diff --git a/voxygen/src/anim/character/idle.rs b/voxygen/src/anim/character/idle.rs index dae68319fb..d65386ad11 100644 --- a/voxygen/src/anim/character/idle.rs +++ b/voxygen/src/anim/character/idle.rs @@ -75,6 +75,14 @@ impl Animation for IdleAnimation { next.r_hand.ori = Quaternion::rotation_x(0.0 + wave_ultra_slow * -0.06); next.r_hand.scale = Vec3::one(); + next.l_foot.offset = Vec3::new(-3.4, -0.1, 8.0); + next.l_foot.ori = Quaternion::identity(); + next.l_foot.scale = Vec3::one(); + + next.r_foot.offset = Vec3::new(3.4, -0.1, 8.0); + next.r_foot.ori = Quaternion::identity(); + next.r_foot.scale = Vec3::one(); + next.weapon.offset = Vec3::new( -7.0 + skeleton_attr.weapon_x, -5.0 + skeleton_attr.weapon_y, diff --git a/voxygen/src/scene/figure.rs b/voxygen/src/scene/figure.rs index 39989b65b5..a952209eba 100644 --- a/voxygen/src/scene/figure.rs +++ b/voxygen/src/scene/figure.rs @@ -702,7 +702,7 @@ impl FigureMgr { state.last_movement_change.elapsed().as_secs_f64(); let time_since_action_change = state.last_action_change.elapsed().as_secs_f64(); - let target_base = match &character.movement { + let target_base = match dbg!(&character).movement { Stand => anim::character::StandAnimation::update_skeleton( &CharacterSkeleton::new(), time,