From ea1bc2941be077c2ded88fdfedd91cfcbc5c7d3d Mon Sep 17 00:00:00 2001 From: jiminycrick Date: Sun, 8 Nov 2020 23:50:19 -0800 Subject: [PATCH] Clippy fixes --- common/src/terrain/mod.rs | 15 ++------------- voxygen/src/audio/sfx/event_mapper/block/mod.rs | 6 ++---- .../src/audio/sfx/event_mapper/movement/mod.rs | 2 +- voxygen/src/audio/wind.rs | 2 +- world/src/lib.rs | 2 -- 5 files changed, 6 insertions(+), 21 deletions(-) diff --git a/common/src/terrain/mod.rs b/common/src/terrain/mod.rs index 02d46020e6..eb1d6d800e 100644 --- a/common/src/terrain/mod.rs +++ b/common/src/terrain/mod.rs @@ -52,7 +52,6 @@ impl RectVolSize for TerrainChunkSize { pub struct TerrainChunkMeta { name: Option, biome: BiomeKind, - chaos: f32, alt: f32, //basement: f32, @@ -61,7 +60,7 @@ pub struct TerrainChunkMeta { //flux: f32, temp: f32, humidity: f32, - rockiness: f32, + //rockiness: f32, //is_cliffs: bool, //near_cliffs: bool, tree_density: f32, @@ -69,7 +68,7 @@ pub struct TerrainChunkMeta { //spawn_rate: f32, //river: RiverData, //warp_factor: f32, - surface_veg: f32, + //surface_veg: f32, cave_alt: f32, contains_river: bool, /*place: Option>, */ @@ -86,9 +85,7 @@ impl TerrainChunkMeta { alt: f32, temp: f32, humidity: f32, - rockiness: f32, tree_density: f32, - surface_veg: f32, cave_alt: f32, contains_river: bool, ) -> Self { @@ -99,9 +96,7 @@ impl TerrainChunkMeta { alt, temp, humidity, - rockiness, tree_density, - surface_veg, cave_alt, contains_river, } @@ -115,9 +110,7 @@ impl TerrainChunkMeta { alt: 0.0, temp: 0.0, humidity: 0.0, - rockiness: 0.0, tree_density: 0.0, - surface_veg: 0.0, cave_alt: 0.0, contains_river: false, } @@ -135,12 +128,8 @@ impl TerrainChunkMeta { pub fn humidity(&self) -> f32 { self.humidity } - pub fn rockiness(&self) -> f32 { self.rockiness } - pub fn tree_density(&self) -> f32 { self.tree_density } - pub fn surface_veg(&self) -> f32 { self.surface_veg } - pub fn cave_alt(&self) -> f32 { self.cave_alt } pub fn contains_river(&self) -> bool { self.contains_river } diff --git a/voxygen/src/audio/sfx/event_mapper/block/mod.rs b/voxygen/src/audio/sfx/event_mapper/block/mod.rs index 59044cd73a..ba0ebbbf27 100644 --- a/voxygen/src/audio/sfx/event_mapper/block/mod.rs +++ b/voxygen/src/audio/sfx/event_mapper/block/mod.rs @@ -145,10 +145,8 @@ impl EventMapper for BlockEventMapper { // Iterate through each kind of block of interest for sounds in sounds.iter() { // If the timing condition is false, continue - if !(sounds.cond)(state) { - continue; - // If the player is far enough underground, continue - } else if player_pos.0.z < (terrain_alt - 30.0) { + // or if the player is far enough underground, continue + if !(sounds.cond)(state) || player_pos.0.z < (terrain_alt - 30.0) { continue; // Hack to reduce the number of birdcalls (too many leaf blocks) } else if (sounds.sfx == SfxEvent::Birdcall || sounds.sfx == SfxEvent::Owl) diff --git a/voxygen/src/audio/sfx/event_mapper/movement/mod.rs b/voxygen/src/audio/sfx/event_mapper/movement/mod.rs index 9cfe30561f..2a61a87d28 100644 --- a/voxygen/src/audio/sfx/event_mapper/movement/mod.rs +++ b/voxygen/src/audio/sfx/event_mapper/movement/mod.rs @@ -223,7 +223,7 @@ impl MovementEventMapper { underfoot_block_kind: BlockKind, ) -> SfxEvent { if physics_state.in_liquid.is_some() && vel.magnitude() > 0.1 { - return SfxEvent::Swim; + SfxEvent::Swim } else if physics_state.on_ground && vel.magnitude() > 0.1 { match underfoot_block_kind { BlockKind::Snow => SfxEvent::SnowRun, diff --git a/voxygen/src/audio/wind.rs b/voxygen/src/audio/wind.rs index f0ef72d679..1c5f31ad7d 100644 --- a/voxygen/src/audio/wind.rs +++ b/voxygen/src/audio/wind.rs @@ -99,7 +99,7 @@ impl WindMgr { .unwrap_or(BlockKind::Air) == BlockKind::Water { - volume_multiplier = volume_multiplier * 0.1; + volume_multiplier *= volume_multiplier; } if cam_pos.z < Self::get_current_terrain_alt(client) - 20.0 { volume_multiplier = 0.0; diff --git a/world/src/lib.rs b/world/src/lib.rs index 98455bc852..26b4bc2b0a 100644 --- a/world/src/lib.rs +++ b/world/src/lib.rs @@ -162,9 +162,7 @@ impl World { sim_chunk.alt, sim_chunk.temp, sim_chunk.humidity, - sim_chunk.rockiness, sim_chunk.tree_density, - sim_chunk.surface_veg, sim_chunk.cave.1.alt, sim_chunk.river.is_river(), );