diff --git a/voxygen/shaders/include/sky.glsl b/voxygen/shaders/include/sky.glsl index 9a9b41b46a..599cb10669 100644 --- a/voxygen/shaders/include/sky.glsl +++ b/voxygen/shaders/include/sky.glsl @@ -6,9 +6,9 @@ const vec3 SKY_DAY_BOT = vec3(0.02, 0.1, 0.3); const vec3 DAY_LIGHT = vec3(0.5, 0.5, 1.0); const vec3 SKY_DUSK_TOP = vec3(0.1, 0.15, 0.3); -const vec3 SKY_DUSK_MID = vec3(0.95, 0.4, 0.25); +const vec3 SKY_DUSK_MID = vec3(0.8, 0.25, 0.2); const vec3 SKY_DUSK_BOT = vec3(0.01, 0.05, 0.15); -const vec3 DUSK_LIGHT = vec3(0.9, 0.2, 0.1); +const vec3 DUSK_LIGHT = vec3(0.9, 0.4, 0.3); const vec3 SKY_NIGHT_TOP = vec3(0.001, 0.001, 0.0025); const vec3 SKY_NIGHT_MID = vec3(0.001, 0.005, 0.02);