diff --git a/CHANGELOG.md b/CHANGELOG.md index c03f670b7c..df523b2f3d 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -39,6 +39,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - NPCs now have unique names - A /scale command that can be used to change the in-game scale of players - Merchants will flog their wares in towns, encouraging nearby character to buy goods from them +- NPCs will now tell you about nearby towns and how to visit them +- NPCs will migrate to new towns if they are dissatisfied with their current town ### Changed @@ -50,6 +52,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Rescaling of images for the UI is now done when sampling from them on the GPU. Improvements are particularily noticeable when opening the map screen (which involves rescaling a few large images) and also when using the voxel minimap view (where a medium size image is updated often). +- Towns now have a variety of sizes ### Removed