From b8495be66f6b44f019401e62c537606175521e71 Mon Sep 17 00:00:00 2001
From: "J. R. Vidal F" <jrvf.dev@gmail.com>
Date: Sun, 30 Jun 2019 20:44:52 +0200
Subject: [PATCH] Configured GameInput::Glide to be managed like the rest of
 events that stop on key release

---
 voxygen/src/window.rs | 1 +
 1 file changed, 1 insertion(+)

diff --git a/voxygen/src/window.rs b/voxygen/src/window.rs
index ef0c24eba3..878b633f64 100644
--- a/voxygen/src/window.rs
+++ b/voxygen/src/window.rs
@@ -244,6 +244,7 @@ impl Window {
                                     || game_input == GameInput::MoveLeft
                                     || game_input == GameInput::MoveRight
                                     || game_input == GameInput::Jump
+                                    || game_input == GameInput::Glide
                                     || game_input == GameInput::Attack
                                     || game_input == GameInput::Roll =>
                             {