From 554828e1a1d3db9ff192637dc376c98d15b6ffd0 Mon Sep 17 00:00:00 2001 From: juliancoffee Date: Fri, 4 Jun 2021 20:58:08 +0300 Subject: [PATCH] Bow Tweaks - M1 (charged) got faster charge, but lesser damage and energy regen - M2 (repeater) got faster charge, but lesser damage and max speed - S1 (shotgun) got less energy cost --- assets/common/abilities/bow/charged.ron | 10 +++++----- assets/common/abilities/bow/repeater.ron | 8 ++++---- assets/common/abilities/bow/shotgun.ron | 2 +- 3 files changed, 10 insertions(+), 10 deletions(-) diff --git a/assets/common/abilities/bow/charged.ron b/assets/common/abilities/bow/charged.ron index b8469ad2c8..dc945d1b0a 100644 --- a/assets/common/abilities/bow/charged.ron +++ b/assets/common/abilities/bow/charged.ron @@ -1,15 +1,15 @@ ChargedRanged( energy_cost: 0, energy_drain: 0, - initial_regen: 50, - scaled_regen: 150, - initial_damage: 50, - scaled_damage: 200, + initial_regen: 20, + scaled_regen: 120, + initial_damage: 20, + scaled_damage: 100, initial_knockback: 0.0, scaled_knockback: 10.0, speed: 1.0, buildup_duration: 0.2, - charge_duration: 2.0, + charge_duration: 1.2, recover_duration: 0.3, projectile_body: Object(Arrow), projectile_light: None, diff --git a/assets/common/abilities/bow/repeater.ron b/assets/common/abilities/bow/repeater.ron index ae98a6466a..4ba4737c82 100644 --- a/assets/common/abilities/bow/repeater.ron +++ b/assets/common/abilities/bow/repeater.ron @@ -1,12 +1,12 @@ RepeaterRanged( energy_cost: 50, buildup_duration: 0.2, - shoot_duration: 1.0, + shoot_duration: 0.5, recover_duration: 0.8, - max_speed: 5.0, - half_speed_at: 4, + max_speed: 2.0, + half_speed_at: 1, projectile: Arrow( - damage: 40.0, + damage: 30.0, knockback: 5.0, energy_regen: 0, ), diff --git a/assets/common/abilities/bow/shotgun.ron b/assets/common/abilities/bow/shotgun.ron index 9911275b59..eb31b47a56 100644 --- a/assets/common/abilities/bow/shotgun.ron +++ b/assets/common/abilities/bow/shotgun.ron @@ -1,5 +1,5 @@ BasicRanged( - energy_cost: 450, + energy_cost: 300, buildup_duration: 0.4, recover_duration: 0.3, projectile_spread: 0.05,