From c5c8ae4d302ffcd2212624c5e643df604f6a4a75 Mon Sep 17 00:00:00 2001 From: Imbris Date: Sat, 31 Jul 2021 01:05:07 -0400 Subject: [PATCH] Replace `stamina -> energy` in english localization strings --- CHANGELOG.md | 2 +- assets/voxygen/i18n/en/buff.ron | 2 +- assets/voxygen/i18n/en/hud/bag.ron | 4 ++-- assets/voxygen/i18n/en/skills.ron | 34 +++++++++++++++--------------- 4 files changed, 21 insertions(+), 21 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 4dd827d282..face6f139a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -43,7 +43,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Trades now consider if items can stack in full inventories. - The types of animals that can be tamed as pets are now limited to certain species, pending further balancing of pets - Made server-cli admin add/remove command use positional arguments again - +- Usage of "stamina" replaced with "energy" ### Removed diff --git a/assets/voxygen/i18n/en/buff.ron b/assets/voxygen/i18n/en/buff.ron index 1e41ca4b08..8b63f58575 100644 --- a/assets/voxygen/i18n/en/buff.ron +++ b/assets/voxygen/i18n/en/buff.ron @@ -38,7 +38,7 @@ "buff.desc.ensnared": "Vines grasp at your legs, impeding your movement.", // Buffs stats "buff.stat.health": "Restores {str_total} Health", - "buff.stat.increase_max_energy": "Raises Maximum Stamina by {strength}", + "buff.stat.increase_max_energy": "Raises Maximum Energy by {strength}", "buff.stat.increase_max_health": "Raises Maximum Health by {strength}", "buff.stat.invulnerability": "Grants invulnerability", // Text diff --git a/assets/voxygen/i18n/en/hud/bag.ron b/assets/voxygen/i18n/en/hud/bag.ron index ef65866ccd..b427d18147 100644 --- a/assets/voxygen/i18n/en/hud/bag.ron +++ b/assets/voxygen/i18n/en/hud/bag.ron @@ -30,13 +30,13 @@ "hud.bag.swap_equipped_weapons_desc": "Press {key}", "hud.bag.bag": "Bag", "hud.bag.health": "Health", - "hud.bag.energy": "Stamina", + "hud.bag.energy": "Energy", "hud.bag.combat_rating": "Combat Rating", "hud.bag.protection": "Protection", "hud.bag.stun_res": "Stun Resilience", "hud.bag.combat_rating_desc": "Calculated from your\nequipment and health.", "hud.bag.protection_desc": "Damage reduction through armor", - "hud.bag.stun_res_desc": "Resilience against being stunned by consecutive hits.\nRegenerates like Stamina.", + "hud.bag.stun_res_desc": "Resilience against being stunned by consecutive hits.\nRegenerates like Energy.", "hud.bag.sort_by_name": "Sort by Name", "hud.bag.sort_by_quality": "Sort by Quality", "hud.bag.sort_by_category": "Sort by Category", diff --git a/assets/voxygen/i18n/en/skills.ron b/assets/voxygen/i18n/en/skills.ron index 1c8b9eaa4d..de0fd8aced 100644 --- a/assets/voxygen/i18n/en/skills.ron +++ b/assets/voxygen/i18n/en/skills.ron @@ -11,8 +11,8 @@ // General "hud.skill.inc_health_title": "Increase Health", "hud.skill.inc_health": "Increases max health by {boost}{SP}", - "hud.skill.inc_energy_title": "Increase Stamina", - "hud.skill.inc_energy": "Increases max stamina by {boost}{SP}", + "hud.skill.inc_energy_title": "Increase Energy", + "hud.skill.inc_energy": "Increases max energy by {boost}{SP}", "hud.skill.unlck_sword_title": "Unlock Sword", "hud.skill.unlck_sword": "Unlocks