From c60367e1beeb549174359df01931d85af3a6c127 Mon Sep 17 00:00:00 2001 From: Forest Anderson Date: Sun, 29 Dec 2019 12:28:00 +0000 Subject: [PATCH] Added changelog --- CHANGELOG.md | 128 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 128 insertions(+) create mode 100644 CHANGELOG.md diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 0000000000..8f3e32f16c --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,128 @@ +# Changelog + +All notable changes to this project will be documented in this file. + +The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), +and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). + +## [Unreleased] + +### Added + +- Added new debug item +- Bows give experience by projectiles having an owner +- Allow cancelling chunk generation +- Include licence in assets +- Added dropping items +- Added initial region system implementation +- Added /giveitem command +- Strip Linux executables +- Added moon +- Added clouds +- Added tarpaulin coverage +- Added ability to jump while underwater +- Added proper SFX system +- Added changelog + +### Changed + +- Fixed near and far view planes +- Improvements to armor names +- Animation fixes to line up with true positions +- Proper message for command permission check failure +- Improved meshing +- Improved dusk +- Improved movement and climbing +- Improved water rendering and chunk render order +- Moved computations to terrain fragment shaders +- Fixed title music +- Made rolling less violent when changing directions +- Fixed singleplayer crash +- Improved error information in client and server +- Store items as RON files +- Updated download info in readme +- Fixed cloud performance +- Fixed region display name +- Fixed the bow fire rate + +### Removed + +- Remove heaptrack as it is now deprecated + +## [0.4.0] - 2019-10-10 + +### Added + +- Added adjustable FOV slider +- Added /explosion command +- Added first person switch +- Added singleplayer server settings +- Added admin check for commands +- Started asset reloading system +- Added SRGB conversion in shaders +- Added adminify to give temp admin privilages + +### Changed + +- Collision and fall damage fixes +- Switched to eventbus system +- Improved seed generation, diffusion function +- Switch to hashbrown in server/client +- Improved colors and lighting +- Replaced view distance culling with frustum culling + +## [0.3.0] - 2019-08-04 + +### Added + +- Added enemies +- Added player info to debug window +- Added server info +- Game settings persist after closing +- Added caves +- Added random NPC names +- Added tree roots, houses, basic lights +- Added XP and leveling +- Added build mode +- Character customization, multiple races +- Inventories (WIP) +- Day/night, better shaders, voxel shadows + +### Changed + +- Fixed attack delay +- Fixed disclaimer to show only once +- Only send physics updates for entities within view distance +- Fix for headphones and invalid device parameters +- Fixed asset names for consistancy +- Fixes animals jumping after their target no matter how far\ +- Improved SFX in caves +- Better combat, movement, and animations +- Many performance optimizations +- Better world generation, more biomes + +## [0.2.0] - 2019-05-28 + +### Added + +- Hang Gliding +- Pets: Pig and Wolf. They can be spawned with /pig and /wolf commands. +- Name tags: You can finally know who is this guy with the blue shirt! +- Singleplayer: No need to start a server just to play alone +- Character customization: It isn't fully complete but still allows you to look different than others +- Music! +- Major performance improvements related to the fact that we rewrote the entire game +- 0% chance to get a deadlock +- Animations: You finally can move your limbs! +- Combat: You can finally swing your sword that has been on your back. Enemies are coming soon, but you can always fight with other players +- When a server dies the game no longer crashes - you will be just kicked to the main menu + +## [0.1.0] - 2018-XX-XX + +_0.1.0 was part of the legacy engine_ + +[unreleased]: https://gitlab.com/veloren/veloren/compare?from=v0.4.0&to=master +[0.0.4]: https://gitlab.com/veloren/veloren/compare?from=v0.3.0&to=v0.4.0 +[0.0.3]: https://gitlab.com/veloren/veloren/compare?from=v0.2.0&to=v0.3.0 +[0.0.2]: https://gitlab.com/veloren/veloren/compare?from=7d17f8b67a2a6d5aa00730f028cedc430fd5075a&to=v0.2.0 +[0.0.1]: https://gitlab.com/veloren/game