#![enable(implicit_some)]
(
    name: Name("Jiangshi"),
    body: RandomWith("jiangshi"),
    alignment: Alignment(Enemy),
    loot: Nothing,
    inventory: (
        loadout: Inline((
            inherit: Asset("common.loadout.dungeon.terracotta.jiangshi"),
            active_hands: InHands((Item("common.items.npc_weapons.unique.jiangshi"), None)),
            )),
    ),
    meta: [],
)