diff --git a/CHANGELOG.md b/CHANGELOG.md index ed37e552b5..a208eb03f8 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -9,23 +9,22 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 ### Added -- Player now starts with a lantern. Equipping/unequipping a lantern has the same effect as the `/lantern` command - Added music system - Added zoomable and rotatable minimap - Added rotating orientation marker to main-map - Added daily Mac builds -- Allow spawning individual pet species, not just generic body kinds. +- Allow spawning individual pet species, not just generic body kinds - Configurable fonts - Configurable keybindings from the Controls menu -- Tanslation status tracking +- Translation status tracking - Added gamma setting - Added new orc hairstyles -- Added sfx for wielding/unwielding weapons +- Added SFX for wielding/unwielding weapons - Fixed NPCs attacking the player forever after killing them -- Added sfx for collecting, dropping and using inventory items +- Added SFX for collecting, dropping and using inventory items - New attack animation -- weapon control system -- Game pauses when in singleplayer and pause menu +- Weapon control system +- Game pauses when in single player and pause menu - Added authentication system (to play on the official server register on https://account.veloren.net) - Added gamepad/controller support - Added player feedback when attempting to pickup an item with a full inventory @@ -35,21 +34,21 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Added Turkish translation - Complete rewrite of the combat system into a state machine - Abilities like Dash and Triplestrike -- Armor can now be eqipped as items +- Armor can now be equipped as items - Fireball explosions - Inventory supports stacking - Many new armors and weapons to find in chests - Fleshed out "attack" animation into alpha, beta and spin type attacks -- Fleshed out range attack into charging and shooting anims for staff/bow +- Fleshed out range attack into charging and shooting animations for staff/bow - Customized attack animation for hammers and axes -- German translation +- Added German translation - Added a silhouette for players when they are occluded - Added transparency to the player when zooming in - Made armor and hotbar slots actually function - Added dragging and right-click to use functionality to inventory, armor & hotbar slots - Added capes, lanterns, tabards, rings, helmets & necklaces as equippable armor - 6 new music tracks -- Added basic world and civilisation simulation +- Added basic world and civilization simulation - Added overhauled towns - Added fields, crops and scarecrows - Added paths @@ -64,13 +63,15 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Added non-uniform block heights - Added `/sudo` command - Added a Level of Detail (LoD) system for terrain sprites and entities -- Added owl, hyena, parrot, cockatrice, red dragon npcs +- Added owl, hyena, parrot, cockatrice, red dragon NPCs - Added dungeon entrances - Villagers tools and clothing - Cultists clothing - You can start the game by pressing "enter" from the character selection menu - Added server-side character saving +- Player now starts with a lantern. Equipping/unequipping a lantern has the same effect as the `/lantern` command - Added tab completion in chat for player names and chat commands +- Added server persistence for character stats ### Changed @@ -156,7 +157,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Moved computations to terrain fragment shaders - Fixed title music - Made rolling less violent when changing directions -- Fixed singleplayer crash +- Fixed single player crash - Improved error information in client and server - Store items as RON files - Updated download info in readme @@ -193,7 +194,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Added adjustable FOV slider - Added /explosion command - Added first person switch -- Added singleplayer server settings +- Added single player server settings - Added admin check for commands - Started asset reloading system - Added SRGB conversion in shaders @@ -245,7 +246,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Hang Gliding - Pets: Pig and Wolf. They can be spawned with /pig and /wolf commands. - Name tags: You can finally know who is this guy with the blue shirt! -- Singleplayer: No need to start a server just to play alone +- single player: No need to start a server just to play alone - Character customization: It isn't fully complete but still allows you to look different than others - Music! - Major performance improvements related to the fact that we rewrote the entire game