sword skill tree{SP}", "hud.skill.unlck_axe_title": "Unlock Axe", @@ -27,8 +27,8 @@ "hud.skill.unlck_sceptre": "Unlocks sceptre skill tree{SP}", "hud.skill.dodge_title": "Dodge", "hud.skill.dodge": "Dodge rolls are triggered with middle-click, and grant temporary immunity to melee attacks (iframes) while you're rolling.", - "hud.skill.roll_energy_title": "Roll Stamina Cost", - "hud.skill.roll_energy": "Rolling uses {boost}% less stamina{SP}", + "hud.skill.roll_energy_title": "Roll Energy Cost", + "hud.skill.roll_energy": "Rolling uses {boost}% less energy{SP}", "hud.skill.roll_speed_title": "Rolling Speed", "hud.skill.roll_speed": "Roll {boost}% faster{SP}", "hud.skill.roll_dur_title": "Rolling Duration", @@ -36,7 +36,7 @@ "hud.skill.climbing_title": "Climbing", "hud.skill.climbing": "Jumping higher", "hud.skill.climbing_cost_title": "Climbing Cost", - "hud.skill.climbing_cost": "Climbing uses {boost}% less stamina{SP}", + "hud.skill.climbing_cost": "Climbing uses {boost}% less energy{SP}", "hud.skill.climbing_speed_title": "Climbing Speed", "hud.skill.climbing_speed": "Climb {boost}% faster{SP}", "hud.skill.swim_title": "Swimming", @@ -52,14 +52,14 @@ "hud.skill.sc_lifesteal_range": "Your beam reaches {boost}% further{SP}", "hud.skill.sc_lifesteal_lifesteal_title": "Lifesteal", "hud.skill.sc_lifesteal_lifesteal": "Convert an additional {boost}% of damage into health{SP}", - "hud.skill.sc_lifesteal_regen_title": "Stamina Regen", - "hud.skill.sc_lifesteal_regen": "Replenish your stamina by an additional {boost}%{SP}", + "hud.skill.sc_lifesteal_regen_title": "Energy Regen", + "hud.skill.sc_lifesteal_regen": "Replenish your energy by an additional {boost}%{SP}", "hud.skill.sc_heal_title": "Healing Aura", "hud.skill.sc_heal": "Heal your allies using the blood of your enemies, requires combo to activate", "hud.skill.sc_heal_heal_title": "Heal", "hud.skill.sc_heal_heal": "Increases the amount you heal by {boost}%{SP}", - "hud.skill.sc_heal_cost_title": "Stamina Cost", - "hud.skill.sc_heal_cost": "Healing requires {boost}% less stamina{SP}", + "hud.skill.sc_heal_cost_title": "Energy Cost", + "hud.skill.sc_heal_cost": "Healing requires {boost}% less energy{SP}", "hud.skill.sc_heal_duration_title": "Duration", "hud.skill.sc_heal_duration": "The effects of your healing aura last {boost}% longer{SP}", "hud.skill.sc_heal_range_title": "Radius", @@ -72,7 +72,7 @@ "hud.skill.sc_wardaura_duration": "The effects of your ward last {boost}% longer{SP}", "hud.skill.sc_wardaura_range_title": "Radius", "hud.skill.sc_wardaura_range": "Your ward reaches {boost}% further{SP}", - "hud.skill.sc_wardaura_cost_title": "Stamina Cost", + "hud.skill.sc_wardaura_cost_title": "Energy Cost", "hud.skill.sc_wardaura_cost": "Creating the ward requries {boost}% less energy{SP}", // Staff "hud.skill.st_shockwave_range_title" : "Shockwave Range", @@ -97,8 +97,8 @@ "hud.skill.st_flamethrower_damage" : "Increases damage by {boost}%{SP}", "hud.skill.st_explosion_radius_title" : "Explosion Radius", "hud.skill.st_explosion_radius" : "Bigger is better, increases explosion radius by {boost}%{SP}", - "hud.skill.st_energy_regen_title" : "Stamina