diff --git a/assets/voxygen/shaders/lod-object-frag.glsl b/assets/voxygen/shaders/lod-object-frag.glsl index 69b2f81c8c..e065a02e4d 100644 --- a/assets/voxygen/shaders/lod-object-frag.glsl +++ b/assets/voxygen/shaders/lod-object-frag.glsl @@ -130,7 +130,7 @@ void main() { //max_light += lights_at(f_pos, voxel_norm, view_dir, mu, cam_attenuation, fluid_alt, k_a, k_d, k_s, alpha, voxel_norm, 1.0, emitted_light, reflected_light); - vec3 side_color = mix(surf_color, vec3(1), snow_cover); + vec3 side_color = mix(surf_color, vec3(0.5, 0.6, 1.0), snow_cover); vec3 top_color = mix(surf_color, surf_color * 0.3, 0.5 + snow_cover * 0.5); surf_color = mix(side_color, top_color, pow(fract(model_pos.z * 0.1), 2.0));