diff --git a/assets/voxygen/voxel/humanoid_armor_head_manifest.ron b/assets/voxygen/voxel/humanoid_armor_head_manifest.ron index 5302cd1829..efc51d63b9 100644 --- a/assets/voxygen/voxel/humanoid_armor_head_manifest.ron +++ b/assets/voxygen/voxel/humanoid_armor_head_manifest.ron @@ -818,7 +818,7 @@ vox_spec: ("armor.misc.head.bandana.thief", (-2.0, -2.0, -8.0)), color: None ), - (Danari, Female, "Thicommon.items.armor.misc.head.bandana.thiefef"): ( + (Danari, Female, "common.items.armor.misc.head.bandana.thief"): ( vox_spec: ("armor.misc.head.bandana.thief", (-2.0, -2.0, -8.0)), color: None ), @@ -834,7 +834,7 @@ vox_spec: ("armor.misc.head.bandana.thief", (-4.0, -2.0, -10.0)), color: None ), - (Human, Female, "Thcommon.items.armor.misc.head.bandana.thiefief"): ( + (Human, Female, "common.items.armor.misc.head.bandana.thief"): ( vox_spec: ("armor.misc.head.bandana.thief", (-4.0, -2.0, -10.0)), color: None ), @@ -1231,11 +1231,11 @@ color: None ), (Danari, Male, "common.items.armor.misc.head.winged_coronet"): ( - vox_spec: ("armor.misc.head.winged_coronet", (-2.0, -3.0, 0.0)), + vox_spec: ("armor.misc.head.winged_coronet", (-2.0, -4.0, 0.0)), color: None ), (Danari, Female, "common.items.armor.misc.head.winged_coronet"): ( - vox_spec: ("armor.misc.head.winged_coronet", (-2.0, -3.0, 0.0)), + vox_spec: ("armor.misc.head.winged_coronet", (-2.0, -4.0, 0.0)), color: None ), (Draugr, Male, "common.items.armor.misc.head.winged_coronet"): ( diff --git a/assets/voxygen/voxel/humanoid_armor_shoulder_manifest.ron b/assets/voxygen/voxel/humanoid_armor_shoulder_manifest.ron index e6e0c3c659..ae1660a2a6 100644 --- a/assets/voxygen/voxel/humanoid_armor_shoulder_manifest.ron +++ b/assets/voxygen/voxel/humanoid_armor_shoulder_manifest.ron @@ -293,11 +293,11 @@ ), "common.items.armor.hide.scale.shoulder": ( left: ( - vox_spec: ("armor.hide.scale.shoulder", (-3.2, -3.5 , 0.0)), + vox_spec: ("armor.hide.scale.shoulder", (-6.2, -3.5 , -0.5)), color: None ), right: ( - vox_spec: ("armor.hide.scale.shoulder", (-1.4, -3.5, -0.5)), + vox_spec: ("armor.hide.scale.shoulder", (0.4, -3.5, -0.5)), color: None ) ),