Regen", - "hud.skill.st_energy_regen" : "Increases stamina gain by {boost}%{SP}", + "hud.skill.st_energy_regen_title" : "Energy Regen", + "hud.skill.st_energy_regen" : "Increases energy gain by {boost}%{SP}", "hud.skill.st_fireball_title" : "Fireball", "hud.skill.st_fireball" : "Shoots a fireball that explodes on impact", "hud.skill.st_damage_title" : "Damage", @@ -111,7 +111,7 @@ "hud.skill.bow_charged_damage_title" : "Charged Damage", "hud.skill.bow_charged_damage" : "Increases damage by {boost}%{SP}", "hud.skill.bow_charged_energy_regen_title" : "Charged Regen", - "hud.skill.bow_charged_energy_regen" : "Increases stamina recovery by {boost}%{SP}", + "hud.skill.bow_charged_energy_regen" : "Increases energy recovery by {boost}%{SP}", "hud.skill.bow_charged_knockback_title" : "Charged Knockback", "hud.skill.bow_charged_knockback" : "Knock enemies further back by {boost}%{SP}", "hud.skill.bow_charged_speed_title" : "Charged Speed", @@ -162,7 +162,7 @@ "hud.skill.hmr_single_strike_title" : "Single Strike", "hud.skill.hmr_single_strike" : "As single as you are", "hud.skill.hmr_single_strike_regen_title" : "Single Strike Regen", - "hud.skill.hmr_single_strike_regen" : "Increases stamina gain with each successive strike{SP}", + "hud.skill.hmr_single_strike_regen" : "Increases energy gain with each successive strike{SP}", "hud.skill.hmr_single_strike_speed_title" : "Single Strike Speed", "hud.skill.hmr_single_strike_speed" : "Increases the attack speed with each successive strike{SP}", "hud.skill.hmr_single_strike_damage_title" : "Single Strike Damage", @@ -180,7 +180,7 @@ "hud.skill.sw_trip_str_sp_title": "Triple Strike Speed", "hud.skill.sw_trip_str_sp": "Increases attack speed gained by each successive strike{SP}", "hud.skill.sw_trip_str_reg_title": "Triple Strike Regen", - "hud.skill.sw_trip_str_reg": "Increases stamina gain on each successive strike{SP}", + "hud.skill.sw_trip_str_reg": "Increases energy gain on each successive strike{SP}", "hud.skill.sw_dash_title": "Dash", "hud.skill.sw_dash": "Pin through your enemies", "hud.skill.sw_dash_dmg_title": "Dash Damage", @@ -217,7 +217,7 @@ "hud.skill.axe_double_strike_speed_title": "Double Strike Speed", "hud.skill.axe_double_strike_speed": "Increases the attack speed with each successive strike{SP}", "hud.skill.axe_double_strike_regen_title": "Double Strike Regen", - "hud.skill.axe_double_strike_regen": "Increases stamina gain with each successive strike{SP}", + "hud.skill.axe_double_strike_regen": "Increases energy gain with each successive strike{SP}", "hud.skill.axe_spin_title": "Axe Spin", "hud.skill.axe_spin": "You spin it right round ...", "hud.skill.axe_infinite_axe_spin_title": "Infinite Axe Spin", @@ -229,7 +229,7 @@ "hud.skill.axe_spin_speed_title": "Spin Speed", "hud.skill.axe_spin_speed": "Increases your spin speed by {boost}%{SP}", "hud.skill.axe_spin_cost_title": "Spin Cost", - "hud.skill.axe_spin_cost": "Decreases stamina cost of spinning by {boost}%{SP}", + "hud.skill.axe_spin_cost": "Decreases energy cost of spinning by {boost}%{SP}", "hud.skill.axe_unlock_leap_title": "Unlock Leap", "hud.skill.axe_unlock_leap": "Unlocks a leap spin{SP}", "hud.skill.axe_leap_damage_title": "Leap Damage",