[ // potions (1.0, Item("common.items.consumable.potion_minor")), (0.5, Item("common.items.consumable.potion_med")), (0.2, Item("common.items.consumable.potion_big")), // bombs (0.6, Item("common.items.utility.bomb")), (0.2, Item("common.items.utility.bomb_pile")), // velorite (1.0, Item("common.items.ore.veloritefrag")), (0.5, Item("common.items.ore.velorite")), // misc (0.1, Item("common.items.utility.collar")), ]