diff --git a/assets/voxygen/shaders/terrain-frag.glsl b/assets/voxygen/shaders/terrain-frag.glsl index 0176e41f56..bbdbab96e1 100644 --- a/assets/voxygen/shaders/terrain-frag.glsl +++ b/assets/voxygen/shaders/terrain-frag.glsl @@ -309,11 +309,13 @@ void main() { } #endif + #if (REFLECTION_MODE >= REFLECTION_MODE_HIGH) // Reflections on ice if (f_kind == BLOCK_ICE && f_norm.z == 1.0) { f_alpha = min(f_alpha, 0.3); k_s = mix(k_s, vec3(0.7, 0.7, 1.0), 0.5); } + #endif // float sun_light = get_sun_brightness(sun_dir); // float moon_light = get_moon_brightness(moon_dir);