diff --git a/voxygen/src/scene/figure/mod.rs b/voxygen/src/scene/figure/mod.rs index 4047e8a142..4d1684dbc6 100644 --- a/voxygen/src/scene/figure/mod.rs +++ b/voxygen/src/scene/figure/mod.rs @@ -5706,7 +5706,7 @@ impl FigureMgr { } } - pub fn render_player<'a>( + pub fn render_viewpoint<'a>( &'a self, drawer: &mut FigureDrawer<'_, 'a>, state: &State, @@ -5774,7 +5774,7 @@ impl FigureMgr { entity: EcsEntity, body: &Body, inventory: Option<&Inventory>, - is_player: bool, + is_viewpoint: bool, pos: Vec3, figure_lod_render_distance: f32, mut_count: usize, @@ -5783,14 +5783,14 @@ impl FigureMgr { ) -> Option { let body = *body; - let player_camera_mode = if is_player { + let viewpoint_camera_mode = if is_viewpoint { camera.get_mode() } else { CameraMode::default() }; let focus_pos = camera.get_focus_pos(); let cam_pos = camera.dependents().cam_pos + focus_pos.map(|e| e.trunc()); - let character_state = if is_player { character_state } else { None }; + let character_state = if is_viewpoint { character_state } else { None }; let FigureMgr { col_lights: ref col_lights_, @@ -5847,7 +5847,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -5864,7 +5864,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -5881,7 +5881,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -5898,7 +5898,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -5915,7 +5915,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -5932,7 +5932,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -5949,7 +5949,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -5966,7 +5966,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -5983,7 +5983,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -6000,7 +6000,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -6017,7 +6017,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -6034,7 +6034,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -6051,7 +6051,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -6068,7 +6068,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -6085,7 +6085,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -6102,7 +6102,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, item_key, ), @@ -6121,7 +6121,7 @@ impl FigureMgr { body, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), @@ -6139,7 +6139,7 @@ impl FigureMgr { VolumeKey { entity, mut_count }, inventory, tick, - player_camera_mode, + viewpoint_camera_mode, character_state, None, ), diff --git a/voxygen/src/scene/mod.rs b/voxygen/src/scene/mod.rs index 4dfb0efd9d..a059025a47 100644 --- a/voxygen/src/scene/mod.rs +++ b/voxygen/src/scene/mod.rs @@ -1192,7 +1192,7 @@ impl Scene { &'a self, drawer: &mut Drawer<'a>, state: &State, - player_entity: EcsEntity, + viewpoint_entity: EcsEntity, tick: u64, scene_data: &SceneData, ) { @@ -1251,10 +1251,10 @@ impl Scene { prof_span!(guard, "main pass"); if let Some(mut first_pass) = drawer.first_pass() { - self.figure_mgr.render_player( + self.figure_mgr.render_viewpoint( &mut first_pass.draw_figures(), state, - player_entity, + viewpoint_entity, tick, camera_data, ); @@ -1264,7 +1264,7 @@ impl Scene { self.figure_mgr.render( &mut first_pass.draw_figures(), state, - player_entity, + viewpoint_entity, tick, camera_data, ); diff --git a/voxygen/src/session/mod.rs b/voxygen/src/session/mod.rs index 40d5ed54ae..d2d65bbb8b 100644 --- a/voxygen/src/session/mod.rs +++ b/voxygen/src/session/mod.rs @@ -1794,7 +1794,7 @@ impl PlayState for SessionState { self.scene.render( drawer, client.state(), - client.entity(), + viewpoint_entity, client.get_tick(), &scene_data, );