diff --git a/voxygen/src/scene/figure/load.rs b/voxygen/src/scene/figure/load.rs index 1fe08b87c5..7de261c8f9 100644 --- a/voxygen/src/scene/figure/load.rs +++ b/voxygen/src/scene/figure/load.rs @@ -1088,6 +1088,7 @@ pub fn mesh_knight_foot_r(foot_r: biped_large::FootR) -> Mesh { ) } + //// pub fn mesh_object(obj: object::Body) -> Mesh { use object::Body; diff --git a/voxygen/src/scene/figure/mod.rs b/voxygen/src/scene/figure/mod.rs index 176a7e59dd..254a1c93f6 100644 --- a/voxygen/src/scene/figure/mod.rs +++ b/voxygen/src/scene/figure/mod.rs @@ -8,7 +8,10 @@ use crate::{ anim::{ self, character::CharacterSkeleton, object::ObjectSkeleton, quadruped::QuadrupedSkeleton, quadrupedmedium::QuadrupedMediumSkeleton, birdmedium::BirdMediumSkeleton, fishmedium::FishMediumSkeleton, dragon::DragonSkeleton, bird_small::BirdSmallSkeleton, fish_small::FishSmallSkeleton, biped_large::BipedLargeSkeleton, Animation, Skeleton, +<<<<<<< HEAD +======= +>>>>>>> added large bipeds, small birbs, small fish skeletons }, render::{Consts, FigureBoneData, FigureLocals, Globals, Light, Renderer, Shadow}, scene::camera::{Camera, CameraMode},