From a633e6bac812fc785a91e24b0ae1f6688afb4bd8 Mon Sep 17 00:00:00 2001 From: Pfauenauge90 <44173739+Pfauenauge90@users.noreply.github.com> Date: Wed, 24 Jul 2019 03:01:35 +0200 Subject: [PATCH] offsets --- voxygen/src/scene/figure.rs | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) diff --git a/voxygen/src/scene/figure.rs b/voxygen/src/scene/figure.rs index 6febf75cf8..486249b70f 100644 --- a/voxygen/src/scene/figure.rs +++ b/voxygen/src/scene/figure.rs @@ -548,16 +548,18 @@ impl FigureModelCache { object::Body::PotionGreen => ("object/potion_green.vox", Vec3::new(-2.0, -2.0, 0.0)), object::Body::Crate => ("object/crate.vox", Vec3::new(-7.0, -7.0, 0.0)), object::Body::Tent => ("object/tent.vox", Vec3::new(-18.5, -19.5, 0.0)), - object::Body::WindowSpooky => ("object/window_spooky.vox", Vec3::new(-15.0, -1.5, 0.0)), + object::Body::WindowSpooky => { + ("object/window_spooky.vox", Vec3::new(-15.0, -1.5, -1.0)) + } object::Body::DoorSpooky => ("object/door_spooky.vox", Vec3::new(-15.0, -4.5, 0.0)), - object::Body::Table => ("object/table.vox", Vec3::new(-15.0, -4.5, 0.0)), - object::Body::Drawer => ("object/drawer.vox", Vec3::new(-15.0, -4.5, 0.0)), - object::Body::BedBlue => ("object/bed_blue.vox", Vec3::new(-15.0, -4.5, 0.0)), - object::Body::Anvil => ("object/anvil.vox", Vec3::new(-15.0, -4.5, 0.0)), - object::Body::Gravestone1 => ("object/gravestone1.vox", Vec3::new(-15.0, -4.5, 0.0)), - object::Body::Gravestone2 => ("object/gravestone2.vox", Vec3::new(-15.0, -4.5, 0.0)), - object::Body::Chair => ("object/chair.vox", Vec3::new(-15.0, -4.5, 0.0)), - object::Body::Bench => ("object/bench.vox", Vec3::new(-15.0, -4.5, 0.0)), + object::Body::Table => ("object/table.vox", Vec3::new(-12.0, -6.0, 0.0)), + object::Body::Drawer => ("object/drawer.vox", Vec3::new(-6.5, -6.5, 0.0)), + object::Body::BedBlue => ("object/bed_blue.vox", Vec3::new(-8.5, -5.0, 0.0)), + object::Body::Anvil => ("object/anvil.vox", Vec3::new(-3.0, -7.0, 0.0)), + object::Body::Gravestone1 => ("object/gravestone1.vox", Vec3::new(-5.0, -2.0, 0.0)), + object::Body::Gravestone2 => ("object/gravestone2.vox", Vec3::new(-8.5, -3.0, 0.0)), + object::Body::Chair => ("object/chair.vox", Vec3::new(-3.5, -4.0, 0.0)), + object::Body::Bench => ("object/bench.vox", Vec3::new(-8.8, -5.0, 0.0)), object::Body::Carpet1 => ("object/carpet1.vox", Vec3::new(-14.0, -14.0, -0.5)), }; Self::load_mesh(name, offset)