678); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-0', 'common.items.weapons.modular.hammer', 681, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 682, 681); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-0', 'common.items.crafting_ing.modular.damage.hammer.warhammer', 682, 681); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-0', 'common.items.crafting_ing.modular.held.hammer.short', 683, 681); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-0', 'common.items.mineral.ingot.iron', 684, 682); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-1', 'common.items.weapons.modular.hammer', 685, NULL); @@ -695,15 +695,15 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-1', INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-1', 'common.items.crafting_ing.modular.held.hammer.short', 687, 685); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-1', 'common.items.mineral.ingot.iron', 688, 686); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-2', 'common.items.weapons.modular.hammer', 689, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-2', 'common.items.crafting_ing.modular.damage.hammer.hammer', 690, 689); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-2', 'common.items.crafting_ing.modular.damage.hammer.spikedmace', 690, 689); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-2', 'common.items.crafting_ing.modular.held.hammer.short', 691, 689); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-2', 'common.items.mineral.ingot.iron', 692, 690); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.orichalcum-0', 'common.items.weapons.modular.hammer', 693, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.orichalcum-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 694, 693); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.orichalcum-0', 'common.items.crafting_ing.modular.damage.hammer.ornate', 694, 693); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.orichalcum-0', 'common.items.crafting_ing.modular.held.hammer.short', 695, 693); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.orichalcum-0', 'common.items.mineral.ingot.orichalcum', 696, 694); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-0', 'common.items.weapons.modular.hammer', 697, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 698, 697); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-0', 'common.items.crafting_ing.modular.damage.hammer.warhammer', 698, 697); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-0', 'common.items.crafting_ing.modular.held.hammer.short', 699, 697); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-0', 'common.items.mineral.ingot.steel', 700, 698); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-1', 'common.items.weapons.modular.hammer', 701, NULL); @@ -711,11 +711,11 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-1', INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-1', 'common.items.crafting_ing.modular.held.hammer.short', 703, 701); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-1', 'common.items.mineral.ingot.steel', 704, 702); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-2', 'common.items.weapons.modular.hammer', 705, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-2', 'common.items.crafting_ing.modular.damage.hammer.hammer', 706, 705); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-2', 'common.items.crafting_ing.modular.damage.hammer.ornate', 706, 705); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-2', 'common.items.crafting_ing.modular.held.hammer.short', 707, 705); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-2', 'common.items.mineral.ingot.steel', 708, 706); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-0', 'common.items.weapons.modular.hammer', 709, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 710, 709); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-0', 'common.items.crafting_ing.modular.damage.hammer.spikedmace', 710, 709); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-0', 'common.items.crafting_ing.modular.held.hammer.short', 711, 709); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-0', 'common.items.mineral.ingot.bronze', 712, 710); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-1', 'common.items.weapons.modular.hammer', 713, NULL); @@ -731,7 +731,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.wood-1', INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.wood-1', 'common.items.crafting_ing.modular.held.hammer.short', 723, 721); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.wood-1', 'common.items.mineral.ingot.bronze', 724, 722); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-0', 'common.items.weapons.modular.axe', 725, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-0', 'common.items.crafting_ing.modular.damage.axe.axe', 726, 725); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-0', 'common.items.crafting_ing.modular.damage.axe.jagged', 726, 725); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-0', 'common.items.crafting_ing.modular.held.axe.short', 727, 725); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-0', 'common.items.mineral.ingot.bloodsteel', 728, 726); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-1', 'common.items.weapons.modular.axe', 729, NULL); @@ -743,7 +743,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-0', ' INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-0', 'common.items.crafting_ing.modular.held.axe.short', 735, 733); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-0', 'common.items.mineral.ingot.bronze', 736, 734); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-1', 'common.items.weapons.modular.axe', 737, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-1', 'common.items.crafting_ing.modular.damage.axe.axe', 738, 737); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-1', 'common.items.crafting_ing.modular.damage.axe.battleaxe', 738, 737); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-1', 'common.items.crafting_ing.modular.held.axe.short', 739, 737); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-1', 'common.items.mineral.ingot.bronze', 740, 738); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-0', 'common.items.weapons.modular.axe', 741, NULL); @@ -751,19 +751,19 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-0', ' INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-0', 'common.items.crafting_ing.modular.held.axe.short', 743, 741); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-0', 