From d88b8491502023be559bab5c54045a42f847df96 Mon Sep 17 00:00:00 2001 From: unknown Date: Sun, 28 Jun 2020 16:47:31 -0400 Subject: [PATCH] Fixed glider animation so glider does not block view in first person. --- voxygen/src/anim/src/character/gliding.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/voxygen/src/anim/src/character/gliding.rs b/voxygen/src/anim/src/character/gliding.rs index 1d1425b412..5eb3da0ff9 100644 --- a/voxygen/src/anim/src/character/gliding.rs +++ b/voxygen/src/anim/src/character/gliding.rs @@ -135,7 +135,7 @@ impl Animation for GlidingAnimation { ); next.lantern.scale = Vec3::one() * 0.65; - next.torso.offset = Vec3::new(0.0, -4.0, 0.0) / 11.0 * skeleton_attr.scaler; + next.torso.offset = Vec3::new(0.0, -4.0, 10.0) / 11.0 * skeleton_attr.scaler; next.torso.ori = Quaternion::rotation_x(-0.06 * speed.max(12.0) + slow * 0.04) * Quaternion::rotation_y(tilt * tiltcancel * 32.0); next.torso.scale = Vec3::one() / 11.0 * skeleton_attr.scaler;