From ce4ea880794f381d28c2361e1c55d3aef6ee5256 Mon Sep 17 00:00:00 2001 From: horblegorble Date: Thu, 9 May 2024 19:23:29 +1000 Subject: [PATCH] added orichalcum armour changes to changelog --- CHANGELOG.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 825c3cc9aa..f008913eaa 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -19,6 +19,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Added Abyssal rings - Sprite models can now change depending on sprite attributes. - Dwarven-Mine update and activation. +- Craftable orichalcum helmet - Protocol to query game server information (player count, version, etc.) and make ping tests. ### Changed @@ -27,6 +28,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Increased brinestone armor recipe cost and repair cost. - Hammer skill tree overhaul - Recipe for orichalcum ingots changed to use new alchemical ingredients +- Refresh of voxel models for orichalcum armour ### Removed