'common.items.mineral.ingot.cobalt', 744, 742); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-1', 'common.items.weapons.modular.axe', 745, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-1', 'common.items.crafting_ing.modular.damage.axe.axe', 746, 745); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-1', 'common.items.crafting_ing.modular.damage.axe.ornate', 746, 745); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-1', 'common.items.crafting_ing.modular.held.axe.short', 747, 745); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-1', 'common.items.mineral.ingot.cobalt', 748, 746); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-0', 'common.items.weapons.modular.axe', 749, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-0', 'common.items.crafting_ing.modular.damage.axe.axe', 750, 749); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-0', 'common.items.crafting_ing.modular.damage.axe.battleaxe', 750, 749); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-0', 'common.items.crafting_ing.modular.held.axe.short', 751, 749); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-0', 'common.items.mineral.ingot.iron', 752, 750); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-1', 'common.items.weapons.modular.axe', 753, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-1', 'common.items.crafting_ing.modular.damage.axe.axe', 754, 753); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-1', 'common.items.crafting_ing.modular.damage.axe.ornate', 754, 753); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-1', 'common.items.crafting_ing.modular.held.axe.short', 755, 753); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-1', 'common.items.mineral.ingot.iron', 756, 754); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-2', 'common.items.weapons.modular.axe', 757, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-2', 'common.items.crafting_ing.modular.damage.axe.axe', 758, 757); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-2', 'common.items.crafting_ing.modular.damage.axe.jagged', 758, 757); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-2', 'common.items.crafting_ing.modular.held.axe.short', 759, 757); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-2', 'common.items.mineral.ingot.iron', 760, 758); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-3', 'common.items.weapons.modular.axe', 761, NULL); @@ -771,7 +771,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-3', 'co INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-3', 'common.items.crafting_ing.modular.held.axe.short', 763, 761); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-3', 'common.items.mineral.ingot.iron', 764, 762); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.orichalcum-0', 'common.items.weapons.modular.axe', 765, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.orichalcum-0', 'common.items.crafting_ing.modular.damage.axe.axe', 766, 765); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.orichalcum-0', 'common.items.crafting_ing.modular.damage.axe.ornate', 766, 765); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.orichalcum-0', 'common.items.crafting_ing.modular.held.axe.short', 767, 765); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.orichalcum-0', 'common.items.mineral.ingot.orichalcum', 768, 766); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-0', 'common.items.weapons.modular.axe', 769, NULL); @@ -779,11 +779,11 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-0', 'c INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-0', 'common.items.crafting_ing.modular.held.axe.short', 771, 769); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-0', 'common.items.mineral.ingot.steel', 772, 770); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-1', 'common.items.weapons.modular.axe', 773, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-1', 'common.items.crafting_ing.modular.damage.axe.axe', 774, 773); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-1', 'common.items.crafting_ing.modular.damage.axe.jagged', 774, 773); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-1', 'common.items.crafting_ing.modular.held.axe.short', 775, 773); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-1', 'common.items.mineral.ingot.steel', 776, 774); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-2', 'common.items.weapons.modular.axe', 777, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-2', 'common.items.crafting_ing.modular.damage.axe.axe', 778, 777); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-2', 'common.items.crafting_ing.modular.damage.axe.battleaxe', 778, 777); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-2', 'common.items.crafting_ing.modular.held.axe.short', 779, 777); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-2', 'common.items.mineral.ingot.steel', 780, 778); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-0', 'common.items.weapons.modular.axe', 781, NULL); @@ -791,11 +791,11 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-0', 'c INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-0', 'common.items.crafting_ing.modular.held.axe.short', 783, 781); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-0', 'common.items.mineral.ingot.bronze', 784, 782); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-1', 'common.items.weapons.modular.axe', 785, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-1', 'common.items.crafting_ing.modular.damage.axe.axe', 786, 785); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-1', 'common.items.crafting_ing.modular.damage.axe.battleaxe', 786, 785); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-1', 'common.items.crafting_ing.modular.held.axe.short', 787, 785); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-1', 'common.items.mineral.ingot.bronze', 788, 786); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-0', 'common.items.weapons.modular.axe', 789, NULL); -INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-0', 'common.items.crafting_ing.modular.damage.axe.axe', 790, 789); +INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-0', 'common.items.crafting_ing.modular.damage.axe.battleaxe', 790, 789); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-0', 'common.items.crafting_ing.modular.held.axe.short', 791, 789); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-0', 'common.items.mineral.ingot.bronze', 792, 790); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-1', 'common.items.weapons.modular.axe', 793, NULL);