From e8347112936f3f7a857a7918136e428b92399da7 Mon Sep 17 00:00:00 2001 From: Tavo Annus Date: Wed, 4 Aug 2021 21:41:33 +0300 Subject: [PATCH] Fix character being too close in menu --- CHANGELOG.md | 1 + voxygen/src/scene/simple.rs | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 1bca9a3765..fa75ef11dd 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -72,6 +72,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - No more jittering while running down slopes with the glider out - Axe normal attack rewards energy without skill points - Gliders no longer suffer from unreasonable amounts of induced drag +- Camera is now clipping a lot less ## [0.10.0] - 2021-06-12 diff --git a/voxygen/src/scene/simple.rs b/voxygen/src/scene/simple.rs index 50c923385a..7381a920ac 100644 --- a/voxygen/src/scene/simple.rs +++ b/voxygen/src/scene/simple.rs @@ -229,7 +229,7 @@ impl Scene { scene_data.mouse_smoothing, ); - self.camera.compute_dependents_full(&VoidVol, |_| true); + self.camera.compute_dependents_full(&VoidVol, |_| false); let camera::Dependents { view_mat, proj_mat,